
A Dark Presence stalks the small town of Bright Falls, pushing Alan Wake to the brink of sanity in his fight to unravel the mystery and save his love.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #60, worst BR #84 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Aug 25 → 27.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 59.9Kreviews | 90% | — | $20.4M |
| $14.99 | 1.8Kratings | 84% | #3 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1971 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
один из лучших триллеров которые я проходил
Alan Wake 2 is not the kind of game you play just for quick action or cheap scares. It is slow, strange, stylish, confusing in the best way, and honestly one of the most unique horror games I have played in years. The strongest thing about the game is the atmosphere. Everything feels uncomfortable. Bright Falls, Watery, the forests, the cabins, the police station, the dark subway sections, the hotel, the TV studio — every place feels like it has something wrong with it. The game does not need enemies every five seconds to make you tense. Sometimes it is just the lighting, the sound design, a weird line of dialogue, or the feeling that the world is bending around you. Playing as Saga Anderson gives the game a great detective angle. Investigating murders, placing clues on the case board, profiling suspects, and slowly understanding what is happening makes the story feel more grounded at first. I really liked how her sections feel like a mix of crime thriller and survival horror. You are not just walking from one monster to the next; you are trying to piece together a mystery that keeps getting more disturbing. Alan’s sections are much more surreal. The Dark Place feels like a nightmare version of New York, full of looping streets, shifting scenes, strange shadows, and writing that changes reality. The scene-switching mechanic is really creative, and it fits the story perfectly. It sometimes feels less like a normal level and more like being trapped inside someone’s broken mind. The combat is slower and more limited than a typical action game, but that works for the horror. You have to use light to weaken enemies, manage ammo, reload carefully, and decide when to fight or run. It is not always smooth, and sometimes the enemy encounters can feel a little awkward, but the tension is strong because you rarely feel completely safe. Visually, the game is incredible. The lighting, facial animations, live-action footage, transitions, and art direction are on another level. Remedy really knows how to mix film, game, music, and weird experimental storytelling in a way that almost nobody else does. Some scenes feel like a horror movie, some feel like a detective show, and some feel like a music video from another dimension. The story is definitely not for everyone. It is very meta, very strange, and it expects you to accept a lot of weirdness. If you want a simple horror story that explains everything clearly, Alan Wake 2 may frustrate you. But if you enjoy mystery, symbolism, psychological horror, and games that make you think after you close them, it is amazing. The game is not perfect. The pacing can be slow, some puzzles are simple, the inventory system can be annoying, and the story sometimes feels like it is enjoying being confusing a little too much. But even when I was not sure what was happening, I was still completely invested. Alan Wake 2 feels bold. It does not feel like a safe sequel made just to please everyone. It has its own identity, its own rhythm, and its own weird artistic confidence. It is creepy, beautiful, ambitious, and memorable. Not for everyone, but if it clicks with you, it is an unforgettable experience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.4M | 35.1K | 75% | $27.99 | |
| $20.4M | 175.5K | 88% | $7.99 | |
| $20.5M | 38.1K | 91% | $19.99 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $20.6M | 34.2K | 97% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 8.4K | 75% | $8.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $3.1K | 12 | 100% | $9.99 | |
| — | 0 | — | — | |
| $24.5M | 31K | 92% | $39.99 | |
| $2.1M | 2.6K | 47% | $39.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Russian, Japanese*, Polish, Traditional Chinese, Spanish - Latin America**languages with full audio support
| $12.49 |
| 1.2Kratings |
| 76% |
| — |
| not modelled |
| $14.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:)
уета из под ногтя. игра, которая пытается быть похожей на сайлент хилл, но получается крайне паршиво.
Tek kelimeyle başyapıt. Yılına göre mekanikleri gayet iyi. Senaryoya zaten diyecek sözüm yok, narrative designerı alkışlamak lazım. Devam oyunu da çok güzel, oynayın. :)
i hate when im dodging and the taken do a 360 but its cool
))))
Отличная игра! Идеально играется на стим дек.
fun game bought it when it was on sale
7 летящих в затылок топоров из десяти
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.