
This is a fight for survival. Xenomorphs swarm in overwhelming numbers. Every room could be your last.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Aliens: Fireteam Elite 2 drops up to four players into the boots of Colonial Marines deployed to the most hostile corners of the Aliens universe. This is not a rescue mission – it’s a fight for survival. Xenomorphs stalk the corridors, ambush from the shadows, and swarm in overwhelming numbers. Every room could be your last. Coordinate with your fireteam, leverage each class’s unique abilities, and adapt on the fly as encounters escalate from tense standoffs to all-out war. With deeper squad mechanics, smarter enemies, and a fully customizable Specialist class, AFE2 delivers the definitive co-op Aliens experience.

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Expanding from three to four players, AFE2 introduces deeper team-based mechanics that reward coordination and strategic class composition. New and improved classes each bring distinct playstyles and tactical abilities to the fight, making every squad combination feel different.
The iconic xenomorphs are more ferocious than ever before. AFE2's massive variety of new xenomorphs will force players to stay mobile, maintain situational awareness, and use every tool at their disposal. From stun batons for up close melee action in those most desperate moments, to pyro and electric ammo to whittle down the unrelenting xenomorph front before they overrun you and your squad, the battle can shift from calculated tension to desperate last stand in seconds.
Beyond expanded weapon and gear customization, AFE2 introduces the Specialist – a fully customizable class that lets players mix and match major and minor abilities from every available class. Build a loadout tailored to your exact playstyle and fill whatever role your squad needs.
AFE2 launches with multiple dedicated Horde maps that push squads to their limits. Battle through escalating waves of xenomorphs and other deadly enemies, earning increasingly valuable rewards as you survive deeper into the onslaught. This is where teamwork and skill are tested at their absolute peak.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.8Kreviews | 62% | — | $6.1M |
| $199.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1692 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第一天買隔天就半價 我是SB
The game is pretty much the same as the first one which is good. Classes, guns, combat all feels very similar. The down side of the game is performance is poor, cutscenes are so ridiculously bad that they should have just not put them in, dialogue is absolutely horrible and Raptor's one-liners were already stupid halfway through the prologue, and enemies and players have absolutely no feedback when they get hit. The models just look so wrong, it is like PS2 era stuff where they just turn on a dime and flip 90 degrees without any sense of weight or momentum. It is so jarring and bizarre looking that it completely removes me from the game when the rest of it looks good graphically. The most basic enemy takes 7-12 bullets just to kill with the base assault rifle and don't flinch at all to being shot in the face several times and, due to the movement looking so bad, you will miss half your shots because they switch directions and are way jankier than the first game. It doesn't feel like I am shooting enemies at all and if I didn't have hit markers, I wouldn't even know. There is no feedback whatsoever to shooting them so gunplay just feels bad. I feel like I am shooting an airsoft gun with gas blowback or something. Larger enemies just run around like a rhino with no response to damage unless you use a skill that stuns them. There is also very little feedback showing the player is being attacked that makes it so you don't even know you are being hit. Enemies kinda just do a half-hearted pounce thing at you to attack and it looks terrible. I would rather play the first again instead of this.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 5.7K | 77% | $29.99 | |
| $6.1M | 15.5K | 87% | $19.99 | |
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6.1M | 15.2K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 16K | 97% | $24.99 | |
| $15.4M | 21.7K | 81% | $29.99 | |
| $493 | 4 | 75% | $4.99 | |
| $208 | 2 | 100% | $4.99 | |
| $0 | 73 | 89% | Free | |
| $0 | 26 | 73% | Free |
Latest in each market: best PL #10, worst FR #96 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At the prime age for the original Aliens films, toys, games, comics, marketing craze. Massive fan of Aliens films as a kid. Played Aliens IBM & Alien DOOM TC as soon as I could, AvP games, from Jaguar to PC. This is a great Aliens game for fans. Feels somehow even more like the universe than the 1st game did. "Let's rock."
I played 1 match with bots and so far I like it. The game feels like a "smash and grab" heist as you frantically try to cover your angles while waiting for the objective. Think shooting gallery but you bring your own kit. When walking through loading zones the game lags a bit, but I haven't had this happen mid combat. Looking forward to playing with my friends so we can find out if the "quit screwing around" modifier is still in the game to make me want to kms.
