
A dark fantasy city builder where you must rebuild civilization in the face of apocalyptic rains. As the Queen’s Viceroy, lead humans, beavers, lizards, foxes, and harpies to reclaim the wilderness and secure a future for civilization's last survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Aug 23 → 14.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the Viceroy – a leader charged by the Scorched Queen to reclaim the wilderness and discover lost riches for the Smoldering City, civilization's last bastion against the Blightstorm that destroyed the old world. Unlike most survival city builders where your focus is on a single city, in Against the Storm you must build a vast, prosperous network of settlements populated by diverse fantasy races, each with their own specializations and needs.
The wilderness holds many hidden dangers, and never-ending storms will batter your population into submission. If your settlements should fall, then the expedition may end – but not the game. Against the Storm is a roguelite city builder, meaning you will carry forward the resources, upgrades, and experience of your past expeditions each time you set off for a new journey into the wild.

Foxes, beavers, and lizards stand alongside humans and harpies in the struggle to survive. Utilize each group's strengths as you balance their varying needs, from housing and culinary preferences to taste in luxuries and recreation. Will you manufacture raincoats, brew ale, and bake pies to boost morale in the face of the oppressive hostility of the forest, or will you prioritize the needs of one species over another to operate more swiftly for the Scorched Queen?

Experience core city builder gameplay enhanced by roguelite replayability. Build and manage multiple settlements spread out across a large world map, all while collecting valuable meta-progression resources to upgrade the Smoldering City. Feel the pressure of an expectant monarch as the Scorched Queen demands constant progress while recurring Blightstorms pose an inevitable threat to your settlements. Manage your reputation to secure your success at any one settlement before moving on to establish another, constantly seeking new opportunities for growth, taking on unique challenges across multiple biomes, and bracing for the inevitable destruction of everything but the Smoldering City itself. How will you maximize each cycle to not just ensure the best fate for the Smoldering City, but for your career as Viceroy as well?

With hundreds of gameplay modifiers and 6 distinct biomes, every city location presents unique challenges for even the most resourceful Viceroy. Adjust your strategy to changing weather conditions and experiment with rosters of building blueprints and perks that can help your society thrive or bring it to ruin. Will you take on and complete additional objectives and delve deeper into the dangerous forest for potential boons, or will you approach with caution to ensure you operate within your capabilities? All the while, you never know what wares the Trader will bring next year, and the forest holds treasures and resources, but also ancient threats.

Laying the foundations for a new city is one of the most exciting moments in a city-building game. In Against the Storm, you'll have the opportunity to repeatedly experience this by creating new settlements, while still interacting with your network of previously established cities in a growing world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 33.3Kreviews | 95% | — | $37.7M |
| $29.99 | 1.1Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
幾埸後就很沉悶.
이정도 했으면 추천은 해야지
하... 조금만 해봐야 하고, 황금같은 주말 12시간 순삭됨,,
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.8M | 52.8K | 87% | $29.99 | |
| $37.4M | 206.1K | 96% | $11.24 | |
| $37.4M | 36.1K | 97% | $16.24 | |
| $38M | 64.3K | 86% | $39.99 | |
| $37.3M | 270K | 95% | $11.99 | |
| $38.1M | 66.5K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112.1M | 76.9K | 85% | $39.99 | |
| $8.9M | 8.9K | 81% | $29.99 | |
| $34.3M | 24.8K | 91% | $39.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $5.7M | 3.5K | 86% | $29.99 | |
| $3.6M | 3.7K | 92% | $29.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese, Italian +6 more
| $8.99−70% |
| 422ratings |
| 92% |
| — |
| not modelled |
| $29.99 | 402ratings | 93% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TLDR : I don't regret the purchase - it was fun; I got my money's worth. This game was fun for me; I enjoyed it, though it did take me a bit to understand exactly what I was doing. Even when I thought I figured it out, there was a bit more to it - perhaps that's my fault though. I would like a little more to it though, as it does feel like a rinse/repeat style... your gameplay will change depending on what races you have; but once you gain a sense of what to do for them, the challenge seems to fade; blocked only by what resources you gain on the map. Maps I also felt could've been bigger, but that's explained in the story. As you get deeper in the game, it also seems to get a lot more easier; not due to your playstyle, but more that you start to unlock more and more bonuses - in the game sense, you're just becoming more able to establish these colonies... but I suppose you could also look at it as you set your own difficulty; but only after you've learned how to play. I would've liked that different races have different ways to build stuff though - Like beavers make 'this' style, and Harpies make 'this' style... but perhaps that's too much. I also would've liked if you could choose just 1 race for some settlements, but maybe that just doesn't make sense for the world story. But it was fun, and I felt it was worth the money. It's a cozy game, but requires you to keep track of a lot; which ... well that's not a game I'd fall into on any given day. After a long days work, I don't really like focusing as much as I felt this game requires... but if it didn't have that, then I'd complain it was too easy... so ... I suppose, perhaps, that this game isn't quite what I was looking for - but I can see many people really enjoying their time with it.
really incredible attention to detail and very well balanced
Excellent game, re-playable, challenging, highly recommended
ตอนแรกเห็นเกมมันให้เล่นฟรี4วันก็เลยลองโหลดมาเล่น เท่านั้นแหล่ะติดงอมแงมไม่เป็นอันทำอะไร เกมอื่นแทบไม่ได้แตะเลยตั่งแต่ติดเกมนี้ พอเวลาหมดเลยซื้อมาเล่นต่อคุ้มค่าคุ้มราคามากเล่นเพลินๆบริหารมันส์ๆ แต่เกมค่อนข้างยากเอาเรื่องและยิ่งยากขึ้นไปเรื่อยๆๆๆ รวมๆแล้วดีย์มากๆ
This quickly became one of my new favorite games. Fantasy + city builders = dream combo. I haven't played a city (or cities) builder in A LONG TIME so perhaps choosing one that's a bit more challenging didn't sound like a good idea but IT WAS because it forced me to really put my strategy hat on. I love a game that forces me to use my brain A LOT and this definitely did that. Although some cities can become a bit stressful if you don't manage your time and resources correctly, I'd say this game also has a bit of a cozy air to it too. Just remind yourself it's just a game and have fun. Final thoughts: this game has proven that it has incredible replayability. No city you manage is the same so if you try to manage your current city how you managed your last, it will not work. Or it might! But this game forces you to build new strategies as you go. The game's lore is also very fun, and your own character even has some interesting lore you can discover as you play. Overall, this is a 10/10 game for me.
I really wanted to like this game, but unfortunately it turned out to be much less enjoyable than I expected. I spent around 18 hours in the game, but a significant amount of that time was spent AFK or simply waiting for things to happen. The gameplay loop quickly became repetitive and just wasn't engaging enough for me. I tried to give the game more time because I thought it might get better once I understood the mechanics and progressed further. Ironically, doing that put me well over Steam's 2-hour refund window. My refund request was denied, even though a lot of my playtime wasn't meaningful active gameplay. I understand that many people enjoy this type of game, and I'm not saying it's objectively bad. But if you're expecting an engaging strategy game where you're constantly making meaningful decisions, I strongly recommend watching plenty of gameplay or trying it very carefully before committing. Personally, I regret the purchase and wouldn't recommend buying it.
A masterpiece of settlement building and resource-chain management, set in a very immersive world. The roguelite elements provide high replayability, although each gaming session is quite long — around 1–2 hours per settlement, plus planning the next location, setting up new settlement and its starting parameters, and allocating points to the meta-progression system.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.