
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1491 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
интересный хоррор, атмосфера классная.
muito bom o jogo
9,8/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.6M | 89K | 96% | $29.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $55.2M | 342.1K | 97% | $9.99 | |
| $55.4M | 48.5K | 90% | $49.99 | |
| $55.9M | 97.8K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 135.9K | 90% | $29.99 | |
| $22.4M | 105.4K | 98% | $14.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $176.2K | 371 | 64% | $19.99 | |
| — | 0 | — | — | |
| — | 295 | 90% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game allover, suspense is high so as difficulty. Played on medium and had a run for my money, be prepare to see the inside of a locker often!
Truly a timeless experience
Текст сообщения:Если у вас видеокарта нового поколения RTX и у вас показывает FPS от 200 до 300 кадров в секунду, убавьте кадры в секунду до 120 кадров в секунду, и тогда ваша игра будет работать стабильно!
intrattente
I got scared.
몰입감 좋고 잘 만든 게임이지만 단점이 많은 게임. 1. 보통 난이도도 엄청 어려워서 자주 죽는게 공포를 반감함. 적당히 죽어야 공포가 오히려 극대화 되는데 자주 죽으니 공포가 사라지고 짜증이 몰려옴. 2. AI가 똑똑한게 아니라 굉장히 수치적으로 민감하게 세팅돼 있음. 기본적으로 플레이어 근처에서 스폰되기 때문에 억까요소 엄청 많음. 3. 3파 구도가 안 되는게 굉장히 별로임. 적이 나를 향해 총을 쏘면 총소음이 발생했으니 에이리언이 적을 죽이러 가는건 당연한데, 문제는 들키지도 않은 나를 갑자기 죽이러 옴. 4. 뺑뺑이 심하고 길찾는것도 어렵고 어두워서 잘 보이지도 않아 게임이 피로함. 엄청 기빨리는 게임이지만 우주배경과 몰입감만큼은 좋았기 때문에 추천은 함. 막힐때는 그냥 공략 보시길. 아 DLC는 쓰레기니까 사지 마셈.
At first I was so scared I kept hoping the game wasn't that long but during one of the last missions i came to the realisation that this game is so ♥♥♥♥♥♥♥ cool and I was sad that it was almost over because the fact it is so scary makes it so fun (and its also really pretty). At the same time Im probably never playing this again cus im a a little scaredy baby (excited for the sequel tho). Also I do not remember selecting the highest difficulty but I got that achievement what the hell was I on doing that bro
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.