
A dark fantasy city builder where you must rebuild civilization in the face of apocalyptic rains. As the Queen’s Viceroy, lead humans, beavers, lizards, foxes, and harpies to reclaim the wilderness and secure a future for civilization's last survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Aug 23 → 14.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the Viceroy – a leader charged by the Scorched Queen to reclaim the wilderness and discover lost riches for the Smoldering City, civilization's last bastion against the Blightstorm that destroyed the old world. Unlike most survival city builders where your focus is on a single city, in Against the Storm you must build a vast, prosperous network of settlements populated by diverse fantasy races, each with their own specializations and needs.
The wilderness holds many hidden dangers, and never-ending storms will batter your population into submission. If your settlements should fall, then the expedition may end – but not the game. Against the Storm is a roguelite city builder, meaning you will carry forward the resources, upgrades, and experience of your past expeditions each time you set off for a new journey into the wild.

Foxes, beavers, and lizards stand alongside humans and harpies in the struggle to survive. Utilize each group's strengths as you balance their varying needs, from housing and culinary preferences to taste in luxuries and recreation. Will you manufacture raincoats, brew ale, and bake pies to boost morale in the face of the oppressive hostility of the forest, or will you prioritize the needs of one species over another to operate more swiftly for the Scorched Queen?

Experience core city builder gameplay enhanced by roguelite replayability. Build and manage multiple settlements spread out across a large world map, all while collecting valuable meta-progression resources to upgrade the Smoldering City. Feel the pressure of an expectant monarch as the Scorched Queen demands constant progress while recurring Blightstorms pose an inevitable threat to your settlements. Manage your reputation to secure your success at any one settlement before moving on to establish another, constantly seeking new opportunities for growth, taking on unique challenges across multiple biomes, and bracing for the inevitable destruction of everything but the Smoldering City itself. How will you maximize each cycle to not just ensure the best fate for the Smoldering City, but for your career as Viceroy as well?

With hundreds of gameplay modifiers and 6 distinct biomes, every city location presents unique challenges for even the most resourceful Viceroy. Adjust your strategy to changing weather conditions and experiment with rosters of building blueprints and perks that can help your society thrive or bring it to ruin. Will you take on and complete additional objectives and delve deeper into the dangerous forest for potential boons, or will you approach with caution to ensure you operate within your capabilities? All the while, you never know what wares the Trader will bring next year, and the forest holds treasures and resources, but also ancient threats.

Laying the foundations for a new city is one of the most exciting moments in a city-building game. In Against the Storm, you'll have the opportunity to repeatedly experience this by creating new settlements, while still interacting with your network of previously established cities in a growing world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 37.5Kreviews | 94% | — | $37.7M |
| $29.99 | 1.1Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fake Age of empires
Against the Storm is probably the most unique city builder out there. It is beautiful, challenging has a nice soundtrack and the progression system makes you want to continue learning and evolving. Definitely recommend this for anyone who is interested in the genre. Developers who still create games as a labor of love, not profit, deserve praise.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese, Italian +6 more
| $8.99−70% |
| 422ratings |
| 92% |
| — |
| not modelled |
| $29.99 | 402ratings | 93% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely overwhelming if you're not familiar with city builders. The UI is packed with icons and modifiers even on the tutorial instead of unlocking/explaining as you learn. The tutorial itself is also not very intuitive (there's even a wiki for the tutorial because people are confused). If you're very familiar with city builders then you can probably get the hang of it after awhile but not for someone to just pick up and check out.
Not for me, Give it a try on sale if you're on the fence like I was. (tried it on a free weekend). It just isnt the type of city builder I was looking for. Some stuff I thought was cool but majority of the UI design/the way they expect you to play the game just isn't for me.
Really good rogue-lite with a base building mechanic that harkens back to Warcraft's 3 aesthetics.
★게임 방식: 총독이 되어 마을을 건설하고 주민을 관리하는 로그라이크 도시 건설 게임. ★기본 클리어 조건: '여왕의 노여움'이 가득 차기 전에 주민 만족도를 높이거나 퀘스트를 완료하여 '평판'을 끝까지 채우면 마을 1개 건설 완료. ★핵심 재미 요소: 1. 높은 리플레이성: 판당 30분 내외의 짧은 플레이 타임, 매판 무작위로 바뀌는 조건·지형·이벤트 덕분에 매번 새로운 도전의 재미를 제공함. 2. 넓은 세계관: 다회차 플레이를 통해 넓은 세계지도 곳곳에 여러 개의 마을을 계속해서 개척하고 건설해 나가야 함. 3. 긴장감 넘치는 시스템: 시간이 흐를수록 페널티를 주는 '여왕의 노여움'과 '숲의 적의' 수치가 쌓여 빠른 판단과 순발력이 필요함. ★심도 있는 전략 및 운영 요소: - 생산 효율성 계산: 같은 물품(예: 판자)이라도 제재소, 목공소 등 건물에 따라 생산 효율(★ 등급)이 달라 상황에 맞는 최적의 건물을 고르는 재미가 있음. - 제한적인 교역 시스템: 상인이 주기적으로 방문할 때나 특정 조건을 만족해야 물건을 사고팔 수 있으며, 이웃 마을과의 교역로 개설에도 인력과 자원이 소모되는 등 타이밍과 조건 관리가 필수적임. - 다채로운 평판 관리: 종족별 맞춤형 요구품을 생산해 '주민 만족도'를 채우거나, 여왕의 '지시 퀘스트'를 해결하며 평판을 올리는 유기적인 시스템. ★로그라이크식 성장 요소: - 성채 영구 업그레이드: 게임을 클리어하거나 실패하더라도 획득한 자원으로 기지(성채)를 영구적으로 업그레이드할 수 있음. - 다양한 이점 해금: 업그레이드를 통해 기본 시작 자원 증가, 새로운 건물 도면 및 특성 해금, 주민 이동 속도나 생산 속도 버프 등 영구적인 이점을 얻어 다음 회차를 더 유리하고 깊이 있게 플레이할 수 있음. ★고대 봉인(봉인석) 재련: -보스전 개념의 특수 매치: 세계지도 곳곳에 숨겨진 '봉인석'을 재련하는 판은 일종의 최종 보스전임. 일반 맵과 달리 강력한 패널티가 주어지며, 평판을 채우는 대신 특수한 수호자 퀘스트를 해결해야 클리어할 수 있음. -모험 기간 연장 보상: 봉인석을 재련하는 데 성공하면 폭풍이 몰아쳐 세계지도가 초기화되는 주기(시간제한)가 늘어남. 이를 통해 다음 회차부터는 한 주기 동안 더 오랫동안 먼 곳까지 길을 넓히며 깊이 있는 모험을 즐길 수 있음.
너무 복잡함
连玩一个晚上
Design and idea sim building game its quite cool but its always similar to others games but, i think.
A thinking mans game. A bit like a deck builder within a city builder, Very addictive. Games last may be 1-3 hours depending on your speed, but you'll want to play 2-4 maps and suddenly 8 hours later...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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