
Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.
Modeled estimate, not a reported figure. How we estimate →
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a really fun puzzle game with small messages scattered around. I personally liked it a lot and would reccomend others to play it too!
Peak.
One of those really good puzzle games that is challenging but doable (almost) without a word of explanation; just by letting the puzzles do the talking.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Херня какая-то
Very cool game, not worth 20$ I got like 4 hours of playtime on my first playthrough, around 8 hours if you unlock everything Add a dark mode the white hurts my eyes
Its a game i watched my favourite youtuber play through when i was like 10, so it was really nice to go back and finally play this masterpiece <3
装置艺术步行模拟器+非线性解谜。和manifold garden这种伪非欧几何不同,antichamber是真正的非欧几何空间。游戏中利用视错觉来完成传送,玩家想通过走回头路来回到原来的房间是行不通的。但是玩家可以在菜单界面传送去到达过的房间。不然没有传送点纯粹靠玩家记抽象传送方式太折磨了。游戏作为非线性解谜游戏,有能力锁的设计。需要依次拿到更高级的枪,来完成完成更高级的谜题。拿到红枪之后就可以通关了。 难度曲线很抽象,非线性游戏的难度曲线也很非线性。经常一个技巧只在一个谜题里面用到,或者一个谜题里面只用到了一个技巧。相比而言,antichamber比manifold garden更像点击解谜…不过这个游戏谜题的解非常开放
紹介通りのパズルゲー。日本語はないですが、ある程度理解できます。 雰囲気が非常に良いのですが、チルいBGMと相まって眠気がすごいきます笑 何度も寝落ちしかけました。難易度は結構高めですが、絶対解けない感じではないのがいいです。
最初から最後までよくわかんなかったけどなんかすごいゲームだった。 途中で一時間くらいわからなすぎてうろうろしてた。ガイド見てなんとかしたけど。
Muy buen juego y muy buenas reflexiones.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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