
A colorful action platformer with metroidvania elements and a staff that unlocks unique combat techniques and new ways to overcome obstacles. Explore beautiful worlds, fight monsters, and help Mako stop the amber storms that poison all living things.
Modeled estimate, not a reported figure. How we estimate →
Welcome to the amazing world of Akatori — an action platformer with metroidvania elements. Discover the story of Mako, a guide to the amber worlds who grew up in the Akatori Monastery. Embark on a journey to save these worlds from amber storms that destroy and distort all living things in their path.
A mysterious companion — a red bird — will join you on your adventure. Its past and motives may be unclear, but it will be indispensable throughout your journey. The bird can transform into a staff: it can become a weapon that crushes enemies, or a companion that helps you explore every corner of the world.
Unlock new staff abilities to explore the world.
Glide through the air, slide down steep slopes, climb walls, discover hidden places — the staff can do it all.
In the hands of the battle monk Mako, the staff becomes a powerful weapon against a variety of amber-infected monsters.
Explore picturesque amber worlds
Your challenging journey will take you through several worlds infected by amber, yet still preserving their unique appearance and history. Against the backdrop of colorful landscapes, floating structures, and dark catacombs, you will face dangerous trials and uncover a bitter truth.
Amber storms
Since amber storms swept across the worlds, all living things have lost their original form. However, priceless amber crystals also appeared. Amber is both the foundation of civilization’s prosperity and its curse. Will you be able to uncover ancient secrets and save the worlds?
Enjoy the scenery
The beauty of the amber worlds is breathtaking. They were created with great attention to detail, combining classic 2D pixel art with 3D models. Take a moment during this dangerous adventure to admire the beautiful landscapes and capture a few screenshots.
Fight amber-infected monsters and bosses
Prepare yourself: you will face more than twenty enemies and several unique bosses.
Enjoy the sound
The soundtrack of Akatori is beautiful and diverse, helping you immerse yourself in the atmosphere of the events unfolding throughout the game.
Join Mako’s captivating story
Take on the role of a young battle monk and, together with her mysterious companion, experience the twists and turns of a story about inner strength, trials of fate, and a great mystery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 312reviews | 71% | — | $120.3K |
| $14.99 | 26ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 295 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
這部比較像是普通的動作遊戲,雖然遊戲自介說是類銀河戰士惡魔城遊戲,但整個遊戲完全沒有探索成份,也沒有啥收集要素,而且劇情滿零散的,不是很OK,整體動作要素還算是流暢,也有一些招式,但完全沒啥用處,整個遊戲流程也偏短,玩起來的評分是比較偏是普普通通還算可玩的動作GAME吧﹡我會給6/10吧
Haven't played much, but already love it. The visuals and the background music are magnificent
The beginning was pretty boring, but the game quickly started to become enjoyable. Overall I had a lot of fun with it. Good gameplay, decent story and after a while I started to really like the graphics as well. BUT: It's way too short! I'm a story-focused gamer, not too interested in chasing random items like the cats that don't give you any benefit. And even with all the conversations that happen throughout the game (which are a lot!) and not tryharding aka dying more than I really had to, I finished the main storyline within less than 5 h. Grab it while on discount and you'll probably have a decent time with no regrets.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $120.3K | 230 | 67% | $14.99 | |
| $120.3K | 158 | 78% | $19.99 | |
| $120.3K | 576 | 69% | $7.99 | |
| $120.3K | 933 | 93% | $6.99 | |
| $120.3K | 593 | 78% | $6.99 | |
| $120.4K | 1.4K | 91% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 35 | 69% | $2.99 | |
| $1.7K | 29 | 79% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 981 | 93% | — |
Languages: English, Russian, French, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Brazil, Japanese
| $14.99 |
| 17ratings |
| 75% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 296 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
翻訳が悪いのか、全然話が入ってこない。 琥珀った ってなんだよ なんか雑魚が妙に攻撃モーション少ないのか、回避がしにくく感じる。 ライフもなんか少ないし 金のドロップ増やすとか攻撃力上げる薬とかはちょくちょく拾えるので、もっと使ってもよかったかなって調整なんじゃろか 壁捕まりの挙動についても他の人が記載しているようだが、なんか直感的ではないとか そこら辺の針ギミックもどれがダメージ受けるやつだよっていうグラフィックの美麗さとのトレードオフしてて、うーん… 長いことウィッシュリストにあったゲームでようやくリリースされたと思って買ったけど、かなりがっかりしたと言わざるを得ない
Красивый арт и атмосфера. Но делать так мало здоровья и ваншотаться от всего в начале игры - ну это моветон я считаю. При диалоге с продавцом клавиша покупки и клавиша следующей реплики на одну клавишу, в итоге это приводит к покупке, которую я не хотел, потому что жал на продолжение диалога. Почему нет подтверждения покупки - не знаю.
グラフィックは美しく、モーションも丁寧に作られている……のであるが、肝心のアクションが楽しくない。 ジャンプの挙動がピーキーで、一度斜めに跳んだら垂直に落下することはできない。 空中で方向転換は出来るのだが、減速せずにカクッと反対方向に向くので着地まで左右に細かく入力することになる。 また、壁張り付きの仕様が壁に接触したら勝手に張り付く為、一々動きが阻害される。 方向キーを入れて接触した時だけ張り付くとかだったらよかったのではと思うが…… そのため、上記の方向転換の急さも合わせ縦穴を降りる際にもノイズになる。 ジャンプの着地の際にも回避行動ができない硬直があり、飛ぶ敵やトゲ床も多いため無駄に回避困難を押し付けられる。 トゲ等のダメージトラップについても、ビジュアルを重視しすぎた為か、画面に一体化しすぎて視認性が悪く、爽快感を著しく損なう。 また、敵のモーションも極端に短いもの、殆ど動作がないものが多く、雑魚敵についてはまだ棍投げでスタンさせる、敵の攻撃範囲を迂回して攻撃する等の対応が効くが、ボスを相手にした場合棍投げで怯まず、隙だらけに見えるタイミングで攻撃を続けていると唐突に攻撃を食らうことになる。敵の強さは終始モーションの無さに起因するため、モーションのわかりやすい攻撃しかないボスに関してはザコより弱いような気持ちになるので、それもまた心にモヤモヤとした気持ちを抱かせる。 ひとえにこれらの内容を表すなら、調整不足のその一言だろう。逆に正しく調整されれば面白くなる余地はある。調整でどうにかするのが難しいのはダメージトラップ等の視認性の問題くらいか。ともあれ、これだけ綺麗な画面と動きなのだから、是非とも良くなってほしいところである。
Es tut mir leid das zu schreiben aber ich hatte sehr große Erwartungen vom Spiel und bin sehr enttäuscht geworden. Kann es als Metroidvania Liebhaber nicht weiter empfehlen und ich habe fast alle Spiele zu 95% geschpielt was mit dem Genre zutun hat . Leider dieses Spiel nein 👎
Such a very unusual project. I liked the style and the character design. I recommend y'all trying it out!
У игры жесткие проблемы с считыванием нажатий, а это огромная проблема для игры где рассчитывают что ты будешь использовать комбинации. Платформинг просто отвратительный, не интересный, однообразный, резкий. Боевая система уровня ранних кастельваний, все враги станятся атаками, при этом сами по себе имеют просто одну атаку. История такая же как платформинг, персонажи просто огрызаются между собой и не более, уровень детсада. Всё в игре чувствуется как будто кривое и сырое.
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