
20 Minutes Till Dawn is a survival roguelite where endless hordes of creatures lurk from the dark. Craft an array of overpowering builds and eradicate waves of Lovecraftian nightmares. Will you be able to survive the night?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 1 → 3.57/day in the week after.
About
Genres
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 973 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Demo so good i had to buy the whole thing
In all honesty the jump from the free version on google play to this was a bit of a shock with how many new features were added but it all nicely fits together into a fun experience overall. There's several maps and game mode to fit seasons and time frames e.g. 'oh I don't have 20 minutes' yeah that's fine here's a 10 min version, with an exp boost. Also the diversity of the playstyles and abilities of the cast is really good with subtle hits at which upgrades are better on who as well as hidden details about abilities you can choose with characters such as Shana. Guns also have different stats and some fit different modifiers better than others so you can play around with that. Also when someone fits a good mod build for the water gun let me know I hold a grudge against it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 160.75/day in the week to Jul 19 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Polish, Russian, Spanish - Latin America, Traditional Chinese +3 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 979 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of teh great early survior type games. theres a great focus on build syngery then in other survior games
Первый раз удалось выжить через 5.3 часа игры :gs_angry:
Highly recommend. It's an easy to pickup game, but can be a serious challenge at higher levels, and a lot of fun to try different builds. Can't wait for the next update!
純粹消磨一下時間的話係 OK 的。
Pretty good pick up and play a round bullet hell roguelike
Repetitivo o suficiente pra em 10 horas de gameplay você já não ter oque fazer de novo.
挺爽的
É bom o doido, aprovado
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $7.9K | 77 | 83% | $3.99 | |
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| $22K | 150 | 89% | $4.99 | |
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| $2.7K | 20 | 100% | $4.99 | |
| $2.2K | 26 | 96% | $3.14 |
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| $3.7M | 7.6K | 80% | $24.99 | |
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| $3.7M | 7.6K | 79% | $29.99 | |
| $3.7M | 5.2K | 90% | $24.99 | |
| $3.7M | 5.8K | 84% | $29.99 | |
| $3.7M | 5.4K | 86% | $29.99 |