
In Aarklash: Legacy take command of a mercenary squad in search of truth and guide it through countless battles.Welcome to Aarklash, a land of chaos where incessant battles between the forces of Light, Destiny and Darkness have lasted since the beginning of time.
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Polish*languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 851reviews | 73% | — | $419K |
| $15.99 | 251ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Allora, molto bello graficamente ma anche molto noioso..
Kann man mal machen
너무 오래 된게 첫번째 이유지만 그것만이 아닌 다른 게임에도 비슷한 방식을 따라해서 너무 지루해졌다. 나올 당시에도 비슷한 방식을 채용한 작품이 많았기에 식상하다
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is just 'okay' and unfortunately there are many games out there that do the combat better, the story better, or both. The combat is not deep or engaging enough, despite drawing from a somewhat-popular tabletop game. Character abilities are limited and progress feels slow. The story is also lacking and not rich on details about the setting that inspired it, maybe because the source material is focused more on the turn-based combat portion than lore or worldbuilding. The end result just doesn't inspire any daydreaming about the game, but it would nice to see another attempt at this setting with some stronger story beats and more options with the pre-established characters.
Meiner persönlichen Meinung nach ist Aarklash: Legacy ein gut gemachtes Rollenspiel. ABER! persönlich empfinde ich die sehr lineare Erkundung und das sehr minimalistische Aufstiegssystem, sowie Inventarsystem für ein "Rollenspiel", als unzureichend. Ein richtiges Rollenspiel-Gefühl kommt bei mir nicht auf. Daher sollte man vorsichtig mit dem Begriff "Rollenspiel" sein, ich würde es eher als ein taktisch angehauchtes Erkundungsspiel mit geringfügig beinhaltenden Rollenspielelementen bezeichnen. Die Story und deren Darstellung empfand ich nun auch nicht gelungen. Aber, wie bei allen Spielen auf dem Markt, ist es immer reine Geschmackssache.
was okay, i liked frinz, story was typical but i mind that less, acts 2 and 3 felt drawn out since they were mostly puzzles, whatever time it takes for whole game, could've been much shorter. the starting menu of the game was also offscreen, so tried whatever worked in compatibility settings, though font size was still small and barely changed.
El mayor defecto del juego es que quiere intentar hacer muchas cosas de otros juegos y se queda en un batiburrillo que no termina de convencerme. Es poco amigable a la hora de manejarlo, siendo demasiado lioso el combate, incómodo el desplazamiento por el mapa y con una vista que a veces ni siquiera deja ver a todos los personajes en pantalla o meterte sin querer en luchas para las que no estás realmente preparado. La curva de dificultad ni siquiera creo que esté bien medida y a ratos parece el típico juego de combates automáticos de móvil, (aunque sin microtransacciones, por suerte). Apenas una hora fue más que suficiente para quitarme las ganas de seguir jugando pese a que me llamaba bastante la atención por su estética e historia
Jak na grę sprzed dekady nadal graficznie nieżle wygląda ma ciekawą kampanię ,walkę z taktyczną pauzą i wciąga od samego początku a to w grze najważniejsze.Polecam
Я прошел на рагнарёке и страдал чтобы в конце без проблем забить змею
7/10
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Players by region
Where this game's players are, estimated from review languages.
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