
Ascend to a heavenly realm as the treasure hunter Angelique. Weave together fast, fluid combos as you unlock a deep movement system. Battle surreal foes and uncover secrets in the expansive world of Angel Essence, a retro-inspired 3D platformer.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A sprawling lattice of seemingly endless isles, suspended far beyond our world...
...Transcend our realm in search of the essence that awaits here.
Collect a variety of hidden collectables to unlock upgrades, customizing your combat and movement abilities.
An open-ended world - tackle challenges in any order for a different playthrough every time.
Dash, wallrun, wallbounce, backflip, and super sprint your way through challenging but rewarding platforming gauntlets.
Manifest gravity nodes that allow you to navigate levels using your own custom combos.
Battle otherworldly foes using a variety of combat options.
A compact but rewarding adventure - can be completed in 3-5 hours.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 190 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Movement feels nice and the soundtrack is pretty good as well. Would recommend using mouse and keyboard when playing. Decent amount of exploration and unlockables. Areas look good and have a sort of mystique to them. Game is rather short but is well worth playing all things considered.
Very fun, thrilling 3D platformer that seems to be inspired by Pseudoregalia The movement formula is fantastic, once you get abilities such as the dash and item upgrade like the spring jump the possibilities are endless. The only thing I'd say lacking is the combat aspect of the game, but the platforming is good enough to look past it. I do recommend this game for anyone who is a fan of AHIT or PseudoR
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 190 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really fun short and sweet platformer
Angel Essence is a great 3D platformer with plenty of mobility options. The main path through each area is largely linear, but there are plenty of side paths with secrets to discover and the game is extremely flexible in regards to the order in which you visit areas and acquire mandatory and optional upgrades. Nearly every upgrade significantly increases your movement capabilities and several upgrades have more utility than is initially apparent, encouraging players to experiment and discover the full extend of the options available to them. Progression in general feels great and by the end of the game you can casually fling yourself rapidly across areas which originally felt far more challenging to safely navigate. Simply reaching the end of the game provides a decent, satisfying challenging, but you can sink plenty of hours into using late-game upgrades to find often extremely well-hidden secrets and to take on many significantly more difficult optional challenges. Angel Essence's freeform approach to mobility and general progression makes it a fantastic game for speedrunners and completionists alike. The only area where I feel Angel Essence is lacking is in its combat. The enemies are interesting to look at, but they are consistently nonthreatening. Other than in a certain optional area, enemy attacks cannot harm the player and instead take away some of the resource used as currency, which is a decision I don't have any issue with since the platforming is the focus here. However, enemy attacks are generally so easy to avoid and remove such a small amount of currency that the combat system as a whole ends up feeling completely trivial (other than in the case of an optional boss). This is by no means a dealbreaker since combat is far from this game's focus, but I did sometimes find myself wondering why combat existed at all in the first place.
Fun stuff! It certainly wears its inspiration on its sleeve -- which inspires certain expectations, and, in my case, let to a bit of frustration with the wall-kick... However, after a while of seeing the new ideas and mechanics this game implements and getting used to everything (mainly, the idea that, just because it does something different from Psudoregalia, doesn't mean it's bad), I quite enjoyed it! It gives you a TON of mobility right off the bat, which allows for some real fun sequence breaks ([spoiler]in my case, I got the dash before the wall run[/spoiler]) and a lot of freedom to explore. All of the upgrades I found were impactful and worked synergistically with each other. By the endgame I felt like I was playing a Sonic game more than a 3D platformer. There's also a lot of cool tech to discover, which the game (to my knowledge) doesn't explicitly tell you. My only real gripe with the game is the lack of an input buffer. You NEED to be touching the ground for your jump press to count, which can be a bit frustrating (especially with [spoiler]chaining plummet jumps[/spoiler]). A couple-frame buffer would improve the game a ton, imo. In short, if you enjoyed Psudoregalia and are looking for something to scratch that itch, this is definitely up there. Just keep an open mind that it doesn't play exactly the same.
actually a good game. i like.
very fun little game, runs great on deck. can be stretched out over several play sessions or beaten in one sitting if you rush hard. i'll be coming back to play it because the movement is fun. like Pseudoregalia, whose Dev is in the special thanks at the credits.
Fun game, the allowance for sequence breaking is fun to play with. The controls do get a bit complicated, but once you start engaging with them, it makes sense. Yep! Yep!
高手3d平台跳跃游戏(没伪王权高手)
fun 3d platformer! has minor metroidvania elements with upgrades for additional movement abilities, but it's mostly linear since the focus is on platforming. if you liked the kick in pseudoregalia you'll probably enjoy this
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Players by region
Where this game's players are, estimated from review languages.
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