
A Dark Presence stalks the small town of Bright Falls, pushing Alan Wake to the brink of sanity in his fight to unravel the mystery and save his love.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #60, worst BR #84 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Aug 25 → 27.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 59.8Kreviews | 90% | — | $20.4M |
| $1.49−90% | 1.8Kratings | 84% | #5 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I quite enjoyed this game and I was super excited to play alan wake 2 but I think maybe the publishers forgot to upload alan wake 2 to steam and instead uploaded it to epic games by mistake? hope this gets patched soon
Alan Despierta y hace el mayor homenaje posible a su autor favorito, Stephen King, el cual es consumir la cocaína suficiente para provocarse lagunas mentales, e inducirse en un brote psicótico con el que su actividad favorita es encandilar gente con una linterna y acto seguido pegarles tres tiros con una magnum.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Russian, Japanese*, Polish, Traditional Chinese, Spanish - Latin America**languages with full audio support
| $12.49 |
| 1.2Kratings |
| 76% |
| — |
| not modelled |
| $14.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
more like alan peak , still bummed about the fact that alan wake 2 is not on steam and this infuriates me to my soul and bones
алан уэйк!
Alan Wake — это игра, которая умеет испытывать терпение, из-за чего её легко забросить в первый же час, но если пересилить себя, она раскрывается ближе к финалу. В самом начале проект отталкивает душным геймплеем, ведь схема «посвети фонариком и выстрели» быстро утомляет, главный герой постоянно устает от бега, а бесконечные однообразные темные леса навевают скуку. Однако ближе к концу история писателя разгоняется, локации становятся масштабнее и интереснее, а эпичные моменты вроде сражения на рок-сцене полностью искупают прошлую рутину. В итоге игра долго запрягает, но дарит отличные эмоции в финале, заслуживая честные 6 из 10 за отличную атмосферу, ради которой пришлось перетерпеть скучный старт.
[b]İnceleme için Alan Wake Remastered sürümünü oynadığımdan, değerlendirmemi bu sürüm üzerinden yapıyorum.[/b] Alan Wake, kaybolan eşini aramak için Bright Falls kasabasına gelen başarılı bir yazarın, yazdığı hikayelerin yavaş yavaş gerçeğe dönüşmeye başlamasını konu alıyor. Gizemini tek seferde açıklamak yerine küçük parçalar halinde sunması, manuskript sayfaları, televizyon bölümleri ve Remedy'nin sinematik anlatımı sayesinde merak duygusunu oyun boyunca canlı tutuyor. Psikolojik gerilim ile doğaüstü olayları başarılı şekilde harmanlayan atmosferi de oldukça etkileyici. Işık ve karanlık üzerine kurulu oynanış özgün bir fikir olsa da, ilerledikçe uzayan çatışmalar ve hantal mekanikler yüzünden tatsız bir tekrara düşüyor. Kasaba, geniş ormanlar, madenler ve açık alanlar çoğu zaman keşif hissi yaratmaktan çok aynı döngüyü uzatan geçiş bölgelerine dönüşüyor. Pil, mühimmat ve sıklaşan uzun düşman karşılaşmaları da gerilimi artırmak yerine hikayenin temposunu kesiyor. Atmosferin en güçlü olduğu anlarda bile çatışmaların sürekli araya girmesi, oyunun ritmini belirgin şekilde zayıflatıyor. Remastered sürümü görsel tarafta daha temiz bir sunum sağlasa da, oynanışın yaşını hissettiren tasarım tercihlerini büyük ölçüde koruyor. Küçük denge düzenlemeleri, yaşam kalitesi iyileştirmeleri ve daha akıcı bir ilerleyişle deneyim çok daha güçlü hale gelebilirmiş. Teknik güncellemeler hissediliyor ancak oynanış tarafında aynı özen hissedilmiyor. Alan Wake'i bugün hala ayakta tutan unsur elbette çatışmaları değil; atmosferi, müzikleri ve son ana kadar merak uyandırmayı başaran hikaye anlatımı. Oynanış zaman zaman bu anlatının önüne geçse de, Remedy evrenine adım atmak isteyenler için deneyimlenmesi gereken, kimliğini koruyan bir psikolojik gerilim macerası. [b][url=https://store.steampowered.com/curator/32515007-s%25C9%2590%25D7%259Fn%25C9%259Fnsn%25CA%258E/][u]Kuratör Sayfamı takip etmeyi unutmayın [b]sɐןnɟnsnʎ[/b]...[/u][/url][/b] ːcozybethesdaː [b][url=https://store.steampowered.com/curator/44359868-pixgamist/][u]Don't forget to follow my Curator Page [b]pixgamist...[/b] [/u][/url][/b] ːsteinː [b][url=https://www.youtube.com/@yusufulas81/videos][u]Youtube Sayfamı takip etmeyi unutmayın...[/u][/url][/b] ːsummercat2023ː
Alan Peak
MASTERPIECE!! Loved every minute of it. The story, the world, the characters are all top tier. The gameplay is fun and tight. The enemy encounters are fun and challenging. This is a story focused game and has a mystery box story which unfolds in a fun and unpredictable way, keeps you on your toes all the time. The ending is insane and has the best last line in all of gaming period. The DLC episodes are both fun and interesting and gives an insight into what happens after the crazy ending. The platforming is cool but janky, but gameplay and story telling here is very good. For 100% this is a good game to complete, it has fun achievements, good challenge and almost no grind, completely friction-less and fun 100%. The DLC Episodes have perma-death achievements which can be annoying, but never not doable. Highly recommend this game, despite it's age and janky nature. The best 6/10 game you will ever play and never forget.
