
Ancestors Legacy is a squad-based real time strategy with a strong focus on tactics. Inspired by medieval European history, it brings to life four different nations and their conflicts, usually solved by war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 8.7Kreviews | 79% | — | $7.5M |
| $34.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行
Je m'attendais à des affrontements mémorables et sanglants ; je me retrouve à diriger une poignée de mendigots hirsutes qui chuchotent à travers des fourrées. Quelle extase ! La suite n'est guère plus palpitante. L'ensemble est d'ailleurs assez terne, la construction scénaristique est médiocre et ce jeu n'a même pas une vraie identité visuelle qui marquerait les esprits... Non, je n'accroche pas du tout à cette espèce de simulation médiévo-pouilleuse au rabais. Les configurations tactiques des unités n'apportent rien de neuf et me semblent trop restrictives. Zéro innovation, aucune créativité, pas un milligramme d'originalité narrative en chemin : un "héritage ancestral" finalement très oubliable. Je m'attendais à mieux (et surtout à un cadre déjà plus percutant) de la part de cette équipe polonaise.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 12.2K | 98% | $19.99 | |
| $7.5M | 14.9K | 70% | $19.99 | |
| $7.5M | 39.3K | 92% | $7.49 | |
| $7.5M | 30.3K | 96% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 14.9K | 71% | $19.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $22.2M | 14K | 88% | $49.99 | |
| $1.4M | 18.8K | 94% | $2.99 | |
| — | 0 | — | — | |
| — | 13.1K | 90% | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 571.8/day in the week to Jul 16 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Czech, Simplified Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 831ratings |
| 82% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
傻逼AI,傻逼难度,弱智制作组
好玩爱玩~
Честно, игра зашла на ура, но.. - Управление отрядами деревянное и интуитивное (при то что, интуиция у отрядов отсутствует) помимо этого летят туда куда не нужно. - Строительство хоть и удобное, жаль ограниченное, понимаю TD это не про эту игру, но строительство казарм и подобных сооружений ближе к противнику чисто со стратегической стороны удачное, будь то строительство за границей основной базы стоило больше раза в 2, было бы лучше. - За компанию, "почти" достоверную, респект.. А дальше.. Спасибо за игру про викингов. Всем спасибо, всем удачки.
bom
作为历史向作品并不尊重历史,改编的幅度非常大,战役上做得也不用心,维京骑兵大战大不列颠骑射手也太历史了,战术深度也不足,唯一比较能说的是小队模式比较新颖,总体上算是勉强及格的作品
Selten so ein doofes Spiel gesehen! Selbst auf der leichtesten Stufe hat man kaum eine Chance! Man kann anfangs selbst nur 10 Gruppen aufstellen, aber der Feind verfügt offensichtlich über Hunderte und die kommen von allen Seiten! Sobald man das eigene Dorf verlässt ist es quasi verloren. Das Spiel besteht eigentlich nur darin schnell Nahrung zu beschaffen und immer und immer und noch mal immer wieder Truppen zu bauen! Unspielbar für in meinen Augen und Frust pur! Na ja, ich hab nicht mal 4 Euro dafür bezahlt, was solls?!
ambiance viking sympa mais combats un peu flou
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.