
Build shops, craft items with hundreds of customization options, and manage your resources wisely to lead your Heroes to success. Immerse yourself as proprietor of a medieval fantasy town in a world abounding with Heroes and Monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In a world abounding with monsters, His Majesty The King tasks you with warding off the threats that surround the land. For this, you are given the role of the proprietor of a fantasy town where you will recruit Heroes, manage your resources and supply your shops with the wares that your Heroes need for their adventures.
A Hero's Rest will put your management skills to the test as you fight to grow your town's popularity while tending to your Heroes' needs & His Majesty's demands.

Unleash your creativity and build your shops across multiple landscapes, from cosy little Taverns to huge Training Grounds, the choice is yours.
Each shop brings a boon to your town, providing you with new ways to gather resources or interact with your Heroes' fates.
Supply your shops with the necessary upgrades and decorations to push your town's popularity to new heights.

Craft gear across 16 different categories and thousands of customization options.
Level up your crafting stations and provide higher-quality gear for your Heroes.
Display your crafted gear across your shop's various displays and watch your Heroes wear the equipment they purchased.
Heroes have a mind of their own and little regard for their safety. You'll need to make sure to send Heroes on quests that they can conquer or they will find their demise.
Send the Heroes on quests to gather resources so you can overcome the dangers that threaten your town.
Watch them grow from inexperienced adventurers to powerful Heroes and create a personal attachment to those who stand out.
Use the tools provided to you by shops like the Innkeeper & the Apothecary to influence the fate of your Heroes and secure their safety.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 180reviews | 68% | — | $168.4K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was dubious about this game, since it's been produced by a very small team (2 people) and is relatively pricey for an indie title, but am really pleased with it. The depth and attention to detail are surprising. It could benefit from more QoL improvements (e.g. more automation after reaching a certain threshold) and more decorations/things to add in the buildings (either functional or aesthetic), but the existing ones do not detract from its overall quality. I do recommend it to any managerial game fan.
once you build your town, have all the upgrades, advanced your gear shops to be at the highest tier your basically trying to get the quest chains but your heroes are usually over CR for them, then you need to restock the inn food every 5 minutes and all the shop upgrades, gets kinda tedious. dont get me wrong its a chill game, theres not much to do, most my heroes are CR 60-70 and only up to the undead quest chain. Bottom line is the game needs more stuff to do, would also be cool if legendary gear looked like legendary gear and if you could create gear sets with bonuses or something, the templates are pretty pointless unless you want every class to look the same. also the game needs to automate the tedious stuff and have the shops restock the items, and the inn needs more the 4 "auto make this food item" slots. most my time is spent looking at the inn waitying to restock the food every few minutes. would also ben cool if at some stage you can actually watch the heroes on their quests. but havent seen a update for the game since jan so not sure if the game will even get more content or updates.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I recommend picking it up when on sale, fun little game to just chill with and get the milestones done, i got a lot more out of it than most people would due to just how relaxing it was.
Has potential, but needs more balancing and fixes. Unfortunately it seems to have been abandoned.
Unfortunately wasted potential. Game seems to be abandoned since 22 december 2025, with what I heard developer said he'd want to "move forward", which roughly means they're abandoning the game and want to focus on future projects if any. Game still needs so many polishes, addons and repairs it looks like it's just a prototype released in haste. It really should receive 2.0 patch or something but I guess it'll never happen. Unfortunately the game seems to be bigger than developer and overwhelmed him. Sad, but happens with EA games. I absolutely would NOT recommend to purchase this game because it is simply unfinished hasted drop. Another game that ended up in the trashbin of history.
I'm really enjoying this game. I believe most of the reviews are from previous patches. Most of the things they complain about are now fixed.
I am very selective on city builders and this one wasn't my cup of tea. That's on me, I can tell the developers are trying to provide a polished, quality experience for what they're offering. I may pick this back up if it goes on a deeper sale but just was not feeling it at current. The game isn't TOO micro-managey but at the beginning you have to do everything manually. I think further in there is some automation but I just didn't want to invest the time to get the town started and trying to navigate the menus. I wasn't too keen on the map designs as they are overly complicated and I didn't want to be constantly scrolling around the map (the navigation isn't fantastic) at the early stages. Later on it appears you can jump directly to buildings however. No hate for the indie dev experience.
Sadly, I would like to give the game a good review, but as the developer statet, that he wont will work on it anymore, i cant do it. Basicly, its a good game. i love the idea BUT: a game is not finished only if the developer say so. There is not enough content to make it interesting for a long time. And there are a lot of QoL and balancing problems that never will be solved. And some of them would be easy to fix. Take as an example legendary gear: you would only have to upload a asset and assing it to the legendary gear. Its not hard and dont need lot of time (im developer too, so I know what I´m talking about). And this would make the game way better without spending many time on the update. How sad is it, when you craft a legendary item and it still looks like the oldes weapon you already crafted hundrets of times? It shows: the developer dont love his game and dont care about his players and their needs - and thats the worst sin a developer can have. So its not possible for me to wait even longer (a year ago) for updates and to change my mind.
Cen't pinpoint problems with this game? but it is sooo boring. A lot of boring text, quite bad controls and no quality-of-life things. Also bad interface
I really do love this, sadly it seems like it came to an end, would have loved to invest more in this. A lot of freedom to play with.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $104.5K | 1.8K | 79% | $2.49 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $168.4K | 1.6K | 81% | $4.99 | |
| $168.3K | 280 | 65% | $29.99 | |
| $168.3K | 290 | 87% | $19.99 | |
| $168.4K | 341 | 72% | $19.99 | |
| $168.3K | 219 | 78% | $19.99 | |
| $168.5K | 611 | 90% | $8.99 |