
From commanding the battle standing on the bridge of your flagship all the way down to tactical infantry firefights - AFF brings together all the combat you ever loved in a rich science fiction setting. Boarding, pilotable capital ships, deep weapon customization and full Bot support included!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 672 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has the concept and bones to be a good game but is stiff, jank and directionless, all servers you join are empty or will be dominated by some guy who gets a ego high off farming new players on a dead game
I absolutely love this game! It scratches that Star wars Battlefront II (the old one!) vibe I totally have forgotten about. I am really blasted away by this game. I did not know that I can have soooooo much fun playing with bots. Worlds better than every triple AAA shooter I skipped the last few years, lol. Absolute gem, probably even the game of my year!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 673 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is the best parts of old Battlefield and Battlefront games put into one.
im gonna start off by saying this is absolutely a game that is a game that looked like it was pulled straight out of 2008 no controller support is absolutely unacceptable in 2026 the menus are robust and overwhelming and the gunplay feels underbaked and awful. looked really cool so i thought id try it out and the issues above left it feeling really frustrating and i cant recommend it whatsoever.
Angels Suck Hard. This is Battlefield 2142, crammed with a huge number of broken, unnecessary and useless features, and it looks the part. I see no reason for anyone to praise this game other than the sunk cost fallacy. The feature bloat makes this game incomprehensible, the gunplay is terrible, the interface is terrible, the balance is terrible, the visuals are terrible. The devs crammed everything they could think of into the game, without even bothering to make any of it interesting or appealing. The only saving grace is the low price. But I still regret spending my money on it.
Combat with AI isn't terrible, that quickly and noticeably changes with players, who rapidly zig zag in your face at close quarters at super sonic speeds. So rather than it being a game of outmaneuvering with tactics and strategy, it's who has the higher dose of speed force in their veins. Fighting other players was an entirely different fps than against AI and was entirely efficient at sucking all the fun out of the game.
Don't believe the hype. Take the other negative reviews very seriously. Having just refunded the game, and as an ardent shooter fan (CS, Battlefield, BlOps 2, Halo, Marathon, Battlebit), this game is NOT worth the money right now, not even on discount. The sound design is bad. The models and texture work is closer to bad than "retro." All of the polish you'd come to expect in a shooter isn't here, and the game still feels really Early Access despite it's current 1.0 launch fanfare. Vehicle combat is really boring, and annoying because every weapon has the same loud-ass machine gun sound. The work, the passion, the effort behind the devs deserves praise. But the product does not. Take very seriously the negative reviews, because there's a bit of mass hysteria going on right now with Youtubers saying this is a really good experience despite itself, and this hysteria will surely kill the game once the vibe shifts because what's currently here isn't worth keeping a strong enough playerbase. Why the hell would they tout the game as a Battlefield/Planetside-like when the server caps at 32 players? That's barely more than a Team Fortress 2 lobby. The bots are a nice and very needed addition, but it's not enough to justify further play. I've got better games with more to offer in my library for that.
Wow, this game has some great potential! And when reading all the user reviews in here, its clear to me that there are many that miss the "good old days". But it needs to be said: The copium and hopium is off the charts! The game is janky and enemy player movement is glitchy. And lets talk about the ingame sound. Or should I say, the lack of it. Guns sound muffled and.. the rest is just silence. Its like playing a game in pre prealpha. Seriously, if youre gonna make a game with all these cool mechanics and great potential, why ruin the game with the ♥♥♥♥♥♥♥♥♥ game sound in history. Even Ikari Warriors from -86 has way better sound than this. Please develops, keep on working on the sound design, netcode and the "jankyness" and you might have a proper hit on your hands. In current state, its hard to recommend this game.
Its like if Star Wars Battlefront, Battlefield, Halo, and Planetside 2 had a baby. If 4 people could have a baby. And they were all video games. Also you can actually play offline with bots!
The game is completely dead, matches are only full of AI. I really love the concept and can see it being a lot of fun in a lobby full of players.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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