
Shape the Roman Empire in this genre-defining strategic builder game. Build cities while expanding your influence through Roman provinces. Govern using your economic prowess, diplomatic skills, or military might.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 17 → 7.2/day in the week after.
About
As governor, how you build and govern will shape your story, your citizens’ destiny, and your provinces’ future. Will you cooperate with other governors or prove your military prowess by challenging your rivals? The cost of peace is yours to decide.
Build your provinces with unmatched detail, flexibility, and scale. Watch kids chase dogs through the streets or thousands cheer in the arena. Build upon the land that you see, from the beautiful heartland of Latium to the mysterious Celtic wetlands of Albion… where no civilized Roman wants to be.
Design the cities of your dreams at the peak of the Roman Empire as you balance your people's needs with the relentless demands of the emperor. Forge alliances across the empire or showcase your might with strategic land battles and naval combat. You may even defy the emperor himself – but not without consequences.
Every decision you make as governor matters. Will you honor local Celtic culture or enforce Roman traditions? Grow your provinces through diplomacy and commerce or conquer through military strength. Your choices will shape not only the future of your citizens and your provinces, but your own story as well.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 12.1Kreviews | 69% | — | $31.3M |
| $62.99−30% | 2.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
топ
TRES BON JEU !!!!!
良好了保存了ANNO系列精神時光屋的特性,不過很多ANNO1800良好的設計沒延續下來...到底為什麼阿...找自己哪個島嶼上有哪個專家找到哭。然後找不到船隻的取貨記錄跟時間內庫存線狀圖,要我猜可能是砍掉這個優化起來比較簡單。圖章功能呢....為甚麼沒有圖章... 不過也改進了一些,像是海盜驅逐了就是永遠驅逐了,然後陸戰的部分雖然有做兵種跟相剋,不過好像能海起來的就能贏。說到這裡就得說信仰了,信仰能化為真正的戰力,不管是船隻的血量跟維持成本還是軍隊的士氣跟戰力,然後做為減少專家系統的補償,信仰也能提供整座島的生產效率加成。 劇情的部分還算用心引導玩家,不過我私心想給差評,一股超重的DEI跟女權味啊,不過看得出製作組也是有私心,那些味道特別重的橋段很明顯是用來過關的,後續其他常規任務就透露出對那些橋段的不屑,像是黛安娜是與世界脫節的大小姐。 而且商店刷新專家可以指定了也算是德政,不過這代也多了皇帝的外交關係,要是太差商店會無法交易,關係好到100成為執政官可以花錢把AI擊敗,然後這一代經濟比較呈現平穩的成長,好處是不會偶爾一個波動突然不知道為甚麼虧大錢,壞處是賺錢速率只能緩慢增加。而且階級往上升還是會吃舊階級的資源,這點來說就不會有1800產業轉型的感覺,不過做為替代方案是各種建築都有BUFF&DEBUFF範圍,隨著城市發展你可能會不想要某些BUFF影響太多,或某些可以取捨,所以還是有都更的動力。 也看得出科技樹也是很認真的思考1800學者系統搞出來的,不過有些科技可以在獎勵裡解鎖變成開局就能拿到,這樣如果有玩家玩PVP會公平嗎?不過ANNO系列我都是跟朋友玩合作就是了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #22, worst MX #94 · 7 markets collected
Reviews, worldwide (the counter carries no country): 4.67/day in the week to Jul 21 → 6.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $38.99−35% |
| — |
| 91% |
| #83 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Maybe I'm lucky but after reading through all the negative reviews and then still buying the game while on sale; I feel the game has been great. I've had no issues with stability or the ubisoft laucher which opens in the background. The story is interesting enough for me so far and I've enjoyed the gameplay which is just Anno recycled with some added stuff. Happy with my purchase so far.
Grandioses Spiel!
fajna gierka, ale dalej anno 1800 lepsze. dobra odskocznia jak znudzi sie nowożytność :)
+
Sometimes crashes, but otherwise a great and fun game.
Goated
Been a long time Anno fan and I really like this one.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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