
Ancient Cities is a realistic, survival city builder in an immersive procedural environment. Lead the fate of your tribe through ancient times!
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Ancient Cities is a realistic, survival city builder in an immersive procedural environment. Lead the fate of your tribe through ancient times!

You will have to guide your people through generations, discovering and improving technologies, managing resources and population, building your city organically and facing other tribes in a fully simulated world and ecosystem.
Take your time to build your ancient city, step into our ancestors footsteps and get immersed in the ancient times.

In Ancient Cities you can play at any time and place of the European Stone Age. From the warm Mediterranean to cold Scandinavia and from the end of the Ice Age to the end of the Neolithic.
In each time and place you will have historically accurate forests, animals, buildings, tools, resources and knowledge of each culture that you will have to manage to survive in the harsh ancient times.

Ancient Cities reduces micromanagement through intelligent automation. Organise and build while your citizens perform the tasks that best suit their specific skills and knowledge.
In the regional game layer, you will be able to trade or attack neighbouring tribes or perhaps decide to migrate elsewhere if resources become scarce.

This is only the beginning, Ancient Cities has been designed as an ever-improving platform that supports the continuous introduction of new compatible content to explore new cultures and places throughout history.
Stay tuned for new improvements and contents!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tem partes que ele trava muito e fica legado muito escroto mais parece legal so teque melhorar e muito
Poursuivre le développement
Нет русского - ладно. Но ждать загрузки только одного меню по 5 минут это слишком. Даже после крупного обновления остались проблемы с оптимизацией - лагает жутко. И уберите уже эту проклятую плашку синею справа.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, German*, Spanish - Latin America*, Portuguese - Brazil*, Portuguese - Portugal*, Catalan*, Italian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eu tentei, juro que tentei, tentei tanto que não consegui receber reembolso. Jogo mal otimizado, nada intuitivo, sério, nunca vi um jogo tão ruim quanto esse, mesmo sendo meu estilo de game preferido.
Schönes Spiel, nur leider mit einem nervigen Bug, der Beschreibungen von Grafiken an vielen Stellen mit "tcc: error: undefinded symbol 'wscat'" betitelt. Leider finde ich auch keinen Fix dazu.
Ein wundervolles, entschleunigtes Aufbauspiel mit riesigem Potenzial! Nach mittlerweile 92 Spielstunden möchte ich endlich eine klare Empfehlung für Ancient Cities aussprechen. Das unverbrauchte, historische Setting ist fantastisch umgesetzt und zieht einen von der ersten Minute an in den Bann. Es macht einfach unglaublich viel Spaß, seine kleine Gemeinschaft durch die Zeitalter zu begleiten und aufwachsen zu sehen. Auch die Entwicklung des Spiels geht in die richtige Richtung: Die angekündigten Inhalte für das kommende Update klingen extrem vielversprechend und werden das Gameplay spürbar aufwerten und vertiefen. Wenn ich mir für die Zukunft noch etwas wünschen dürfte, wären es zwei Punkte: Eine Erweiterung der Weltkarte: Spielbare Regionen im Nahen Osten, Nordafrika oder Zentralasien würden noch einmal ganz neue klimatische und kulturelle Anreize bieten. Mehr Tiefe beim Ackerbau: Es wäre genial, wenn wir in Zukunft noch mehr historische Feldfrüchte anbauen könnten – besonders alte Getreidesorten wie Einkorn, Emmer oder Gerste würden perfekt ins Spiel passen. Wer ein atmosphärisches, detailliertes und unverbrauchtes Aufbauspiel sucht, macht hier absolut nichts falsch. Ich freue mich schon sehr auf die kommenden Updates
感觉资源位置 数量 一天时间的时长设计 资源腐败速度的都不是很合理,尤其是建筑所需要的材料数值太膨胀了,想造个石头房子都不行,甚至过一段时间房子就塌了 而且感觉小人很忙 但都不知道在忙什么,挂机好多天一个房子也造不好,不知道是行动逻辑问题还是携带资源数量问题 任务列表也有点冗杂,不是很好操作,建筑上顶着的ui也不是很美观,点开里面不管是造没造好都显示资源数量,给人有点搞不明白的感觉 还有部落名字跟人名,都欧洲了还整中国名字,太违和感 我玩到大概50人口左右就卡了 发展不下去了,然后突然饥荒,饿死了快30个,还有的人满意度低就离开了 我感觉这个游戏跟其他同题材的比算是不错的了,而且感觉画面也还可以,就是游戏感觉不到正反馈,玩几个小时才发展那么一点 还有不知道为什么创意工坊的mod都用不了,说版本问题禁用了 总体还是推荐吧,不希望这样一个游戏烂尾了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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