
Earn the Number. 007 First Light is a thrilling espionage action-adventure game from IO Interactive. Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training programme, and discover an origin story of the world’s most famous spy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.71/day in the week to Sep 1 → 78.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training program, and discover an origin story of the world’s most famous spy.
After a heroic act, young Naval air crewman James Bond is offered to join the newly revived Double 0 program. But when a mission to stop a rogue agent ends in tragedy, he must join forces with his reluctant mentor Greenway to expose a deep conspiracy and stop a looming coup at the heart of the State.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $63.99−20% | 32.6Kreviews | 91% | — | $64.1M |
| $69.99 | 29.1Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tek kelimeyle BAYILDIM. Q watch çok iyi, grafikler gayet, optimizasyon sorunu yaşamadım. Hikayesini beğendim, umarım devamı gelir. Ayrıca Uncharted tarzı oyunu özlemişim ya. Tabiki de bi uncharted değil ama oynanışı gayet iyi. Kısacası indirim falan beklemeden alın, OYNAYINN
007 First Light certainly is an amazing ride and certainly a must play for anyone who thinks they're interested. The level design, compared to IO's Hitman games, has definitely taken a step back. Levels don't feel as open nor are they as much of a sand box as their previous titles. While the whole map isn't a sandbox like Hitman titles, each room has a variety of options to take. Using your gadgets really shines in certain areas where you can get creative to take out enemies or merely distract them. The combat is pretty good, it's not amazing, but they have a great mixture of melee and shooting. Melee is a fluid Batman Arkham style combat. I give IO credit because the animations are mostly incredibly smooth, especially when interacting with the environment. If you punch someone towards a table, they will naturally roll over it rather than enter a clunky looking animation. The production value is great here. The shooting felt pretty easy and at moments had me question if there was auto aim. Then again, I feel like that ends up happening for third person shooters. The production quality is really where the game shines though. The story is great, the voice acting is phenomenal, and the animations and action sequences are really well done. Some of the quips made by Bond were great and had me chuckling throughout the game. It's one of the best looking games not only graphically but in the way all the animations fit together. There's a lot of cinematics here and at times it feels like you're playing a movie but it's all entertaining enough that I didn't care if the game felt hand-holdy at times. My only real complaints is the pacing feels really weird. It starts off very slow. The pacing picks up as you progress though. The pace has its ebbs and flows from there but I think it plays into the feel well. Bond shouldn't be all action, it should have some slower sections. It's moreso a problem for the first few hours. I also had several game crashes, especially in the second half. It's very rare that I get a game crash on me. It didn't crash on me until the half way point but from there, it probably crashed once every 1-2 hours until I finished it. Fortunately, there are plenty of checkpoints so you never lost much progress. It was still annoying nevertheless though. This is honestly a great game overall. It is rather easy all things considered but I didn't really worry about that because it was such a fun ride that I couldn't put it down anyway. I hope IO makes the next 007 game as well but hope they make it a bit more of a sandbox. I get that for the 007 IP, they need to make it cinematic, but I wish there was a bit more freedom than in First Light.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #60, worst PL #100 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
| Free |
| 2.9Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | — | 95% | #4 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩 可惜画质差了点(貌似无光追)不然感觉能竞争年度了
geniales spiel, einfach klasse
Smash
好玩
so good
非常好007,使我的枪口旋转
I'm pretty happy with the game overall. The story is good but sometimes predictable, the options for combat/ways to approach situations is fun once you understand the controls, the nightclub gameplay was awesome, and the graphics overall were smooth and well executed. I wasn't expecting a full sort of cinematic experience but it delivered exactly that with smooth cutscenes, some quicktime events and the whole intro at the start. I didn't want it to end. I hate that the main campaign took only ~18-20 hours and I was trying to take my time. I do like the option for the tacsim simulations but most are only playable after the main campaign is finished and not being able to choose clothing for some missions is limiting especially since you can unlock them and other skins later.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $23.6M | 44K | 91% | $49.99 | |
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| — | 0 | — | — | |
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| $29.3M | 30.6K | 73% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.2M | 32K | 26% | $49.99 | |
| $64.4M | 21.1K | 83% | $49.99 | |
| $64.5M | 129.9K | 96% | $24.99 | |
| $63.7M | 117.2K | 93% | $39.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $63.4M | 73.9K | 89% | $29.99 |