
All Hail The Orb is a short, quirky pixel-art incremental game about powering a mysterious orb, summoning cultists, exploring a dungeon and slowly unlocking automation as devotion builds. The tone is light-hearted and a little silly with no fail states, relaxed pacing, and yes...many, many ducks.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 3 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
All Hail The Orb is a pixel-art incremental clicker about powering a mysterious orb, growing a cult, watching automation slowly take over....and DUCKS!
You start by clicking the Orb to generate power, then recruit cultists to handle the boring work for you.
As your cult grows you’ll unlock new systems, automate progression and steadily expand, all without fail states or over-complicated mechanics.
Designed as a short but enjoyable experience, All Hail The Orb focuses on rewarding progression and light-hearted humour.
Recruit and manage cultists who help power the Orb and automate your progress. What begins as manual clicking gradually transforms into a self-sustaining system with cultists taking over the heavy lifting while you focus on unlocking new features and exploring more rooms.
Automation becomes the core of progression, while clicking remains needed for interacting with specific systems and mechanics.
Progress through an old dungeon that acts as the backbone of the game.
There is no combat or failure, so exploration is entirely about unlocking new rooms, systems, and features.
Each discovery expands what your cult can do and pushes the Orb closer to its true potential.
All Hail The Orb is built to be calm and approachable.
There are no fail states, punishments, or irreversible mistakes.
Progress at your own pace, experiment freely, and enjoy a relaxed incremental experience designed to be completed rather than played endlessly.
The game embraces a fun, silly tone with playful visuals and humour that never takes itself too seriously.
Strange themes, mysterious elements, and recurring visuals help keep things interesting without drifting into dark or serious territory.
And yes....there are ducks.
Sooooooo many ducks.....cute ducks!
Engagement
Reviews
Themes across 258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Idle кликер про сферу и не только примерно на 3-4 часа геймплея. Из положительного могу выделить: 1) Есть разные сферы деятельности, которые прокачкой все переплетены между собой (много разнообразия действия и контента). 2) Есть автоматизация. 3) Есть небольшой сюжет. 4) Конечно же есть немного гринда (но достаточно мало, в основном всё открывается и прокачивается довольно бодро и он не душит - это главное). 5) Неплохая графика. 6) Хорошие анимации. 7) Есть русский язык. 8) В кликере можно не кликать, а просто зажать по сфере. 9) Очень высокая динамичность, ты постоянно мечешься с одного места в другое, собираешь там, прокачиваешь там, возвращаешься туда, ничего не успеваешь и т.д - это клаасно. Из отрицательного могу выделить: 1) Машинный перевод (всё более чем понятно, но в склонениях слов и т.д виднеются ошибки). 2) Под конец игры игра начинает довольно сильно лагать от слишком большого количества действия, происходящих на экране (убирание эффектов в настройках не сильно помогает). 3) Как будто бы немного затянуто, как будто бы в идеале игра должна проходится не за 3-4, а за 2-3 часа, но тогда и ценник должен был бы быть меньше. Вот не знаю как описать, вроде под конец и не задушила игра, но хотелось чтобы она поскорее уже прошлась. 4) Музыка приедается, можно купить разные её версии, но они во первых буквально все мне не особо понравились, а во вторых всё равно приедаются, а автоматически они не переключаются даже. Но в итоге всё равно могу сказать, что получился неплохой и крепкий такой кликер, который я однозначно могу рекомендовать к покупке. Хотите увидеть обзор на свою игру? - Вы можете мне её подарить!) Чтобы увидеть больше обзоров на игры подобного жанра и не только - присоединяйтесь в мою кураторскую группу^^ Куратор:[url=https://store.steampowered.com/curator/46279504-Foxgirls-Henpai/] Foxgirls Group[/url]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +6 more
Hours played at review time, across 258 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun and interesting take on an incremental game! The art style is rad, and the music is good, though it can get a little repetitive. Each new song is essentially a reskin of the same track (jazz, lofi, rock, etc.). Gameplay is solid, with some cute puzzles and fun little secrets to discover. 100% completion took me less than 6 hours, and it was definitely worth going for the full 100%.
教徒属性基本没刷,感觉有没有都一样。中期搞出科技,每个房间都有联结技,自循环了属于是,资源无限,轻松全成就。
Not cool.
I really liked this one. It's small, but fun incremental game. Each time I felt "ok, that's bit tedious", new mechanics appear. Dopamine shots were injected in a very good pace. I really recommend this game.
Excellent incremental game with some management. It's incredible for a first game, congrats dev.
Idle management. Tons of satisfying clicks. Cute cultist supernatural theme. And ducks. What more could you want? Seriously, if you like this type of game you will love this. It's extremely addicting, and I accidentally played 114 minutes straight just on starting up the game for the first time. Definite recommend.
Jogo maneiro de upgrade, progressao gostosinha... achei ele curtinho mas valeu a pena
Fun game, I litterally watch it borned and grow. At leat there are some bugs on Linux with Proton but the game is perfectly playable in all of its features. Good Job!
Really cool game, just a little bit to short
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61.7K | 365 | 92% | $4.99 | |
| — | 0 | — | — | |
| $1M | 3.8K | 82% | $7.99 | |
| $182.2K | 520 | 86% | $9.99 | |
| $7.3K | 272 | 62% | $0.83 | |
| $28.7K | 254 | 79% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $368.8K | 3.8K | 91% | $2.99 | |
| $368.8K | 717 | 77% | $12.99 | |
| $369.1K | 3.3K | 97% | $2.99 | |
| $368.6K | 503 | 82% | $19.99 | |
| $369.2K | 1.4K | 54% | $9.99 | |
| $368.6K | 1.9K | 94% | $12.99 |