
ZOO PROTOCOL is a co-op sci-fi horror for 1–5 players with a dark story about escaping an abandoned energy facility. Outsmart the system or be scrapped.
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About
ZOO PROTOCOL is a co-op sci-fi horror for 1–5 players about escaping an abandoned energy plant on a long-forgotten planet.
You wake from cryosleep inside an abandoned alien industrial complex, where the system registers you as one of its employees and forces you to work.
Explore the facility, search for hidden rooms, and read the documents and logs left behind by the previous crew. Find out what really happened here and find a way to escape before it’s too late.
Work inside the complex is not a single task, but an entire system of interconnected processes.




One problem leads to the next, and routine work quickly turns into a fight for survival. But the more efficiently your team performs, the deeper you advance into the complex.
Gradually, it becomes clear that you are not maintaining a simple power system, but a machine whose true purpose is far more vile than it first appeared.
Play solo or in co-op for up to 5 players
Distribute responsibilities, coordinate your actions, and prevent a chain reaction of failures across the complex. Three difficulty settings — Easy, Normal and a dedicated Solo mode balanced for a single operator: one person can run the entire production cycle and see the story through to the final boss.
Story through progression
Earn resources, unlock new opportunities, and reach sealed-off areas of the complex, where the true nature of what is happening is hidden.
Care for anomalous creatures
Each entity requires monitoring, feeding, and strict compliance with containment conditions. Violating protocol leads to horrifying consequences.
Analog system control
Monitor the complex, stabilize key indicators, and deal with breakdowns and emergencies through outdated panels, switches, and equipment.
Escalating pressure
Energy shortages, contamination, containment breaches, and staff mistakes gradually turn each shift into a catastrophe.
⚠️ COMPLIANCE WITH PROTOCOL IS MANDATORY ⚠️
⚠️ COMPLIANCE WITH PROTOCOL IS MANDATORY ⚠️
⚠️ COMPLIANCE WITH PROTOCOL IS MANDATORY ⚠️
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
смешная игра про поиск потерянной швабры и каких-то животин
Прикольная игра, с друзьями самое то
Со всеми тупняками и закрытием игры на 100% достижений ушло 5.4 часа, игра орная, местами душная, но не критично, свой особенный вайб игрушка держит, особенный респект за музыку внутри игры, критических багов выявлено не было, втроем честно тяжковато, если же вас 4-ро и больше, будет крайне легче, поэтому РЕКОМЕНДУЮ, на 1 вечер пройти с друнами - отлично! Разраб красавчик, игрулька стоит каждой копейки!
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Languages: Russian, English, Portuguese - Brazil
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
не понимаю какого xyя нету ни одного отзыва про производительность. учитывая мой компьютер и его харектиристики я не понимаю как игра с графикой слизаной с летал компани парашной может выдавать на минималках 50 фпс, +обязательный выбор между 60 фпс лок и вертикальной синхронизацией. в общем - полная XУЙHЯ
10 протоколов из 10. Рекомендую. Очень крутая игра. За 4 часа мы уже раз пять чуть не угробили всю станцию, и каждый раз это было эпично. Атмосфера - жесть. Эти панели, рычаги, всё старое и скрипучее. Чувствуешь себя на заброшенной базе. С друзьями - поугарать от души, соло - полное погружение. Оба режима заходят отлично. Сюжет интригует, уже есть намёки, что всё не так просто. Хочется раскопать правду. 10 protocols out of 10. Highly recommend. Really cool game. We've got 4 hours in, and I think we almost destroyed the whole station about five times already. Every time was epic, ngl. The atmosphere is sick. Old panels, levers, everything creaky and rusty — you really feel like you're on some abandoned facility in the middle of nowhere. With friends it's pure chaos and laughter, solo it's full-on immersion. Both modes hit different and both are great. The story is intriguing too — there are already hints that something's off, and I really wanna dig deeper and uncover what's actually going on.
The core gameplay is promising and gets very frantic (in a good way), however I don't like how each monster is functionally the same while in containment (they are unique while escaped, and they require different temperature settings and food, but there really isn't much difference). If they had some kind of anomalous effects while in containment it would be much better, maybe instead of simply having the vents fail, etcetera, it could be caused by one of the creatures? Idk, they need something to differentiate themselves more, maybe both risk and reward.
Прикольно ,но почему то когда я смотрю под определенным углом некоторые текстуры пропадают. Поиграл еще и привык , играл с другом и было очень тяжко сделать достижение на 10 квот доходили максимум до 8, а так игра интересная и хотелось бы видеть дольше животных, ну или мутантов? удачи в дальнейшей разработке
Игра прикольная, очень залипательная, но очень уж коротенькая. В 3 прошли за пару часов.
Крутая игра что бы провести время с друзьями, клевый сюжет.
- ♥♥♥♥♥ он голодный - ♥♥♥♥♥ нужен белок - ♥♥♥♥♥ где метла? - ♥♥♥♥♥ он заболел - ♥♥♥♥♥ что это за звук? - ♥♥♥♥♥ 415 база ответьте из 10
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Players by region
Where this game's players are, estimated from review languages.
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