
Drop into the gripping journey of Aliens: Dark Descent, a squad-based, single-player action game in the iconic Alien franchise. Lead your soldiers in real-time to stop a new and terrifying kind of Xenomorph outbreak on Planet Lethe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 3 → 9.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 18.9Kreviews | 88% | — | $17.6M |
| $13.99−65% | 9.1Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1093 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
如果你喜欢RTS的细节控,绝对可以
很有意思的玩法
Overall, a fun game that I would recommend, a real must-play if you like the Aliens-verse. Has great elements of stealth, squad/resource management, time pressure, and very intense firefights that really feel right out of Aliens the movie. However, I think your experience will be enhanced if you are prepared for a few...idiosyncrasies going in. First, the early missions are really good, as you get to puzzle solve your way freehand through the stealth elements, with multiple ways to not get spotted. However, inexplicably, then about halfway through they put the stealth elements more "on the rails", including parts where if you don't walk EXACTLY where the devs want you to, you are spotted. Second, the map system is...annoying. The map screen keeps its orientation, but you are very often rotating the camera, and there is no compass. This means that you have to constantly be figuring out which way you are walking on the map by trial and error. This would be fine if you weren't ALWAYS in situations where you need to run the exact right way the first time or you will get dog-piled by xenos and die. Third, the game has a way of consistently having very important and time-sensitive information be conveyed by voiceovers during the middle of the most intense firefights, often while yanking the camera halfway across the map to look at something. You'll get done the fight and then have a new yellow marker on the map but have no idea why you're going there because they were yapping about it while you were surrounded by 30 enemies. Fourth, you are being timed in the campaign, even if you don't know you're being timed...don't lollygag. Finally, the ending sequence is laughably terrible, you just kinda hold your nose and get through it. But, these were worth putting up with IMO for an otherwise very fun experience. If you've enjoyed other squad tactics games, a definite buy.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.2K | 78% | $9.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.7M | 29.4K | 50% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.6K | 141 | 63% | $34.99 | |
| $59.1K | 166 | 43% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 695.8/day in the week to Jul 16 → 7.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Japanese*languages with full audio support
| $11.99−70% |
| 3.5Kratings |
| 80% |
| — |
| not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
horrible game there are only auto saves if you sleep it auto save and you will have to sleep alot you will have no choice then you have the problem of how many days you have to complete the game it has limited days to do it and you have no choice to sleep and some times you have to sleep before you go back to ship so that you can reload to reroll skills choice it gives you which are only 3 each time instead of giving you all the skills and just pick the ones you like to play it will screw with you for hours just reloading and rerolling skills and there is more negatives affects they built into the characters which means you have to sleep even more and more game saves - but you cannot at any time save the game your self or keep saves you would like to keep the auto saves delete over them - and then the bugs I've tried it I may even keep trying it but as far as recommend it no not a pray in heaven do I recommend this game its a pity - go play aliens fireteam elite
Challenging but fun!
This game is ♥♥♥♥♥♥♥ awesome
This game is very difficult to get into at first. The rules are not straight forward as I played the entire first mission in one go, losing several times which was frustrating. But once you understand the rules and get into the campaign it is a very enjoyable experience. I wouldnt recommend any harder than normal unless youre familiar with resource scarce, stealth, top down horror shooters (which im sure is niche). It was very challenging even with all my guys maxed out and plenty of resources. Only a few spots where I genuinely had no idea what to do next and died because of it. Maybe Im a bad gamer. Maybe. 8/10 you should play it. Its about a 25 hour campaign.
Excellent game. Highly immersive and fun.
Amazing atmosphere, gameplay, and scenario.
Fun game, but horrible performance (often stuttering hard even on the lowest graphics settings), and plenty of game-breaking bugs (most frequently getting stuck in walls), forcing reloads of old saves. I've reloaded old saves 20+ times during the campaign due to bugs, which is very frustrating. The user interface is also quite tedious to use.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.