
A linear, story-driven space sim in the style of 90s classics like X-Wing and Wing Commander. As a newly qualified Alliance pilot, you find yourself caught up in a plot to break the fragile peace between two galactic superpowers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Key Features
Take control of the Alliance's most advanced starfighter in a thrilling story-driven campaign.
Fast-paced first-person combat, with full control over your ship's power and shield distribution.
Clear, diegetic UI provides critical information at a glance.
Fight alongside an elite squad of quirky alien teammates. Then relax in the ship's bar.
Built for both VR and traditional monitors.
Full support for HOTAS joysticks, gamepads, VR motion controllers and mouse/keyboard.
Full Steam Deck compatibility.
OpenTrack support.
Alliance Peacefighter is a tribute to the golden age of space sims, and a love letter to the people who grew up with them.

Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a great game! This is a Wing Commander like space sim with an interesting story campaign and great mission design. You have exciting space fights against small fighters and a few larger ships. You are part of a flight wing and will have wingmates on most of the missions. One thing that this game does right in my eyes that so many others fail to do: It gives you the original Wing Commander/Tie Fighter feeling of you being just a one small part of a much larger operation. Yes, you might be the pilot with the highest kill count but you are still just one guy supported by capable wingmates in a more than capable fleet. You are not special and do not have special abilities, nor is your ship something special/magical/sentient/whatever. You are not a lone fighter against some greater evil. You are not the center of the universe. No, you are simply a regular (or let's say very good) pilot in a regular fighter. I love that! Of course, this clearly is an Indie title by a small team which you can recognize in a lot of different areas (graphics, enemy variation, no voice overs, etc.) but they did an awesome job and it is a great foundation for future titles by the team. I'm already looking forward to their next game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I recently finished playing this game, saw the credits at least. It is quite impressive what this tiny team of two developers have achieved! One thing they especially did well was to put development efforts precisely where it seems to matter most. While the game does not stretch for long, it has excellent HOTAS / HOSAS support as well as a VR mode that i havent tried. characters are just engaging enough to be able to drive the story forward, but it is not something the game forces you to spend much time on, so it never overstays its welcome. I did wonder by the mid game what happened to a specific character that departs. Gameplay wise, there is just the right amount of complexity here for a really solid package! I like managing my shield strength for each of the 4 quadrants, and it feels nice to be able to direct more power to a specific part of the ship. I barely have any critique for this, it just feels like a nice tight game, and it succeeds in what it tries to do: Being an arcadey space dog fight simulator with spectacle and and a skillset to master. I could certainly wish for a longer game, more features and all that jazz, and i am sure many would agree that different weapons + and upgrade system would be a nice addition, but not without adding further scope creep to a game that is already a really big and amazing feat when you remember this was made by two people! I will 100% keep an eye out for their next game in the series, and i have noticed this is already underway!
I'm a couple of hours in so far so take the review with a pinch of salt as I'm not too far in yet. So far this game is great fun, the ship handles really nicely with a logical control layout on pad that's very easy to pick up. I love the ability to divert power to either the engines, weapons, or shields, which gives you some nice tactics on the fly, and also directional shield stuff. So far the story is pretty interesting too, not just a super simple war, as there's a bit of mystery going on. And the stylised characters look good. The game looks great too given how simple it is. Only downsides so far are that the loading screens can be a bit long, missions are maybe a little repetitive (jump into system and shoot down fighters), but then again that could just be because I'm only on mission 5 or 6. Another thing is that if you crash into another ship you just bounce off, which is a little jarring. All in all the game is great, definitely scratches the itch of the old media starfighter games and similar.
Es todo un homenaje al genero. Muy recomendable sobretodo en VR. Lástima que seamos pocos los que nos gusta este tipo de juegos. Hace a la perfección todo lo que le pides a un juego de este tipo. Si algún dia tuviera coop seria perfecto. Muy muy bien en rendimiento .
I really enjoyed this, but sadly I'm terrible at it. Really good game if this is your kind of thing and the price, you can't go wrong. Alliance Peacefighter / A Top Quality VR Space Sim?? https://youtu.be/MELMdv3pGRE
A lovely if somewhat limited homage to X-Wing. Dogfighting is pretty much point and shoot with no in-battle chatter or plot. Still, MORE X-Wing is better than no X-wing would recommend this
very fun game if you like starfox type combat the only thing i wish was for more combat indications for example maybe some kind of cockpit alarm letting you know an enemy has a missile lock on you and the story characters should of had voices
Great game! Laser focused on being a space combat game, and it pulls it off. There's no upgrades, no skill trees, no builds. Just you, your Peacefighter, and your wingmen. The purity of purpose makes this refreshing, if space combat is what you're looking for.
Love the space combat. It looks extra cool in vr. Though I have to say the strongest point is the fun campaign and the cutscenes. Also looks extra cool when you launch from the spaceships themselves. Do note it will take some time for you to get used to controlling the ship, though a short time.
Really good x-wing like! The combat feels good and the music is exceptional. The story is servicable. Its a great little game! It does feel samey towards the end though. The fights get very long without getting harder, and the lack of enemy varieties adds to that. Its a brilliant foundation for future games though, I hope there are more in the future!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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