
From the multi-award-winning strategy series, A Total War Saga: Thrones of Britannia combines huge real-time battles with engrossing turn-based campaign, set at a critical flashpoint in history. Anglo-Saxons, Gaelic clans and Viking settlers clash for control. What Kingdom will you build?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 2 → 1.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра неплохая... В действительности да есть некоторые проблемы и изза чего игра чувствуется слегка сыроватой, анимации юнитов да и сами юниты ощущаются как будто из "глины" но если поставить мод (TOB: Ultimate Animations) дело приобритает другие ощущение... В игре много интересных механик да и сама стратегическая карта с ее поселками и крупными городами как неплохой взгляд на старый образ TW . На легендарной сложности нет ощущения что тебя ИИ пытается похоронить с первого хода как в Attile , скорее вся и все напоминает междуусобную войну маленьких князей и вождей за право создать королевство и.д. Да нету агентов , нету флота но в случае трона британии эти механики не критичны... Да не помешала бы но и отсутствие так же не приносит дискомфорта. В целоим игра напоминает дополнение "Эпохи Карла" из ATTILA , но более про ситуцию в британии... Вообщем,игра хороша но с маленькими нюансами, для прохождения в удовольствие пойдет :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 16 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of the better total wars for combat and empire development
Having played every Total War title since the original shogun, I actually really liked this entry into the franchise. It gets a lot of hate and maybe that's not unwarranted, but I think it's just different. One of the major complaints I believe is that minor towns/settlements don't even have battles. It's true. You just walk in and take them with your army. The AI does the same to you. This can be frustrating, especially at first, but if we're being honest: in the newer total war games garrisons in smaller settlements are really just a placebo, unless you have an army there. I'm not saying it was a good move to remove them, just that it wasn't the worst thing in the world. If a 20 stack army wants to take your small town in warhammer or troy or whatever, they are going to take it. And they'll take the next one too. Even if you download the mod for warhammer 3 that makes it so the level 2 defensive building adds walls back to minor settlements, because every army can spawn ladders on a whim, and break open gates with sheer force of will, it doesn't even slow them down. Again, they probably should have just left garrisons in, but it's not a deal breaker for me. I remember people complaining about the colour coded buildings as well. Yellow for money, green for food/population. The buildings certainly don't have the complexity of say, the Attila campaign map, but it's not awful. What the game does right I love. Governors. Armies and supply. The levy system. Complex generals with interesting traits and development. The art design is great, using a stained glass style for buildings and events. The sound design is phenomenal. In battle units will start chanting. Not just screaming like they've always done, but they'll start rhythmically battle chanting. It can make you sort of understand how someone could even put themselves in the position of being a soldier without immediiately running away. I think it's worth a purchase. If not a full price then on sale. I'm going to have a go at it again. No mods. The 100 hours I have on record as of posting this is without mods as well. If I have anything else to add I'll come back and update this.
I am a huge Medieval and European history buff so I am definitely biased in favour of this game. That being said I think the game is the perfect blend of Atilla style battles with a more Medieval II type campaign in terms of being able to expand freely until a late game invasion crisis. The game looks amazing and the battles are properly balanced not to mention that units feel like they have weight to them making collisions, shield walls, and archer volleys feel impactful. I love this game and come back to it often to have fun, highly recommended.
Destiny is all
if you have ever played a Total War game, then this is a fun addition to the franchise. So very British too ... your general gets married, and is a bit crap for several turns because he is "chuffed to bits" with his new wife. Fun.
Bu döneme ilginiz varsa üstüne bir de total war cı iseniz bulunmaz nimet.
I really like some aspects of the game and enjoy the time period. I am dearly missing Agents, indept diplomacy (especially trading Regions). The loyality of your generals/governers also was never really a problem although i completely ignored the mechanic until the very late stages of the game - A bit sad to include a mechanic which doesn't have to be played. The freedom in shaping your settlements is also not really there. Still i really liked the campaign victory conditions and global recruitment (although i would consider it better if there were multiple recruitment pool regions). The fights and siege layouts were great. AI in Battles was a bit stupid with landing their ships and taking arrows in the rear but generelly not worse than normal TW AI. AI in the campaign was very passive which made the mid game very easy for me. I think it is a good starting point if you want to start Total war because it is like a light version with less punishing mechanics and I would consider it one of the easier total war games.
shieldwall reforged makes this what it should have been... but ca did a decent job
这一作容量很小,更像是一个大型DLC,但却得一玩。和前几作有明显的不同,没有小城市,只有主城,同时也不自带驻军,导致很容易被偷家,这无形中增加了难度。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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