
A shooty, slashy, RPG-y game mixing retro and modern sensibilities. A blend of influences from Gauntlet & Smash TV to Zelda & Angband, Ampersat is a handcrafted adventure but with appeal to Roguelite fans. Battle ASCII creatures in colorful areas & free letters to return language to the village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 4 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 179.25/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 856reviews | 83% | — | $166.7K |
| $2.49−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sinceramente no entendí el juego, es algo raro de controlar pero supongo que es fiel a los juegos dungeons clasicos
В детстве тоже спасал буквы из супа...
Игра очень зашла прошел всего за 5 часов на 100% очень приятно было играть Из плюсов что в начале у тебя вообще нет описание и после каждого этапа ты получаешь все больше информации что делают вещи или что надо жителям , еще хороший дизайн мобов , ну и сюжет хороший Всем советую
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Czech*, Portuguese - Brazil*, Italian*, Simplified Chinese*, Polish*, Russian*, Turkish**languages with full audio support
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
拿完成就图标就卸载
Very nice and chill little dungeon crawler to finish in a weekend. Took me about 8 hours to get all achievements. I didn't encounter any bugs or crashes during my playthrough at all. Very light on story, but the premise is unique and the world and aesthetics gave me a similar vibe to playing Darwinia back in the day. Overall an enjoyable experience and definitely worth a shot if you like this type of game.
muy buen juego lo recomiendo
Has a cool concept with the whole missing letters but it just doesn't feel like a good game. The combat is just boring, the upgrades are just mid and overall the game itself isn't all that enjoyable. At first it is but later in it just feels slow and tedious. It feels like a roguelike more than any other RPG as you are more than likely going to fail the floor or need to return for upgrades. You can only unlock a certain amount of XP before you HAVE to go back to redeem perks (which are your generic type perks like more health, more speed, range, etc). The game throws status effects such as confusion at you, in which, the controls are reverted. I don't have a problem with this but from what I could see there is not a single tell of when its running out. This means you have a great chance at just walking into a projectile/enemy without any knowledge (for all I know the countdown is hiding somewhere but no where I could see as you focus more on projectiles). The floors change but still manage to feel repetitive.
È un gioco di merda: se muoio, perdo un sacco di soldi, e che senso ha? Sblocco le parole segrete e poi le perdo perché i nemici mi bloccano a caso, e gli oggetti costano troppo, che cazzo. E poi c’è questo bug di collisione: quando il personaggio va contro un muro, a volte lo attraversa e finisce fuori dalla mappa. Prendere soldi uccidendo i nemici è praticamente inutile: quattro o cinque tesori mi danno poco più di 300, ma quando muoio mi tolgono 469. Ma mi pigli per il culo? Che gioco di merda!
Прикольно
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 5.8K | 83% | $19.99 | |
| $110.6K | 262 | 79% | $19.99 | |
| $74.5K | 820 | 81% | $3.99 | |
| $45.7K | 111 | 55% | $19.99 | |
| $10.2K | 96 | 69% | $4.99 | |
| $8K | 37 | 65% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $166.6K | 454 | 80% | $9.99 | |
| $166.8K | 284 | 85% | $11.24 | |
| $166.5K | 425 | 59% | $9.99 | |
| $166.9K | 1.2K | 89% | $4.99 | |
| $166.9K | 318 | 71% | $14.99 | |
| $166.5K | 526 | 68% | $14.99 |