
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $2.6M — a different platform, not this one.
A slice-of-life adventure game with beautiful pixelart set in the late 90s rural Indonesia that tells a story about overcoming anxiety, depression, and the relationship between a boy and a girl with supernatural powers
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Stats
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $19.99 | — | 95% | — | not modelled |
| $19.99 | 3.2Kratings | 92% | — | not modelled | |
| $19.99 | — | — | — | not modelled |
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.7M | 147.4K | 97% | $19.99 | |
| $30.1M | 72.7K | 98% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $13.7M | 80.5K | 97% | $9.99 |