I will probably change my review some time later, but here's what I got for now. As of this comment, the game's not really doing anything super innovative or crazy- in fact, it feels more like a Fireteam Elite 1.5 than a full sequel. Sure, there's more aliens and the attachment/perk system is more streamlined, but the game doesn't have a lot of difference with weapons or enemies (but there are a small chunk more, which still is a step in the right direction), it has enemies clipping, there's WAY too many quips, and there's the occasional hitch in framerate. Let's not forget the unskippable cutscenes/dialogue, given to us through characters with sometimes very off-putting facial animations (Here's to you, Wrench). The good things I can say about this game: It's more atmospheric, and it's a step up in difficulty- no longer can you just blast a whole room instantly and not worry about health, there's hordes and hordes of enemies all moving differently, and they're all attacking you with different timing/varieties. Good reason to stay moving, and have some variance in your gear. I'd love to have a more challenging and complex Fireteam Elite once this game gets more polished (we can be hopeful), but for now I'd recommend just playing the first game instead.
i mean its alright, bit buggy because it just released. I also stand with what other reviews say that the game plays like its worth $30 instead of $50
Aliens: Fireteam Elite 2 is everything I wanted from a sequel and more. The classes feel deeper, the builds feel more meaningful, and I genuinely enjoy spending time sorting through grind outcomes to perfect each loadout. Missions are darker, more atmospheric, and capture the horrifying tension of the films in a way that makes you feel like the protagonist fighting through a real Alien movie. The pacing is perfect. The story keeps you pushing forward, the dialogue has personality (even letting you be rude if you want), and the humor sprinkled in — like hiding in a closet — actually made me laugh. Insane mode is the heart of the experience. If you ever wanted to feel like Ripley fighting through a nightmare, this is it. The Aliens are absolute monsters here, and I love that you can’t just sprint through missions. You have to fight like a Marine would, step by step, room by room. Online multiplayer is genius. In the first game, I mostly played offline because I wanted that pure single‑player feel — even without bots. In Elite 2, I can finally do that. I’ve already gone rogue on Insane missions alone after carefully tuning my build, and it’s an incredible challenge. Customization is solid. Not huge, but enough. Weapons surprised me — fewer than I expected — but what’s here is strong and satisfying. The variety of Alien types is exactly what I hoped for in a sequel. Each one has its own horrifying personality, and the big ones make you second‑guess whether you’re ready for what’s behind the next door. The sound, lighting, and visuals are perfect for delivering that horror in a fun, addictive way. I’ve seen people complaining, but honestly? Most of the negativity feels like trolling. The game launched right before school started, and a lot of kids clearly got salty they wouldn’t have time to play. Even players with barely any hours are posting nonsense. My actual experience? Almost no bugs. The only “issue” I saw was a teammate who got locked out of a door for being too slow — he respawned with us immediately after. Not a bug. The story’s conclusion is satisfying. The challenge cards are fun to sort through. Setting up online rooms is easy. And the game is addictive enough that I stayed up until 4 AM two nights in a row because my Medic build was too fun to put down. Every cent was worth it. This is a fantastic sequel and an amazing Alien experience.
Failed a mission entirely due to the synth ai bugging and standing where they will just die.
Gameplay wise, if you liked the first game you'll like this one! The story is... Modern. Basically, you're butch commander wants you to save her gang of lesbians that ♥♥♥♥♥♥ around and found out. Now they gotta send a man (Me) to save them and they talk ♥♥♥♥ to you when you save them... Because that's what modern women do :P if you don't want to see their cringe cutscenes you can skip them and play the game and just tune their yapping out. Game runs smooth on controller but I noticed slight stuttering when using mouse and keyboard when looking around quickly.
J'ai hésité un moment avant de choisir de ne PAS recommander ce jeu ! Je suis super fan du premier opus et je ne comprend pas les commentaires qui parlent de "copier/coller" ! Certains élèments de narration et de gameplay sont repris du 1er, c'est normal, c'est une suite, mais ils ont pas franchement pris les meilleurs aspects ! Avant, on prenait plaisir dans ce défouloir où l'on massacrait des vagues et des vagues d'Aliens, avec ce qu'il fallait de reactivité et de strat... mais la, c'est carrément le bordel !!! Ca vient de tous les cotés, avec un déséquilibre total dans les monstres spéciaux, il n'y a quasiment plus d'angoisse/peur et, surtout, ILS SONT OU CES PUTAINS DE XENOS ?!? à peine 3 pauvres missions où ils sont seuls, mais beaucoup (trop) de synth et des nouveaux aliens. Et le combat contre la Reine "SPOILER" MAIS QUEL GROSSE DAUBE !!!! En plus, maintenant, on peut se piquer les loots entre joueur ! L'ambiance pouvait deja devenir vite toxique, mais la, on atteint des sommets ! J'espére que de futures MAJ sauveront le naufrage programmé de ce titre !!! Je retourne jouer au premier ! Ce jeu ne mérite pas ce prix exhorbitant, au regard de sa qualité ! Il vaut 25€ tout au plus
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