
Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 18 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1017 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Increible juego 10 pu}ntos
It’s hard to overstate quite how impactful Amnesia was when it was new, one of those rare games that seriously changed the direction of its genre in ways that are still felt today, the dedication to first person and complete lack of combat both revolutionary things to the horror genre in 2010. It’s also largely responsible for the meteoric rise of many of the big Youtube lets players, for good or ill. And honestly, I think it’s held up well. The basic premise is simple; you wake up in a gothic castle with amnesia (haha), and a note from your past self instructing you to kill the castle’s lord. The story proceeds in a very Lovecraftian direction from there, and the use of light and darkness, the sanity mechanic, and many different monsters keep the player on their toes. The Justine side campaign is very short, but a neat little addition, and the modding support has led to literally hundreds of custom stories for the game, some still being made today. This is a horror classic for a reason and, while its innovations have become tropes today, it’s still a wonderfully immersive, spooky game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Считаю одной из лучших с точки зрения атмосферы
Daniel looks like me and my name is also Daniel, alone for that 10/10
имба
Intense Insanity
Atmospheric horror exploration game
Recommended
Рекомендую. Игра по настоящему страшная. По ощущению даже страшнее первого аутласта. Кто боится хорроров рекомендую играть днём в компании). А тем кто любит хорроры рекомендую играть в темноте одному в наушниках для желающих адреналина.
я обосрался
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.1K | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.5M | 53K | 96% | $29.99 | |
| $3.9M | 9.3K | 77% | $29.99 | |
| $87.6K | 293 | 84% | $16.99 | |
| $71K | 206 | 77% | $11.99 | |
| $61.8K | 711 | 89% | $5.99 | |
| $43.4K | 169 | 92% | $9.99 |