
A New Beginning is a cinematic adventure-thriller done graphic novel-style.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 29 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 98.83/day in the week to Jul 17 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
фу
Забагованная к ебеням игра. Пиратка шла без проблем, тут же не пройти дальше радара в самом начале. Полнейший бред и похуизм разрабов!
Onesta e ben realizzata avventura punta-e-clicca. Tematica seria, zero humor e possibilità di saltare alcuni puzzle.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain, Russian*, Polish*languages with full audio support
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played about 2 of the 8 chapters 12 years ago, and for some reason stopped. I somehow remembered this game whilst browsing my library, and noticed that it had been left unfinished - so I restarted it. I think what ultimately drove me to do this was a screenshot from the prologue of the game, from a cabin by a forest somewhere in the Norwegian wilderness. This is, well, a environmentalist sci-fi story that involves a climate disaster, and a time-travelling adventure to the 80s in order to prevent said disaster from happening. It's a nice enough premise that unfolds at times more convincingly than at other times, and without overtly lecturing you about environmentalist agendas. It does repeat certain things a tad much, but otherwise jokes around and pokes fun at both sides, so it certainly doesn't become obnoxious. There are some questionable character development decisions at times, whereas both Dr Svensson and Fay, the two playable protagonists, are decent enough. Fay both showcases the most potential as a character, but in the same time is the more inconsistent of the two - as a girl from the future, she treats most things that she encounters in the past as normal and mundane. The gameplay is pretty classic point & click style. Most puzzles are the right mix of fun and challenging, with a bunch of exceptions. At times, you'll just have to resort to combining random items in your inventory in order to figure out a solution, but some degree of that is to be expected. I did just fine without consulting a walkthrough, especially since chapters are limited to a bunch of locations at most, so even trial and error will eventually lead you to the solution. But for one of the actual puzzles (which you can actually skip, but I didn't want to), one involving binoculars, I had to look up the answer online. It's such a dumb puzzle, that follows a clear logic up to the point, and then completely goes off the rails. But otherwise, it was fun, engaging and some of the hand-drawn environments were absolutely gorgeous. Sure, some of the animations were a bit on the stiff side, but comic book style cutscenes aside, the game looks very good even today. Unfortunately, especially for a 'final cut', it's very rough around the edges. I experienced several crashes in-between chapters, spotted many misspellings of items and dialogue lines, random text in German or Russian in the case of some objects, and a bunch of design choices that were so infuriating (the fact that you could not move away more than 1 metre from a location if you still had a bunch of keys with a bottle opener in your inventory, but without being told so). Even with its problems, I think it's a pretty enjoyable ride, but only for fans of the genre. I had my reasons for playing it, but would definitely not recommend it as a classic of the genre.
Норм
+1
грайте самі у свої поінт енд клік
An intriguing eco-thriller with a story ahead of its time and chillingly relevant today (despite its German 2010s anti-nuclear propaganda). It borders on greatness, but undercooked cutscenes, minor bugs, and a few atrocious logic puzzles drag it down to only fine.
I love Point and Click games, but this one doesn't work for me. Sometimes it felt like random clicking and neither characters nor story were engaging. After trying on three different occassions, I finally gave up. Not for me.
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Where this game's players are, estimated from review languages.
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