
A brutal mix between dungeon-crawler and shoot-em up. The dungeon will learn from you and become more dangerous every time you play!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0/day in the week after.
About


Genres
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Обзор Linux / SteamOS версии игры [/h1] Простенький, но очень затягивающиий dungeon crawler. Как такового сюжета нет, есть 5 типов героев (маг, воин, эльф, валькирия, варвар ) все со своими особенностями /слабостями и есть подземелье которое полно монстров и золотишка. И вот прокачиваем героя собирая опыт с убитых врагов, находя свитки опыта... попутно забегаем в магазин прикупить полезного и потратить накопленное золотишко, забегаем в комнату с квестами, дабы получить какую нибудь плюшку (если успешно выполнить квест) и проходим уровень за уровнем, уровень за уровнем, уровень за уровнем... спустя какое то время осознаём что музыка в игре начинает раздражать, начинаем замечать что уровни подземелья наскучивают своими однотипными текстурами, в итоге доходим [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1191554108] ДО 139 УРОВНЯ И ПО ГЛУПОСТИ УМИРАЕМ [/url] попутно получив все ачивки... С портом проблем не было игралось всё на Ubuntu Mate LTS (16.04.3), системные требования слабые, пойдет даже на калькуляторе. [h1]Обзор входит в список [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1103944566]Игры, Linux, Steam, обзоры[/url].[/h1]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[code][url=https://store.steampowered.com/curator/33025671-Missi-the-Achievement-Huntress/] Please see my curator page for more games that are well worth your time[/url][/code] [b]Approximate amount of time to 100%:[/b] 3h+ [b]Estimated achievement difficulty:[/b] 3/10 [b]Minimum number of playthroughs needed:[/b] 1 [b]Has it been in a bundle:[/b] Yes [b]Is there a good guide available:[/b] Yes, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2422716152] find here an amazing guide made by Bunny and Marklar [/url] [b]How many people have completed this game at the time I'm writing this review:[/b] 66 on Astats [b]Multiplayer achievements:[/b] No [b]Missable achievements:[/b] No [b]Grinding Achievements:[/b] Yes, the 5k monsters killed in one run is a bit of a grind [b]DLC-Only achievements:[/b] No [b]Time-gated achievements:[/b] No [b]RNG-achievements:[/b] Yes, some rooms and items you need to find/buy are random, but you'll have found most of them by the time you get the 5k monsters killed in one run achievement [b]Does difficulty affect achievements:[/b] No difficulty option [b]Unobtainable/glitched achievements:[/b] No An enjoyable roguelike dungeon crawler with doable achievements that don't take hours and hours of grinding to get them. After I saw a friend posted the guide linked above and saw it only took around 3h to complete this game I thought I would give it a go and see how I would do. Normally I'm very bad at this game so when I read the completion time I expected I need more time than that, especially since the game is listed as difficult, but I was surprised, with the tips in the guide I was able to complete the game in under 3 hours, might have been faster if I had read the guide better so I knew the 5k monsters had to be done in 1 run. I enjoyed this game and I'm glad it didn't overstay its welcome.
ZZzzzz How to fix this game 1. Developers go search GDC talk on Juicyness and implement 2. Add secondary attack with cooldown to characters so players have more agency and control over actions 3. Speed up bullet travel time and distance, vary by character 4. Consider melee attack for Valkyrie and Warrior characters 5. Add knockback effects for heroes and enemies 6. Use screenshake, screen tint during certain actions or events 7. Code lots of events for sounds to play, include fade in and fade out controls, then hire a sound engineer and let him work his magic I hope this feedback helps anyone making games.
All you do is shoot down a hallway, even during your first run it will feel reptitive. All the characters are basically the same, there are some minor differences in fire rate and damage but it really doesn't matter that much. Shops rarely provide something worth buying, quests often aren't possible and even if they are their reward often doesn't matter. Leveling up seems to do nothing except every 5 levels you get some hp and the sprite for your weapon changes. The way you die in this game is sometimes you get spawned into a room where you are surrounded by enemies, or if enough imps are stacked on top of one another you can get instantly killed because you get hit by 20 projectiles.
It's Gauntlet, only more pixelated and randomized. And you can only play co-op if you have multiple controllers. (The keyboard and/or mouse don't count, even though you can play the game with keyboard and mouse.) If you really have trouble falling asleep, maybe get it on sale.
Fun, old school feel to the game. However, unless you're an achievement obsessed person, the fun may only last a few hours.
Heroes of Loot is a lazy 2D retro pixel ripoff of Gauntlet. I'm unsure how but for a game released in 2015, it has worse graphics than the original arcade Gauntlet. 30 years of industry development and advancement, and the indie game movement gives us games which are worse than the ones our parents were playing. Gameplay is no better in this case, it's lazily slapped together without much consideration. The game appears to be ported from peasant consoles and thinks HOTAS and racing wheels are peasant controllers, rendering the game unplayable if you use these gaming peripherals, yet another insult to gamers everywhere. Impossible to recommend.
É um jogo legalzinho. Mas depois de um tempo enjoa. Lembrando, que esse é um jogo infinito do tipo roguelike. Onde tem trocentas dungeons e você vai jogando pra ver qual o máximo que você consegue alcançar. Então não é do tipo de jogo single player que dê pra você zerar, com começo, meio e fim. Por ser um jogo que enjoa rápido, na minha opinião, eu vejo que é válido dar voto negativo
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It's okay to burn some time. Full screen didn't work for me. 6/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $2K | 21 | 86% | $4.99 | |
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| $8K | 37 | 65% | $10.99 | |
| $3.7K | 21 | 81% | $9.99 | |
| — | 0 | — | — | |
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| $4.2K | 66 | 77% | $4.99 | |
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