
Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.
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Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Genuinely one of the best puzzle/walking sim games I've ever stumbled upon. There's nothing else I have to say beside look *everywhere* in *every* room. Seriously though, game is definitely well priced and I've enjoyed every minute of it. Now I spend my days searching for a game like antichamber...
Amazing game that presents a world of unique and challenging puzzles
Super original
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9.5/10 比起解谜更像是一款3D类银,超前的游戏设计足以令人忽略其古早的画风
Easily the hardest puzzle game I've ever played. I thought I was good at puzzle games. This game put me right back in my place. Would recommend.
Great puzzle game which encourages thinking outside of the box and makes progressing very satisfying, especially at later stages where you have to connect all of your prior knowledge to progress further. Game has simple hint-checkpoint mechanic, which leads the player to a solution, while not providing obvious answer (tho I must admit sometimes clues were a little too straight forward :D ). As it is pretty short I would recommend it to anyone - full walkthough with all dev rooms took me less than 5 hours. The only downside is it's price which is quite high for such a short game, but honestly just give it a try and refund if it's not to your liking.
This game is like an athletes workout routine for your brain.
It was fun, really required a different kind of thinking (or a great online tutorial) for some of the puzzles but an amazing experience regardless, with life tips along the way.
Amzing concepts constructed together to work with blovks you place. Unlocking doors with the blocks, making bridges, or draging them up so you get levitated. The rules of the blocks gives you knowledge on how to complete even previous chambers you just passed since you didn't know what rule you could use. These mind-puzzeling-breaking.. wait, mind breaking puzzles is what keeps you curious. The blocks you collect to keep for the next room keep you wondering. The rules applied to the blocks for the puzzles are what keep you going. The map is amazing to interact with. The cross is where you previous run started, where a line starts from, and where the pulsating circle is the end of that run. And you can just click to go back to any puzzle room. You can also see what room has another exit to explore. Collecting the square bits of knowledge is satisfying, and reading them.. expands the mind? Finnished in 2013, it's a really cool game that focuses on going through a maze of graphics. They've even added rooms showcasing how the block-collector is made, the layout of different parts of the map, and some other secrets. Do watch out for not creating too many cubes at a time. The max is around your eye-level as the edge of the cube (that amount of mass). It's prone to crash otherwise. It's a definite recomendation for puzzle enjoyers. It's also a kind of maze, so beware. But keep a stash of 8 cubes at hand or as close as possible, and you can make as many as you want. The red gun does let you make more with only 2.
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