
From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 9 → 3.86/day in the week after.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is brilliant and scary in it's own way. With a story and character development lot deeper that the predecessor's, with dark, dirty and steamy tones, with a bunch of existential questions you can ask yourself, or you can just watch the credits. Highly recommended.
This game is pretty disappointing. Theres a bug with loading new areas that crashes the game like 50%+ of the time. The gameplay was very underwhelming. The dark descent is also essentially a walking sim, but they put in some effort to mask it a little and the puzzle/stealth elements were more engaging. It's hard to feel afraid of the enemies in a machine for pigs. The story was very good though. If you end up playing this game, the best I could figure out to deal with the crashing stuff is to use the non-steam executable in the game files and enable quicksave/quickload in the config file. Quicksave frequently, especially right before loading new areas (sometimes it is not obvious when this will happen). This unfortunately will not give steam achievements or update playtime, but I personally couldnt get it to work on my computer without that.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 62.9K | 95% | $4.99 | |
| $6.4M | 4.1K | 94% | $49.99 | |
| $6.4M | 20.3K | 95% | $19.99 | |
| $6.4M | 9K | 84% | $29.99 | |
| $6.4M | 6.2K | 72% | $39.99 | |
| $6.4M | 26.1K | 94% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.5M | 53K | 96% | $29.99 | |
| $14.4M | 52.9K | 96% | $19.99 | |
| $9.2M | 27.7K | 88% | $19.99 | |
| $10.9K | 118 | 83% | $5.99 | |
| $6.1K | 54 | 65% | $4.99 | |
| $6K | 48 | 71% | $5.99 |
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Hungarian, Polish, Portuguese - Brazil, Russian*languages with full audio support
| $19.99 |
| — |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fini en 4h, aucun intérêt. Il faut cliquer sur des éléments mécaniques pour avancer. La lanterne prévient des apparitions de créatures, ce qui désamorce la notion de stress. Le bla bla, la musique et les apparitions d'enfants se veulent dramatiques, mais je me suis ennuyé ferme.
9/10
Her ne kadar The Dark Descent kadar tempolu bir oyun olmasa da anlattığı hikaye gerçekten de iç burkan türden. Frictional Games'in oyunları nedense bende ayrı bir yer tutar. o korku ve gerilimi kademe kademe çok iyi işliyorlar insanın içine. Bu yüzden benim gözümde başarılı bir oyun oldu bu oyun.
Amnesia se tornou uma franquia do krl pra mim, mas não tem como negar, dentre todos, o Machine é o mais fraquinho. O principal motivo de ele ser inferior aos demais é a sua falta de mecânicas e por adotar uma gameplay meio Walking Simulator, tendo apenas certos momentos de perseguição e puzzle, porém ainda simples. Entretanto, eu ainda considero ele um jogo bom, por possuir uma boa ambientação e uma trilha sonora INSANA. Já a história é bem confusa de entender e o jeito que ela é contada também não ajuda, só que, quando você presta atenção e consegue acompanhá-la direitinho, vira cinema demais. Dito tudo isso, eu não recomendaria esse jogo para alguém, a menos que fosse fã da série Amnesia e curtisse jogos meio datados e antigos. Esse jogo seria pika para ter uma boa experiência.
This game gets way too much hate for what it is. I found it to be incredibly atmospheric with an interesting setting and story. If you like the original game, it's not as good but a decent "spin-off" of sorts. It's basically a walking simulator with some puzzle gameplay mixed throughout. Short, but worth it.
Как и в [i]Amnesia: The Dark Descent[/i], часть антуража игры пытается сохранить свою оригинальность, но атмосфера уже не такая тягостная и давящая, как в первой игре. Тем не менее бродить по особняку и находить его скрытые лазейки было до жути приятно. Визуальная часть пытается сохранить «эстетику» первой части и мне это нравится. https://steamcommunity.com/sharedfiles/filedetails/?id=1506032707 [h1][b]5[/b][/h1]
La primera vez que lo jugue si me lleve un par de sustos, y sentia que el corazon me explotaba. pero la seguda vez ya es pan comido y super corto. si el juego esta a menos de 1$ si te lo recomiendo
İlk oyundaki o saf çaresizliği ve altınıza kaçırtan korkuyu bekliyorsanız baştan uyarayım: hayal kırıklığına uğrarsınız. Mekaniklerin neredeyse hepsi gitmiş. Envanter yok, fenerin gazı hiç bitmiyor, akıl sağlığı sistemi tamamen kaldırılmış. Canavarlardan kaçıp saklanma olayı bile çok yüzeysel kalmış; oyun resmen karanlık bir yürüme simülasyonuna dönmüş. 4-5 saatte oraya buraya baktık gerildim ama o kadar da sarmadı hikaye kopuk geldi.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.