
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1506 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3ra vez que me lo compro y muy bueno aunque veo varios fallos en la versión de steam , algunos audios se retrasan , otros no suenan , bug en la rueda de armas , cambio a un arma y se me pone otra que ni siquiera estaba en la dirección donde señalé y en el modo historia cuando reapareces en una terminal de guardado , se reproduce la última cinta encontrada así de la nada.
awesome graphics pretty much played it for the movie exprience .theres a lot of tools and stuff you get always new weapons
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.6M | 89.1K | 96% | $29.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $54.5M | 45.6K | 79% | $59.99 | |
| $55.3M | 48.5K | 90% | $49.99 | |
| $53.7M | 53.2K | 97% | $47.99 | |
| $55.9M | 97.8K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 117.5K | 90% | $29.99 | |
| $22.4M | 105.4K | 98% | $14.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $176.2K | 371 | 64% | $19.99 | |
| — | 0 | — | — | |
| — | 295 | 90% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am almost 50, but when the alien grabed me out of my hideout the first time, I almost needed to change pants. :) Also, the first encounter of the alien is just epic. When he comes down, the roaming around. When you realize, you have no chance against him in this game. Perfect. All your screams in this game will be 100% authentic. :)
Ахриненный хоррор
peak
Y'a un alien qui vous suis faite attention
เกมแม่งน่ากลัวชิบหาย 10/10
Me before buying this: "I love Alien." Me after hearing something move in the vents: "...I have made a terrible mistake." Somehow this game is over 10 years old and still feels more tense than many modern horror games. The atmosphere is absolutely unreal. The Xenomorph never stopped making me panic, and I don't think my heart rate has ever been higher while crouching inside a locker. I finished it. I survived. Would I do it again? Absolutely. Just... give me a year to emotionally recover first.
Самый напряжённый хоррор, в который я играл. Звук, графика, атмосфера... Игре уже почти 12 лет, но она выглядит довольно свежо. А ИИ Чужого поражает. Учится на игроке, и ты всегда чувствуешь его рядом, даже если он за пол станции от тебя. А также сюжет здесь не мог не порадовать. 15 часов насыщенного и интересного сюжета есть не у каждой современной игры. Жду продолжения<3
Immersion like never, it's so good you'll have actual heart attacks
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.