
Aliens: Fireteam Elite is a cooperative third-person survival game set in the iconic Alien Universe. Battle through hordes of different types of Xenomorph, customize your character and gear, and level-up as you try to contain this ever-growing threat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 4 → 5.71/day in the week after.
About
Play with up to two players or AI as you battle through four campaigns to explore the mystery of a new planet, LV-895. Discover what hides in the ruins and caves beneath in this third-person survival shooter set in the Aliens universe.
Build your fireteam focusing on class composition, consumables, and weapons to take down Xenomorphs, beat Challenge Card runs, or play various game modes with friends.
Blast through hordes of Xenomorphs, evade deadly Prowlers and Spitters, and set up defensive positions to stay alive long enough to get your fireteam to safety.
Build your Marine the way you want. Level up in each of 7 unique classes or be a master of one. Choose your weapon – everything from magnums and SMGs to rocket launchers – and use over 130 unique perks to create the build of your choice.
Level your character through 7 Class Kits, each with two unique abilities to use in combat and unlockable perks. Max out a variety of weapons, powering them up in stats the more you use them.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 27.2Kreviews | 80% | — | $15.4M |
| $7.49−75% | 8.8Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I used to like the game but the graphics like like crap. It looks like a 2008 game.
i'm still a noob when it comes to these games but it plays great, no stutters, graphics r decent. so far am enjoying the game.
Probably the most simplistic and dumbed down alien game I have ever played. Alien vs Predator with the 3 way multiplayer pvp was probably one of the best in the series' games. If you want a grindy shooter that is fun with friends and a very simple alien theme to it, this is it.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.4M | 38.1K | 95% | $19.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $15.3M | 53.6K | 96% | $14.99 | |
| $15.3M | 21.5K | 80% | $29.99 | |
| $15.2M | 47.9K | 74% | $19.99 | |
| $15.6M | 17.6K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 30K | 94% | $3.99 | |
| $2.6M | 3.9K | 63% | $24.99 | |
| $9.2M | 18.5K | 81% | $19.99 | |
| $10.7M | 68.7K | 82% | $9.99 | |
| $13.2M | 100.1K | 88% | $9.99 | |
| $5.8M | 7.8K | 64% | $29.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1087.4/day in the week to Jul 16 → 4.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Portuguese - Brazil, Russian, Czech, Polish, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Korean*languages with full audio support
| $29.99 |
| 5.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10
싱글을 넘기고 멀티로 갔을때 이렇게 하자있는진 몰랐지. 매칭을 유저 다운로드 서버 기준으로 나눠놔서 한국은 사실상 매칭이 안잡혔음, 거기다가 또 미션별로또 매칭을 나눠놔서 ㅎㅎ 안그래도 유저수적은 아시아권에서 또 그런걸로 또 세부적으로 나눠서 멀티하기가 괴로웠음. 플레이타임 18.9시간중에 75%가 매칭기다리는 시간이었던듯 ㅎㅎ 파이어팀2 나온다길래 왔는데 추억돋네. 스팀평점을 믿지마라 서양은 몰라도 유저수적은 한국쪽에선 최악의 멀티게임이 맞다.
replaying this but on pc instead of console and I would say that made it a slightly better experience. Ran really well (120 fps with no drops) but did have a couple visual glitches. Gameplay is fun though simple. It's like entry level for this genre but in a franchise I love. A decent 6/10 not going to blow you away but a game you could buy on sale and have a fun time with.
nice team game
great
Pretty good gunplay. Good level design. Lore additions are nice. Gameplay loop is very repetitive. Lack of levels and the randomization on replay makes minimal difference to the experience.
Edit: I need to fix two things regarding my review. You can ping. Somehow went 4 hours without a single person pinging anything and it didn't show it in the controller config. I figured it out. That brings the second problem. No matter what it thinks my controller (xinput based) is a playstation controller and gives me playstation prompts. Nothing I do appears to let me change this. It's super annoying. I played it originally on gamepass when it came out, remembered having fun but I also had been super messed up due to an infection so a lot of that time is also sort of a blur. I ended up with this at some point in a bundle on steam and figured I'd finally play it before the 2nd one comes out incase it's reviewed well. I can see why it didn't do well. 1. The difficulty is bizarre. You can go the entire map with ease then the end just demolishes you. It's such a weird change that comes out of nowhere each level. You come to expect it but it's not fun. I really don't remember it being this way at launch, but like I said, was in a bit of a daze at the time. 2. The writing of characters is awful. No characters are written well, but they went off the deepend with the girl boss type writing as well. Early on in one of the missions you have this woman constantly yelling at you about how she will leave you behind if you don't do what she says immediately and just keeps being insulting and nasty. It felt like thw worst form of girl boss energy I've experienced in a game in a while and I've run into some pretty bad ones in recent games. 3. Gameplay is sort of clunky. Like I'd say it reminds me of the clunky xbox360 GoW clunky but that game had amazing writing/characters and charm that made the clunky tolerrable. This one just has nasty characters who are super annoying while dealing with clunky controls and it's just not fun. I haven't really had any trouble with randoms. I do find it annoying we can't communicate at all. I've been thankful to some that have joined and helped me (could do it with 2 bots I imagine, but even randoms are better than poorly programmed bots) but sometimes I feel even a button to be able to ping stuff would help tons. This game if released 10ish years ago would have been acceptable (minus the writing) but even in 2021 this was a stretch.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.