
Aliens: Fireteam Elite is a cooperative third-person survival game set in the iconic Alien Universe. Battle through hordes of different types of Xenomorph, customize your character and gear, and level-up as you try to contain this ever-growing threat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 4 → 5.71/day in the week after.
About
Play with up to two players or AI as you battle through four campaigns to explore the mystery of a new planet, LV-895. Discover what hides in the ruins and caves beneath in this third-person survival shooter set in the Aliens universe.
Build your fireteam focusing on class composition, consumables, and weapons to take down Xenomorphs, beat Challenge Card runs, or play various game modes with friends.
Blast through hordes of Xenomorphs, evade deadly Prowlers and Spitters, and set up defensive positions to stay alive long enough to get your fireteam to safety.
Build your Marine the way you want. Level up in each of 7 unique classes or be a master of one. Choose your weapon – everything from magnums and SMGs to rocket launchers – and use over 130 unique perks to create the build of your choice.
Level your character through 7 Class Kits, each with two unique abilities to use in combat and unlockable perks. Max out a variety of weapons, powering them up in stats the more you use them.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 27.1Kreviews | 80% | — | $15.4M |
| $7.49−75% | 8.8Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super Jeux !! je recommande
Découvert le jeu sur le tard, mais un bon plaisir coopératif qui ne boude pas l'amusement. Il est dommage que les gens ai laché si vite le jeu, mais savoir qu'un second arrive fait plaisir.
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1087.4/day in the week to Jul 16 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Portuguese - Brazil, Russian, Czech, Polish, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Korean*languages with full audio support
| $29.99 |
| 5.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FPS mou du genou. On s'ennuie ferme...
this game cool yes ty
too bad they do not add extra misions
swag if you like aliens and/or horde shooters
Lot of fun
I wish I could like this game, but I just can't. It should be fun, it should be interesting, and it kinda is? but there is so much that should be basic that just isn't there. Huge fan of the franchise, love Starship Troopers, Predator, etc. and I wanted to like this game. It was fun for the first few missions, but after that... You can't communicate with others you're playing with beyond a crosshair ping and emote, no text, no voice, nothing. Okay, so play the campaign mode locally, take some synths... but you can't customize the AI bots loadouts, so leveling up your character for the Gunner class is a slog because that's all the AI bots can be and past casual/standard the difficulty (more on that later). Game came out in '21 but still suffers from network issues with matchmaking and during play. Massive framerate drops and stuttering for no discernable reason, and glitchy xenos (they'll just skip animation frames at times, stuck inside walls, down in pits, and you can't advance until they're dead, but if you can't kill them don't worry! a few more xenos will come along to hurry you along because that's how predictable and repeatable the games levels are. Walk down this narrow one way hallway/tube/catwalk/whatever until you get to a place with a bit of cover and an ammo refill box (half the time) kill everything that comes out of the floor/walls/ceiling, repeat. occaisionally place this thing that makes the xenos come or place this other thing and press a button to make something blow up. The difficulty scaling? Enemy health is raised, ammo is reduced, enemy damage is increased (or your health is reduced, can't tell), first aid kits are reduced or nonexistent in spots they used to be in, and while you die anyway if all you have are bots because they can't revive you for some reason if you're downed the timer for that is reduced and on insane you can be downed once after that you just die, bigger/more difficult enemies spawn more often and randomly, and if you don't meet the baseline 'gear score' you do reduced damage, and higher difficulty nerfs the AI bots you can take with you. Challenge cards can help, and they're a neat idea, but it's like a bandaid on a bullet wound; just not enough to make this worth getting. I hear AFE2 is a bit more open, just as buggy, more fun, but the customization for weapons and such is unbalanced and at times nonsensical. I just can't really recommend this game. You might enjoy it for a few days, a week, maybe a month or two if you really space out play, but you'll get bored quick. If you catch it on sale for $6 like I did I guess it's alright, but you'd be happier playing something like Aliens: Dark Descent, Helldivers 2 even (more of a Starship Troopers, still kinda buggy, just as much frustration if that's what you're after), I don't know. I just wouldn't pay for this if it was over $6 or I had any interest in literally any other game.
Buenos recuerdos con amigos!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $2.7M | 29.9K | 94% | $3.99 | |
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| $9.1M | 12.2K | 62% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.4M | 20.3K | 78% | $24.99 | |
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| $15.5M | 68.2K | 96% | $9.99 | |
| $15.3M | 21.5K | 80% | $29.99 | |
| $15.5M | 31.4K | 96% | $19.99 | |
| $15.5M | 12.5K | 87% | $49.99 |