
Absolver is an online multiplayer combat game where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who will determine your worth in joining their elite corps of Absolvers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.8Kreviews | 73% | — | $9.4M |
| $29.99 | 18.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game. would and have replay it again
игра крутая, боевая система классная, можно выбирать какие конкретно удары ты будешь наносить, хочешь - хук, не хочешь - лоукик, по поводу самого геймплея вопросов не имею. НО: МУЛЬТИПЛЕЕР - а конкретней его отсутствие, нет, он то тут есть, только поиграть в него я не смог. Во-первых вылетает сервак, перекидывает вечно в автономный режим. Во-вторых игроков вообще нет, будто я сам в это играю КАМПАНИЯ - невероятно короткая, когда я дошёл до последнего босса, я подумал "О, сейчас на вторую локацию перейду" - нет). сами по себе боссы обычные, это просто обычный противник, но с какой-то способностью, большим количеством хп, и может быть нестандартными атаками. крайне советую брать максимальную сложность при начале игры (то есть третий стиль боя), потому что только с ним можно прочувствовать какую-то сложность. даже на среднем уровне сложности игра становится аркадной. ЛОКАЦИИ - их тут и так мало, так еще и различий каких-то сильных нет, всё время ходишь по однообразным коридорам, мостам, дворам. очень сильно разочаровало отсутствие врагов, их тут очень мало, когда я только начал играть, то подумал, что у меня игра забагалась, и враги не прогружаются, но опять же таки - нет) P.S.: часов так мало, потому что прошёл игру на пиратке. сейчас буду возвращать деньги.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.1Kratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | 260ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ну такое прям... Чувствуется как проба пера перед Sifu. Короткая, пустая и нереально скучная.
This game is really good, and as far as I'm aware unique among fighting games. It is refreshing to play a fighting game without "turns" and with this level of customisation. Single player content is quite good even if its not the focus of the game, and provides a decent way to practise fundamentals. The game also looks REALLY good, with an artstyle that will never age. But the the best part of the game is the community. There are still tournaments held through the community Discord, and its very welcoming.
https://www.youtube.com/channel/UCUcTtnYl7StXKutJSuRIZeg/ Um Indie mediano e antecessor a Sifu, com foco em pvp e pve. Você entrará em escolas com movimentos estabelecidos, podendo também criar o seu próprio estilo de luta no formato deck, onde você colocará cada movimento ali com características únicas, o que pode ser bom ou ruim de acordo como usará contra seu(s) oponente(s). Lutará em arenas pvp com rounds até 3 vitórias, e na parte pve será aventura, essa que será uma exploração sem muita coleta de itens, em mapas conectados e que lhe farão se perder, até encontrar o chefe da área, com combate semelhante a soulslike. Como precisa progredir na arena pvp pra completar o jogo 100%, visto que, repetir as batalhas de chefe exigirá desbloqueá-los novamente pelos níveis em que progride na arena pvp, será árduo, pois é um jogo antigo, e de acordo com as contas, você precisaria vencer 200 lutas pros 100%, e na pior das hipóteses, perder 500 lutas. Em seus dias de lançamento isso seria rápido, mas nos dias de hoje será uma tortura. É recomendado por ser okay a premissa, mas com muitas ressalvas.
Game is good, but can't enjoy a substantial amount of content with a dead community
If I could give it a middle I would. Its just frustrating in annoying ways alot of the time. stuff like double bosses feels awful. but the general combat is sharp and worth it alone so i will give it a yes but its a flawed gem.
ohhhhhhhhhhhhhhhh 我操s你的m,做格斗就给我做好了阿,nmd全是地图杀,祖上全是让摔死的吗
Жаль что проект мертвый, но в него все еще можно по играть. Кроме драк тут ничего нету, игра на пару часов. кого то может затянет и на дольше, но я контента тут не нашел....
Game Speaks For Its Self. amazing combat and leveling systems, bunch of crazy armor to find and much much more.!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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