
You woke up and found yourself in an anomalous endless place from which it is not so easy to get out. Carefully observe your surroundings to find a way out of this place.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i really like your game as you didn't copy the idea you add the " red room " thing really wowwww
Excelente juego que pone a prueba tu nivel de atencion y detalles, no es para nada largo y le vendria increible una parte dos para explorar mas anomalias en un nuevo escenario. Muy recomendado si te gustan este estilo de juegos.
Определённо лайк игре про аномалии, кайфую от таких игр Моё прохождение: https://youtu.be/QFvuZaQHdfk?si=hGQeE663Ws_8fMCT
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun anomaly game. There are a couple of interesting choices; the room where the anomalies occur is enormous, which makes some of the details hard to spot. This means subtler anomalies are very hard to find, even after failing them multiple times. These games are all about memorizing what can change and how, obviously, and this makes learning those changes hard to learn. Another compounding effect--there seems to be no luck protection in terms of streaks; you can get several clean rooms in a row. Other looping anomaly games have used a rule that you can't have two rooms with no anomalies in a row, which gives you a chance to learn by finding the change. Something like that, that helps you know what you did wrong and figure it out over time, would be helpful. Many games in this genre struggle with this, but this combination of factors amplifies the issue in this one. Adding another kind of room is a good idea. Other games have essentially done this without codifying it, but making it a clear category with clear criteria is a good idea. Other games have struggled with adding actively dangerous rooms and this organization makes them fit in better by making them more understandable.
Inspirés de nombreux jeux à base d'Anomalies, en rajoutant un petit détail en plus... Les phases de plateformes pour "survivre", sinon on recommence tout. Il n'y a que 29 anomalies à détecter... Et 7 phases de plateformes. Je n'ai pas aimé le concept du survie.
7/10 Good anomaly game for the price. Didn't have any issues playing. 29 anomalies total, with 5 red rooms that offer a challenge to reach the end of the room. Some of the red rooms are difficult. Took me about a hour and a half to see all anomalies. No jump scares. It would be better if you prioritize the anomalies and red rooms that haven't been completed, it's a little tedious trying to get a specific red room to appear to get all achievements. I still think it's worth the price.
Good fun, I recommend! Can be frustrating, but with a keen eye and patience you can often spot the anomalies. I have not played Exit 8 so I cannot compare to that. Criticisms are mild: Anomaly Loop is a bit harsh on the GPU given the simplicity of the graphics. I did have one game crash. Bindings are not keyboard layout agnostic and without a way to reconfigure, so you may need to change keyboard layouts to use WASD keys for movement. FPS limiter is limited in options.
Anomaly Loop was awesome, i absolutely love games like this, just trying to find the difference then making a choice. the game has the same premise of Exit 8 with an added challenge. keep up the awesome work!
[h1]I really wouldn't call this a bad game BUT[/h1] I expected a simple and short, yet exciting anomaly game with a few challenging rooms and maybe the occasional jumpscare, where the 100% are hard but doable. I didn't expect a frustrating, mean-spirited and completely luck-based game with [spoiler]kill rooms (one of the red rooms kills you instantly)[/spoiler] and near impossible achievements. The graphics are fine, there were no [spoiler]unintentional[/spoiler] glitches and the anomalies are creative, but the rest of this game punishes the player for trying to beat it. I wish the developers all the best and hope, they can improve with their next projects.
有成就 没中文 《异常循环》 你醒来时,发现自己身处一个异常、无尽的地方,从这里逃出去并不容易。 仔细观察你的周围环境,以找到离开这个地方的方法。 不要遗漏任何异常。 如果你发现任何异常,请立即回头。 如果你没有发现任何异常,不要回头。 如果你发现一个红色房间,请小心! 本游戏灵感来自“8号出口”,我们正努力使其更有趣、更精细。
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