[Spoiler-free] Alan Wake is quite a miserable experience, but it got us Alan Wake the Second, so I will let it live. Whopping 7 years after Max Payne 2, Remedy gave birth to Alan Wake—an action-survival horror (YES, HORROR) game telling the story of a writer that simply wanted a peaceful holiday with his wife, away from the shenanigans that come with being a bestseller, yet somehow ended up in a series of tragic and twisted events that result in the disappearence of his wife. Let's start with easily the best part of Alan Wake—the story. As usual, Sam Lake is an amazing writer, so it's not a surprise that the story is where the game shines the most. It easily surpasses the work he has done on Max Payne, and that was already great! Alan Wake as a movie, as a book, as a narrative, is just so engaging. They have masterfully interwoven the intricacies of a great horror book and the mesmerizing feeling of an addicting TV series into a faux-tvshow-book video game. I am not strictly speaking about feelings, although that also plays a part in that. There are pages of a book scattered throughout the game and there are TVs placed in specific locations of the game. Both of those are essential in order to piece together this masterful story. It might seem nonsensical at first, but the game makes sure you understand it by the time the credits roll around. The thing that's not commonly mentioned when this game is brought up is the voice acting and I think it's a shame. The voice acting is honestly the second best thing about the whole experience. It's seriously impressive, even by today's standards. Obviously Matthew Porretta takes the cake here, but Brett Madden is nothing to scoff at either. Now, if this was the entire game, or rather, if this wasn't a game, it would've honestly been a 5/5, but alas, you have to play it. Contrary to the popular belief, I don't think Alan Wake has bad combat. It's actually quite well thought out. All the weapons feel weighty, the flashlight mechanic is quite genius and the controls are *mostly* responsive. This game's greatest sin is the absolute overabundance of combat encounters. This is a 9 hour game if you simply play through the base experience. There are maybe 4 enemy types that actually matter. I am not kidding when I say you will spend around 6 hours in combat, another hour is just running (or driving!) through the environment, which is fine, and the rest is reserved for the actual wagyu steak. It is maddening and completely takes the tension away from the story. While the combat evolves a little throughout the story, giving you more weapons to play around with, the environments stay the same. You will see the god forsaken green forest for 80% of the game AND YOU WILL LIKE IT. To make the combat encounters worse, some of the enemies will just spawn behind you. Sometimes the game will show you that they did, but most of the time you are going to get stabbed in the back without warning and lose half of your health (possibly all of it!). It honestly would not be that bad if not for the fact that the dodge was made to piss you off. The dodge is the same button you use for running, which is a sin of its own, but the worst part is that it simply feels like RNG. I love my dodges and parries in video games, but I can't for the love of god get a hold of Wake's dodge. I know that he is in his thirties, but MOVE MAN. If you cut Alan Wake in half (the game, not the guy), you would literally lose nothing of value and the experience would be miles better. The best example of this is the DLC episode simply called "Special: The Writer". It is a 2 hour episode with wild set pieces, (literally) insane and passionate acting from Matthew Porretta, a moderate amount of combat encounters that actually enhance the experience, and it neatly wraps up the whole story. I know that it stands on the shoulders of the base game, but it just does everything so much better. I know Remedy is not known for their gameplay (although they've gotten better at it over the years), but this is their lowest of the lows. 50% recommended, 50% stay away.
dont buy. some of the worst writing and pacing ive ever seen
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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