
A third-person action RPG that brings to life the world of Gaia from the Anima: Beyond Fantasy RPG table-top books. Explore a deep and multifaceted story where your choices and actions directly impact the journey and decide the fate of the characters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 15 → 0.75/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 773reviews | 68% | — | $82.3K |
| $19.99 | 1.1Kratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo por si é um grande potencial, ele tem ideias interessantes, cenários bonitos e um história muito legal, narrativa legal, ele é dublado (ingles) por completo, todas falas tem dublagem, a relação dos personagem é muito divertida e carismática, é um jogo que ganha no carinho e no carisma. Mas em termos técnicos, infelizmente falha, ele tem animações bem feias, modelos meio esquisitos, combate bem genérico e parece que tudo nele ficou no quase, tirando a histórias, narrativa e personagens, ele vale a penas se você gosta de uma boa história e não busca um mega jogo mecânico tipo devil may cry.
游戏很不错,就是玩起来感觉全程缺钱缺经验,前期还行,后期特别是解锁了最后一张地图后,敌人数值膨胀得太离谱,最终boss自然也是更膨胀,不打折的话,推荐还是别买了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 38.2/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Simplified Chinese, Italian*languages with full audio support
| $19.99 |
| 906ratings |
| 82% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
彻头彻尾的垃圾游戏,一股子廉价的气息就算了。 BOSS战 你自己玩过吗?跳跳乐自己跳过吗? 网上连个像样的修改器都没有,你这SB制作组知道为什么吗? 人物打到中后期一点提升都没有,你这制作组多弱智你知道吗?丑SB,你组全都是CNM的臭SB 知道吗?
I want to like this game. A somewhat colorful action-RPG with platforming elements sounds great on paper, and the story has its moments. But the combat, intended to feel like a cool mix between melee and ranged combat a la Devil May Cry, doesn't really flow that well, and mostly devolves to using ranged combat unless you're forced to engage, and several encounters feel either frustrating where one hit means you then get comboed again and again and again because you can't recover fast enough, or tedious, where the enemy isn't really doing anything and you're just mashing the B button to slowly deplete its health. There are neat ideas and puzzles here, but the execution just doesn't carry the weight it needs to. The camera is an issue. Animation priority becomes an issue (I fell off a moving platform because when I hit the switch my character stopped moving with the platform, therefore fell off and I had to do the entire section over again). The cool abilities are completely useless due to casting times when you get swamped by enemies or a boss that just rushes you, meaning all you're doing is dodging and trying to get in a few hits with basic abilities. By the end, I was more happy I got the "True ending" as it meant I could in good conscience put the game down rather than feeling like I'd done something. It's a shame, but the bad kind of friction really lets this one down.
HORRÍVEL! UM DOS PIORES JOGOS QUE JA JOGUEI.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.3K | 189 | 78% | $14.99 | |
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| $82.3K | 223 | 85% | $11.99 | |
| $82.2K | 447 | 91% | $9.99 | |
| $82.2K | 1.1K | 89% | $4.99 | |
| $82.2K | 218 | 67% | $12.99 |