
Aliens: Fireteam Elite is a cooperative third-person survival game set in the iconic Alien Universe. Battle through hordes of different types of Xenomorph, customize your character and gear, and level-up as you try to contain this ever-growing threat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 4 → 5.71/day in the week after.
About
Play with up to two players or AI as you battle through four campaigns to explore the mystery of a new planet, LV-895. Discover what hides in the ruins and caves beneath in this third-person survival shooter set in the Aliens universe.
Build your fireteam focusing on class composition, consumables, and weapons to take down Xenomorphs, beat Challenge Card runs, or play various game modes with friends.
Blast through hordes of Xenomorphs, evade deadly Prowlers and Spitters, and set up defensive positions to stay alive long enough to get your fireteam to safety.
Build your Marine the way you want. Level up in each of 7 unique classes or be a master of one. Choose your weapon – everything from magnums and SMGs to rocket launchers – and use over 130 unique perks to create the build of your choice.
Level your character through 7 Class Kits, each with two unique abilities to use in combat and unlockable perks. Max out a variety of weapons, powering them up in stats the more you use them.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 27.1Kreviews | 80% | — | $15.4M |
| $7.49−75% | 8.8Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1027 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oh my god it ♥♥♥♥♥♥♥ sucks. Done are the times of AVP 2010 where the aliens would circle around you like sharks. Attacking you when they got your back. Here the aliens just run toward you like idiots. The environements are big and empty. Even Alien The Dark Descent had more furnished environements. That game is litteraly like Colonial Marines but the gamers are too retarded now to notice it. It's even worst thinking that pos of a game is getting a sequel and we didn't get an AVP game for 16 years.
I somehow managed to play through the broken Colonial Marines game, but I really do think after less than 3 hours, I am hanging this game up. The premise is great, straightforward, character building is always fun... but after playing solo and multiplayer, I honestly don't get the glowing reviews for this. There's a lot of 'go here, stand in one spot and just hold the trigger down. I can't quite put my finger on it, but all of the Xenos just look wrong... I feel like I am just blowing away waves of chimpanzees dressed in Alien costumes. They could have just given us a recycled version of AvP where every xeno doesn't have the same sliding motion after being shot. The only light at this end of this tunnel is that I bought this on sale for $12, so I can file away the trauma of this ♥♥♥♥ game like a bad experience at Popeyes.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1087.4/day in the week to Jul 16 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Portuguese - Brazil, Russian, Czech, Polish, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Korean*languages with full audio support
| $29.99 |
| 5.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
- Underwhelming gameplay, the gameplay, weapons & loadouts just seemed off, unsatisfying & unfun. There are just too many better shooters out there. Even if this was free I wouldn't waste my time with this.
Après seulement 1500h, je peux vous conseiller cet excellent jeu à la bonne rejouabilité et à l'équilibrage étonnamment quasis parfait.
This games launch was shaky, but over the 2 years it was given to flourish - it really came into its own. One of the best Coop shooters out there.
Фанатам чужих, вероятно, зайдёт. Мне нравится.
Игра не затянула, с первых секунд уже стреляли по чужим как само собой, нет так называемого знакомства, когда прилетаешь на сигнал бедствия, находишь трупы, и плавно начинаешь разбираться, что случилась. В игре очень сильно не хватает элементов хоррора, а так тут тупой однотипный шутан. Пока играли спать хотелось) Некоторые игры раскрываются в коопе, тут это не спасло. Игра унылое гемно.
Man, i was expecting something similar to gears or warhammer-ish. This is just clunky and boring and if you press mouse 2 to aim, all aliens get a yellow silhouet marking so on top off all it looks like ass too..
