
Become an ace pilot and soar through photorealistic skies with full 360 degree movement; down enemy aircraft and experience the thrill of engaging in realistic sorties! Aerial combat has never looked or felt better!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 56.8Kreviews | 88% | — | $87.3M |
| $74.99 | 27.6Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kinda boring
If you like the Ace combat or are interested in trying the series out this is a REally great game to play! I feel the story is a little haphazard with how it's told... but it does come together at the end which is nice! Can't wait to Play AC8!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese, Spanish - Latin America +1 more
| $59.99 |
| 1.5Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра для меня стала как что-то новое. Были одна или две игры, в которых я летал также на истребителях, но надолго я там не оставался в детстве. Всегда возникали трудности и непонимание чего я должен делать. Поскольку я новичок, то не пытался строить из себя выскочку и не ставил высокий уровень сложности. Полёты больше половины времени проходили без проблем. В основном пытался в воздухе пользоваться только самонаводящимися ракетами. Нейтрализация наземных целей мало чем отличается, разве что менял вооружение для более эффективного уничтожения их. Пока гонялся за типом в воздухе, сталкивался с погодными препятствиями такими как: дождь, ветер и гроза. Возникали трудности разве что с моей криворукостью, когда сталкивался с неодушевленными предметами и попадал под шквал ракет за один присест. Атмосфера весьма бодренькая. Постоянно в полёте, враги почти в каждой миссии либо присутствуют много, либо мало, но драться с 1-2 самолётами нелегче. Всегда есть те, кто говорит на фоне, даёт инфу, советы и т.д. Графика в игре выглядит достойно, чего стоят те же самые кастсцены в сюжете. Выглядят красиво. Сюжетка не такая большая, делиться на 20 заданий. Из задания к заданию в ней геймплей меняется слабо. Будет немного таких миссий, где ты будешь хоть как-то в более измененных локациях летать, но что-то уникальное в таком жанре придумать сложно. Если приобрести Season Pass, то там три задания будет каждая выполняться уникально, благодаря новым механикам. Если охарактеризовать более просто эту игру, то весьма бодрый аркадный экшоновый авиа симулятор.
i like fighter jets also peak music
es
while not the best AC, it's pretty damn good, the dlc missions are among the best in the series, which more than makes up for the sorta mid first half of the game this game has unfortunately attracted the worst kind of peoples, VR gimmick users and Flight sim fanatics, if it wasn't for them this game would have an overwhelmingly positive rating also you HAVE TO PLAY THE PS2 GAMES, the story expects that you do
The voice acting is bad, the dialogue is bad, the music is meh, but the actual flying and blowing things up is super fun. The missions are well designed.
Overall, I can’t help but feel mixed. It’s Ace Combat 7, of course it’s worth playing but by the end, I was glad it was over (in hindsight, for an arcade flight game maybe a lower difficulty would have been more enjoyable). The core of Ace Combat are the missions but there are too few in type: escort, score-attack, timed, canyons. Score-attack felt like the most prevalent. And while I don’t take issue with the mission type itself, what it amounted to on Hard and Ace difficulties was arbitrary point quotas within aggressive time limits constantly forcing me into hyper-optimized and repetitive paths rather than deliberate combat engagements. Of course Hard and Ace difficulties are going to be a challenge, but it felt artificial like the difficulty wasn’t earned and the buffer for mistakes was entirely removed. Every opponent was punishing without any satisfying challenge or increased complexity in their mechanics. More often than not progress was exhausting trial-and-error or required exact memorization. Escort missions. That’s all I need to say. One too many and any support was less than useless. Again, higher difficulties made for needlessly punishing runs having no room for error and fail states that restart almost the entirety of the mission. For a game as recent as 2019, the design of these missions was astoundingly antiquated. They offer nothing we haven’t seen from the series for the past 20 years but we are still having to suffer through them. Wingmen provide negligible assistance. With their damage output suppressed to nothing, friendlies exist as little more than ambient background decoration. Entire missions completed and entire battlefields cleared outright unassisted. No one plays ace combat for the plot, but what an absolute mess. I have an idea of the overall narrative, but the execution was handled appallingly. Characters introduced and written off, nobodies made out to be important and key figures reduced to the background. The culmination of some event the writers either forgot about or were themselves confused by. After three playthroughs, I still have no idea whose side I was on, nevermind that by the end [spoiler]no one else really knew who was from which country but at least they could all agree that the real bad guys are the drones[/spoiler]. Characters were some of the worst I had to sit through in any recent game. They feature entirely via Radio comms, just constant cliched dialogue of team work and camaraderie or your CO saying how worthless you are etc. Characters are on average absolutely insufferable to listen to and at their best are complete non-entities. Worse still by transferring from unit to unit to unit and having a rotating litany of team mates and support by the end I could not remember a single character and quite frankly [spoiler]could not care less if Strider 2 died in the final run, he followed me by his own volition and did nothing. Who even is he?[/spoiler]. To be fair, the plot was easily ignored as were the characters but that still leaves a lot of antiquated and poorly implemented gameplay mechanics: the punitive score-timer, the instant fail-states, the numerical difficulty, and limited mission types.
Immersive Arcade Fun: This is my first Ace Combat game I've played, and one thing I want to say off the bat is I found the story mediocre overall. It's not bad, the cutscenes look amazing, the dialogue during missions from characters can be charming and badass, and there are some really interesting concepts touched upon throughout. I personally feel it wasn't delivered very well - perhaps a bit rushed. However it does give the impression that the world of Ace combat is very vast, so maybe Ace Combat 7 is an odd entry point for new players. The gameplay is incredible, it gives the feeling of being overwhelmed and under pressure in the best possible way. Due to this it feels like its worth my time to to try out different aircraft, parts and strategies to get better scores on the campaign missions. The maps/environments are beautiful along with the general sounds which are informative as well as cinematic. It comes across that multiplayer rooms are very rare so you are most likely getting a campaign only experience. As I picked this up on sale this is fine by me, I also never intended to play PvP. When this game goes on sale, I recommend picking it up.
楽しいよりイライラが多い
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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