
From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 9 → 3.86/day in the week after.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Забагованная претенциозная хрень жанра "симулятор ходьбы". По крайней мере короткая. Покупать точно не стоит. А если досталась в составе коллекции, то только если совсем нечего делать.
Kind of a let down compared to Amnesia The Dark Descent. Not sure if I can honestly recommend this to anyone, I suppose if you just played The Dark Descent and want more but even then there is litterally mods for The Dark Descent with better writing and which are scarrier than this weird ass game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Hungarian, Polish, Portuguese - Brazil, Russian*languages with full audio support
| $19.99 |
| — |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es terror clásico con una historia fácil de entender, el gameplay es mejor que el anterior y genera mucho suspenso en la mayoría de escenarios.
I haven't even beaten it, but it's just more Amnesia, so do with it what you will.
Имба концовка не такая душная , как в первой части.
Игру подарили, так-что выебонов особо не будет. 1) Графика нормальная для тех лет, но иногда есть странные скачки от 60 до 40 фпс . 2) По сравнению с Дарк Десентом геймплей такой себе, буквально пару загадок где действительно можно застрять. Путь в основном один, хотя иногда может быть и два (другой тупиковый :P) . 3) Игра абсолютно не страшная, а даже чем-то уморительная из-за неуклюжих мутантов свинок. 4) Сюжет простенький, только концовка чуть-чуть странная. 5) По механикам игра вообще отстала от амнезии. Механики рассудка нет, заправки лампы топливом нет, лечения опиумом нет и.т.д.
BOM MUITO BOM
[H3][b]Amnesia: A Machine for Pigs – Terror e narrativa sombria em cada engrenagem[/b][/H3] Amnesia: A Machine for Pigs mergulha o jogador em um horror psicológico mais sutil, porém igualmente perturbador, ambientado na Londres vitoriana do século XIX. Você assume o controle de Oswald Mandus, um industrial assombrado por sonhos e visões de sua própria ganância, enquanto explora sua enorme mansão e as profundezas de sua fábrica macabra. Cada corredor, sala e engrenagem mecânica foi cuidadosamente projetada para criar tensão, atmosfera e um sentimento constante de desespero. O grande destaque do jogo é a sua narrativa. Ao contrário de outros jogos de terror, A Machine for Pigs foca em construir uma história sombria e introspectiva. Documentos, gravações e observações do próprio Mandus revelam a decadência moral do personagem e os horrores que ele ajudou a criar, criando uma experiência mais psicológica e emocional. A narrativa é carregada de simbolismo, mistério e sensação de inevitabilidade, mantendo o jogador imerso enquanto descobre os segredos da fábrica. A atmosfera é reforçada pelo design de som e visuais. O som metálico das engrenagens, gemidos distantes e passos ecoando pelos corredores criam tensão mesmo quando nada está à vista. A iluminação reduzida, os contrastes de sombra e a arquitetura industrial deformada transformam cada sala em um labirinto assustador, reforçando o sentimento de vulnerabilidade e claustrofobia. A jogabilidade mantém o foco na exploração e na sobrevivência, sem combate direto. Os puzzles são orgânicos e integrados ao ambiente: muitas vezes é preciso manipular máquinas, abrir válvulas ou encontrar caminhos ocultos, tudo sob a pressão constante do medo. A ausência de armas faz cada momento mais angustiante, pois fugir e esconder-se se tornam essenciais para a sobrevivência. Em resumo, Amnesia: A Machine for Pigs é um terror psicológico mais reflexivo e sombrio, combinando narrativa perturbadora, exploração intensa e atmosfera opressiva. É ideal para quem busca uma experiência de horror que não depende apenas de sustos, mas de tensão, mistério e terror emocional. Nota 10/10
Bardzo rozczarowująca kontynuacja serii gier od Frictional Games. Zdecydowanie o wiele gorsza od amnezji czy nawet Penumbry. [list] [*]Miliony objektów wyglądających na interaktywne które w rzeczywistości nie są interaktywne. Często posiadają ten sam model co interaktywne elementy widziane wcześniej. [*]Brak ekwipunku i podnoszenia przedmiotów czy zbierania paliwa/baterii do źródła światła. [*]Spora ilość straszaków bez żadnego powodu poza staraniem się na siłę wystraszyć gracza. [*]Mechanika widzenia w ciemności z poprzednich gier została całkowicie usunięta. [*]Notatki są napisane w bardzo zawiły i męczący sposób, przez co większość fabuły jest zapomniana albo trudna do zrozumienia. [*]BARDZO DUŻO DRABIN [/list] Podsumowując gra zdaje się zrobiona na siłę żeby zarobić trochę więcej hajsu dzięki popularności Amnezji. Z nudów można zagrać ale ogółem nie polecam.
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Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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