
Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 10 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 24.6Kreviews | 96% | — | $13.3M |
| $24.99 | 7.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is truly a fun and interesting platformer. this world and all of its inhabitants hadn't made have this much fun since i played rain world.
Absolute Metroidvania with a thick atmosphere.
Peak gaming.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3M | 15.7K | 98% | $39.99 | |
| $13.4M | 36.6K | 93% | $14.99 | |
| $13.4M | 6.6K | 87% | $59.99 | |
| $13.4M | 76.9K | 90% | $9.59 | |
| $13.2M | 58.2K | 96% | $9.99 | |
| $13.2M | 100.1K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $81K | 319 | 90% | $12.49 | |
| $3.2M | 16.3K | 93% | $9.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Russian, Ukrainian, Korean
| $24.99 |
| 219ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simpler metroidvania for exploring the world, for everyone!
Very minor spoiler for context: You have to beat the game before you can do a lot of stuff. This is something that became increasingly frustrating by the end of the game. Because, in a puzzle game, the difference between a problem you can't solve versus a problem you are being too dumb to solve is often indistinguishable. So I at least ended up wasting a lot of time on puzzles that I should have spent no time on. Also, because of the structure, a lot of the game turns into continual backtracking. Some is fine. This game is probably going to see you re-explore most of the map three times at minimum. It's a fun game with a really solid experience and progression up to "beating" it. After that? I started losing interest in cracking the puzzles more and more as working out where you need to go and what you need to do became more repetitive. The end game is for true sickos. I would have been perfectly happy getting to the "end" and stopping forever.
I really enjoyed this game. I didn't think much of it in the first hour of playing it, but the next day I decided to open it again. I kept exploring, I kept on discovering something new at every corner, I ended up constantly trying to make sense of it all with everything I had found and without realizing, three hours had passed. It really grew on me. I am shocked by how much there is out there, this game looks so simple and you could never imagine the depths it's hiding. It truly feels polished overall. All the puzzles were so fun to solve. The items always found a way somehow to change the way I approached everything both new and old. Also in almost every room I found something intriguing which may or may not have a hidden purpose (I expect anything from this game at this point lol). What I really loved while playing, and still love about this game, is how it provides the freedom to mess around. In many moments, trying something that doesn't make much sense may make you feel like you are wasting your time, only to find out that you actually solved a puzzle, found something really rare, or discovered a new method of interacting with the environment. I highly recommend trying it out.
好玩的一笔
游戏刚开始会有点懵 但探索越深 解锁的玩法越多 创意十足 是款不错的好游戏~!
A masterfully crafted Metroidvania
Fun and creative mechanics
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.