※95%ソロプレイでのレビューです。 ”植民地海兵隊の一員としてAliens(時々Synth)相手に派手に戦える良作TPS” 【ストーリー】 戦う舞台の設定・背景が少しあるくらいかなと思いきや、割としっかり目のストーリーがあります。 4章12ミッション(DLC込みなら5章15ミッション)で構成され、各ミッションで章の目的に沿った作戦に従事、その中で調査したり、救助したり、破壊したりするうちに最終局面へと向かっていく流れ。「エイリアン2」「プロメテウス」辺りが好きな人には特に刺さると思います。 【キャラクター】 プレイヤーは一人の植民地海兵隊員なので特にキャラ付けはない。その代わりに周囲の面々が個性的で、ちょっとした会話中もしっかりキャラが立っている。特に作戦行動中に会話が多いナビゲーター、科学者、研究職のSyntheticは映画の登場人物たちのように捻りがある言い回しが多く楽しい。映画作品に登場した人物について言及されることもあるが、時代が違うので出てはこない。 【グラフィック】 総じて高レベルですが特にフィールドが素晴らしいです。植民地海兵隊の母艦エンデバー内、宇宙空間に浮かぶ軌道精製施設内、LV-895と古代の遺跡、エンジニアの宇宙船内、エイリアンハイブ、どれも造形が緻密かつ美しく眺めているだけでも時間を潰せます。もちろんエイリアンの姿も見事で、それが大量に動いて向かってくる様子は実際怖い。 【ゲーム性】 キャラクター選択(ベース職業)+キャラクターカスタマイズ(スキル)+武器カスタマイズ(性能変化)のあるTPSであり、それらのカスタマイズ幅がとても広いので同じキャラクター(ベース職業)を使ったとしてもカスタム次第で全く別物に変わります。超高難易度ではある種の正解パターンが出てきてしまいますが、5段階の3までの難易度であれば好きなカスタムで存分に戦うことができます。各ミッションは一周20分~50分程度に収まり、収集要素や周回要素(隠しアイテム探し)、デイリー・ウィークリータスクなどもあるのでリトライ性は高いです。 【難易度】 5段階の3までなら順当にレベルを上げ、装備を整えていけば快適に遊べます。個人的には5段階の3にあたるIntenseが想定されているエイリアン相手の難易度な気がします。それ以下だと相当無茶をしても無双できるのであまり緊張感はありません。ストーリーを追うだけならCasual(5段階の1)でいいでしょう。一方で全実績を狙う場合、5段階の4や5(Extreme/InsaneクリアがMust)は突き詰めたキャラビルド、周回してのロケハン、折れない心が必須となり相応に大変です。とはいえソロ+BOT(ソロだと付いてくる)で、95%は突破できたので実績厨ならなんとかなると思います。 ”今月末にはAliens FT Elite 2が発売です。楽しみですね。それではLV-558で会いましょう。”
5 or 6 outta ten for me. Not a bad lil co-op shooter, a mid alien themed game and a terrible single player experience. The ideas produced in this game have potential, in fact, the trailers for second title is doing the rounds of YT at the moment which tends to suggest someone purchased this game. I'm not entirely sure I'd spend serious money this title, but steam game sales are a thing, and someone purchased this game for me anyway. The arcadey gameplay is an interesting choice, certain daily and weekly challenges aren't a terrible idea... a plethora of weapons, gadgets, and skins available with ingame currency, or just unlocked by finding random boxes on each mission. The game prolly required more missions, a normal difficultly play-through capable within 5 or so hours (at a guess.) There's some replay-ability to the game at least, though the story is largely unengaging, serving as little more than background noise whilst your playing. I'll give the game credit, it has an interesting class system, the abilities, equipment and gear that each soldier can carry available for customisation. Whilst there's a variety of different enemies you'll encounter throughout the game, most vary from simple trash, to "elite" bullet sponges, the game throwing waves of enemies at you in large "arena-like" environs - the level usually ending with some set piece encounter. The voice dialogue, interact event, or placid jump scare offers a little variety to what is otherwise a blast anything that moves shooter... nuffin wrong with it, but a bit of variety wouldve done the game some good imho. I can actually forgive the game for its somewhat unimaginative story and level design, the friendly bots on the other hand are terrible, the game forcing you to take some Ai(s) along if you don't fill your 3-man squad with people. Anywhoz; me, personally, I prefer the AVP series... but if you fancied some alien blasting with a friend without the luggage of a story, plot, background, motivations etc, this game does fine. Alternatively, play Alien Isolation if you want a good alien game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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