
20 Minutes Till Dawn is a survival roguelite where endless hordes of creatures lurk from the dark. Craft an array of overpowering builds and eradicate waves of Lovecraftian nightmares. Will you be able to survive the night?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 1 → 3.57/day in the week after.
About
Genres
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100%ing this game even while editing the save files to unlock everything faster was SO BORING. It took me like 60 hours or something–a bunch of it was played offline so I'm not sure. Sometimes it just didn't give me the achievements! I had to replay some characters and weapons several times before the achievement triggered for whatever reason. The whole 20 minutes thing is too long and dragging. I'd make a mistake because I'm so bored and have to replay another 10-15 minutes, die, then maybe finish the full 20 minutes. If I didn't have a ton of spare time this particular week that I could've used playing more fun games I wouldn't have put up with it. It was fun for the first few hours though.
作者全家在天上飞,捞一笔跑路了,我上早八
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 160.75/day in the week to Jul 19 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Polish, Russian, Spanish - Latin America, Traditional Chinese +3 more
| $4.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 970 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun the first few hours then you realize there's 0 depth in making a build and the content is very limited, 3 maps with a bunch of guns that all end up feeling the same once buffed. Also it's been abandonned by the dev.
不更新
Developer abandoned the PC version of the game.
作者已跑路(如果更新会改)
相当爽快清脆的一款游戏,满足了肉鸽游戏的各种爽点。 如果一款游戏可以让你一次攻略不看就能让你爽爽通关,那这款游戏就很值。 至于在肉鸽游戏里找深度的说法,我的评价是不如做个战败动画。 克苏鲁+全女性角色 我很难不联想。
PC不更新几个意思,就更手游?
Steam Group: https://steamcommunity.com/chat/invite/PINAsPmH Youtube: https://www.youtube.com/@_mzzu Gênero Chuva de balas. Simples e bom. --Construções-- Abby + Lança granada + Gelo + Raio + Velocidade de disparo e dano; Scarlet + Lança Chamas + Queimação e afins. --Pontos Positivos-- Sinergias interessantes; Deseign das personagens; 13 Personagens com suas próprias habilidades principais; 11 Armas, seguem o mesmo que as personagens, porém, obviamente a cada nível optamos pelo próximo upgrade; Algo imprescindível nesse gênero e que consta aqui, a precisão do hitbox. --Neutro-- 3 Cenários que mudam os chefes. --Pontos Negativos-- Poucas cores no jogo, o que pode ser ruim, visto que, se sua sinergia se transformar em uma poluição visual no cenário, ficará complicado distinguir os ataques inimigos; Redução de fps ao coletar milhares de xp enquanto se está cercado por milhares de inimigos; São 15 níveis de repetição demasiada, alterando pouquíssimas coisas, poderiam terem feito 3 níveis de dificuldade, mais um personalizável.
Клон Vampire Survivors. Не розумію - як ігролад це робить, воно як наркота. Все то саме, хоча Інакший сеттінг, інакші скіли і зброя, ти просто ходиш уникаєш монстрів і вибираєш скіли, які в результаті по різному вступають у синергію - чим і відрізняється кожен забіг.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.9K | 77 | 83% | $3.99 | |
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| $22K | 149 | 90% | $4.99 | |
| — | 0 | — | — | |
| $2.7K | 20 | 100% | $4.99 | |
| $2.2K | 26 | 96% | $3.14 |