
7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

With over 20 million copies sold, 7 Days has defined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Explore - Huge, unique and rich environments, offering the freedom to play the game any way you want, featuring 5 unique biomes and worlds up to 100 square kilometers in size.
Craft – Handcraft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Design your fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead in a fully destructible and moldable world.
Cooperate or Compete – Work together to build settlements or against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity with access to over 800 in-game items, and over 1,300 unique building blocks and a painting system that offers infinite possibilities.
Improve – Increase your skills with a multitude of perks under 5 main attributes. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Choose – Play the campaign world, or dive back in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and over 700 unique locations.
Combat – Encounter nearly 60 unique zombie archetypes including special infected with unique behaviors and attacks progressing in difficulty to provide an infinite challenge.
Survive – Experience real hardcore survival mechanics with nearly 50 buffs, boosts and ailments that will impact the gameplay in ways that can both challenge and aid in your survival.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design with real structural stability.
Loot – Scavenge the world for the best weapons, tools, and armor with 6 quality ranges providing thousands of permutations. Augment items with a multitude of mods.
Quest – Meet several Trader NPCs who buy and sell goods and offer quest jobs for rewards. Enjoy many unique quest types supported by over 700 locations.
Customize – Create your own character and customize your character further in-game with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn the recipes, craft and customize your own bicycle, minibike, motorcycle, 4x4 or gyrocopters and ride with friends.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt over a dozen unique wild animals.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
detest by myself, absolutely love this game whenever i play with friends great crafting survival and leveling up opportunities
Úplna popičovka.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #54, worst DE #98 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 66.14/day in the week to Sep 1 → 76.86/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game could have been something great...
7 days to die is a really great and fun game to play.
Крайне годный выживач, который одинаково хорош как в соло, так и в коопе. Нюансов, к которым можно докопаться много, но делать этого не хочется, так как игра дарит довольно экшовый и насыщенный опыт выживача: то, за чем я открыл эту игру. Цикл 7 дней, где в конце всегда идет орда зомби, задает определенную кривую динамики, где в зависимости от оставшегося времени ты либо чилишь и выполняешь квесты, либо исследуешь локации, либо укрепляешь базу. Крайне не советую смотреть гайды и лайфхаки по облегчению игры. Самые интересное, имхо, это самостоятельно приходить ко все более совершенным способам защиты и выживания. В игре все довольно неплохо с прогрессией: я бы сказал, что эффект похож на эффект от майнкрафта -- зашел в игру, и вышел через 8-10 часов. Ты постоянно видишь свои цели и знаешь чем тебе нужно заниматься. Цели ставишь себе сам, в зависимости от обстоятельств. В этом плане, игра сильно засасывает. В общем, за 20 баксов я бы ее не брал, но по скидону забирайте, годная штука.
great game, over 12,000 hrs in it.
Старе лайно мамонта. Наче все на місці, й виживач класичний, й зомбі нормальні, й крафт присутній й світ відносно цікавий. Але воно застаріле. Графіка, бойова система, будівництво. Все ріже очі. Пошукайте щось новіше.
"I'll just do one quick loot run." Six hours later, you're kilometers from home, your inventory is full of garbage you absolutely refuse to drop, it's getting dark, and a zombie lumberjack follows you the entire way back because he has decided you look delicious. 7 Days to Die is simple yet somehow incredibly complex. Gather supplies, build shelter, find food, kill zombies, nearly die, get better gear, venture farther from safety, nearly die farther from home. Claw your way back, sort your loot, upgrade the base, prepare for the Blood Moon. Then lose internet because it's time for dinner.... Great survival builder, brutal zombies, and incredibly easy to get lost in. Would recommend.
I've spent countless hours on this game, however the devs seem determined to burn everything down around them. Over 10 years in alpha, implementing game-changing functionality that wasn't asked for, and now going against their top content creators. As much as I enjoyed this game over the years, the ineptitude and complete incompetence of the creators have really made this go downhill. The creators and modding community have propped this game up for years but The Fun Pimps seem determined to drive it straight off a cliff.
juego muy adictivo y buenas mecanicas el unico problema es que se generan crasheos o bugs en linux cada cierto tiempo o a la hora de cargar biomas o estructuras grandes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $798.9K | 2K | 47% | $19.99 | |
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $38.1M | 50.1K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $431.4M | 420.2K | 85% | $59.99 | |
| $426.9M | 943.9K | 97% | $19.99 | |
| $454.8M | 379.4K | 86% | $59.99 | |
| $460.1M | 369.2K | 64% | $69.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $395.6M | 281.8K | 89% | $59.99 |