
7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

With over 20 million copies sold, 7 Days has defined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Explore - Huge, unique and rich environments, offering the freedom to play the game any way you want, featuring 5 unique biomes and worlds up to 100 square kilometers in size.
Craft – Handcraft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Design your fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead in a fully destructible and moldable world.
Cooperate or Compete – Work together to build settlements or against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity with access to over 800 in-game items, and over 1,300 unique building blocks and a painting system that offers infinite possibilities.
Improve – Increase your skills with a multitude of perks under 5 main attributes. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Choose – Play the campaign world, or dive back in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and over 700 unique locations.
Combat – Encounter nearly 60 unique zombie archetypes including special infected with unique behaviors and attacks progressing in difficulty to provide an infinite challenge.
Survive – Experience real hardcore survival mechanics with nearly 50 buffs, boosts and ailments that will impact the gameplay in ways that can both challenge and aid in your survival.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design with real structural stability.
Loot – Scavenge the world for the best weapons, tools, and armor with 6 quality ranges providing thousands of permutations. Augment items with a multitude of mods.
Quest – Meet several Trader NPCs who buy and sell goods and offer quest jobs for rewards. Enjoy many unique quest types supported by over 700 locations.
Customize – Create your own character and customize your character further in-game with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn the recipes, craft and customize your own bicycle, minibike, motorcycle, 4x4 or gyrocopters and ride with friends.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt over a dozen unique wild animals.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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It's good
amazing freedom to build an go anywhere makes this a game that can be played multiple ways an times ty devs
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #54, worst DE #98 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 66.14/day in the week to Sep 1 → 76.86/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
With the new 3.0 update its been a game i can come home from a rough day at work and just escape into zombies and building. I've been a fan of 7 Days to Die for ages and its only getting better in my personal opinion. Good job FunPimps and thank you for making the game what it is today.
丧尸总是莫名突脸,一直在周围凭空刷出来骚扰你,没完没了。要么在你思考的时候突然在背后给你来一下,跟那个多动症一样。 除了森林商人,别的商人死活找不到。b养的商人嘴是真臭。 最后,任何游戏最好的配置永远都是愿意陪你玩的朋友。生存游戏玩到最后只有深深地孤独感。
top so poderia ter uma variedade de skin de zombie
A loot goblin's delight, erm survivors delight...you can break apart and loot everything in a effort to survive the coming hordes of the undead. Break; bottles for glass, chairs and couches for wood/leather/metal/cloth and a spare bit of change, sinks for metal/pipes, posters for paper, vending machines for iron/steel/mechanical parts, cars for oil/lights/spring/motor/electricals/plastic/tires/cloth/leather/etc, loot; purses for spare change and a pistol, kitchens for food and cook pots, bookshelves for greater knowledge, pallets for all things imaginable, toilets for ...rotting meat?/...corn/pistols. Gather everything in order to have what you need to fortify a base to keep the zombies at bay, cause when the blood moon rises the hordes will find you.
100分好玩
Игра кайф. в первый же день 150 раз умер от феральных зомби. Всем рекомендую
Un titolo profondamente immersivo, la cui longevità è letteralmente nelle mani del giocatore: può consumarsi in una settimana molto intensa o trasformarsi in un'avventura da centinaia di ore, adattandosi perfettamente ai gusti di chi impugna il pad o il mouse. Nelle prime ore di gioco l'impatto può risultare un po' dispersivo a causa dell'enorme mole di attività disponibili e della totale libertà d'azione. Tuttavia, il vero segreto per apprezzarlo è non avere fretta. Non è un'esperienza frenetica da finire il prima possibile, ma un viaggio lento che va assaporato e compreso passo dopo passo. Prendetevi il tempo necessario per esplorare e metabolizzare le meccaniche senza farvi prendere dall'ansia di fare tutto subito. Il mondo di gioco vi metterà inevitabilmente di fronte a sfide cicliche e minacce crescenti per testare la vostra sopravvivenza. Non lasciatevi intimorire: dedicate le giuste energie alla progettazione e alla costruzione della vostra base. Con un rifugio solido e ben preparato, anche gli eventi più difficili diventeranno una passeggiata. Nota Negativa: Una nota negativa sta al fatto degli aggiornamenti che alle volte, se avete iniziato un mondo, per godere delle aggiunte, vi porta a ricominciare da zero una nuova partita.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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