
The cult horror shooter series comes to an apocalyptic conclusion with an epic new third chapter, a heart-pumping new horde mode, and remastered editions of the best-selling Nazi Zombie Army 1 & 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 18 → 11.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 18.8Kreviews | 86% | — | $20.7M |
| $4.99−90% | 14.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1001 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
piores 8 reais da minha vida foram gastos nesse jogo podre
Mega gierka ,wciągająca i przy tym idzie się dobrze bawić naparzając w Niemiaszków i Truposzków <3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
| $49.99 |
| 6.6Kratings |
| 88% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра фризится... Бубен не помог. Разработчик должен сам выкатывать патчи, чтобы игра работала на современных компах - либо нафиг с рынка... Она мне понравилась и я хочу в нее поиграть!
Как можно не любить убивать зомби в x-ray?
Getting this to run is a nightmare. The game is apparently not built with modern/high-end processors in mind, so if you don't clamp the amount of CPU cores used when running the game, it will crash within minutes. This issue was already happening with the stand-alone first game, and it is frankly unacceptable that they left it in this state for the re-release. I did manage to get the game running using the "Crash and freezing fix" mod, which you can find on NexusMods. However, I had to limit the amount of CPU cores used to 2 (!), which means the game doesn't run that great. You can also uncap framerate by adding -hz??? to the game's launch options through steam, replacing "???" with your screen's refresh rate (144, 165...). I would love to tell you about how fun the game can be and the large amount of content, but there are too many technical issues for me to feel like that's warranted. If you're fine with digging around for fixes and dealing with a very technically unstable product, there's a fun game buried underneath, but I just can't recommend it as is given that I wasn't sure I would be able to run the game at all, even after dealing with many games with dodgy releases.
crashes every 5 minutes, impossible to play
Crashes on modern hardware, cringe.
就我个人而言,这游戏就是一坨屎 在当今这个游戏时代,我不推荐如何人购买,即使它打骨折,以很低的价格映入眼帘,买回来也是自讨苦吃 为盈利而做游戏,为单纯去打僵尸而设计关卡,我找不到这个游戏存在的意义 意义是打僵尸的爽感吗,我体会不到,只有一遍又一遍重复割草的无聊,而且值得一提的是,这游戏对射击技术有不小的要求,你只有打爆僵尸的头部才能彻底将他们杀死(或者用手榴弹炸),否则他们会无限复活 意义是成为僵尸类型游戏的里程碑吗,别招笑了,我完全体会不到这游戏优秀在哪 总而言之,这游戏完美地保留了远古游戏的所有缺点:手感僵硬,玩起来难受;跑步时转换视角别扭;不能一边走一边投掷手榴弹,投完了强制硬控好一会;主角脆如纸;被围攻了就等死,一个个的怪跟空气墙一样,挤又挤不开,空格键踢完主角就他妈死了,玩你妈逼 不推荐任何人购买,想玩这类型游戏就买他的续作僵尸部队4
So... infinite zombies spawn and you just die eventually? There's no way to win? Why even have a campaign?
Llevo 22 horas jugando solo a lo largo de varios años y acabo de conseguir que 3 personas más se lo compren para jugar conmigo. EDITO: Está roto, nos crashea a todos y ya no me dejan elegir juegos para el grupo por culpa de este juego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.7K | 88% | $14.99 | |
| $1.7M | 4.2K | 85% | $14.99 | |
| $13.7M | 32.8K | 82% | $29.99 | |
| $57.1M | 47K | 70% | $59.99 | |
| $70.6M | 63.2K | 91% | $59.99 | |
| $3.3M | 9.3K | 79% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7M | 21.4K | 89% | $29.99 | |
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $20.8M | 39.4K | 88% | $19.99 | |
| $20.5M | 34.1K | 97% | $8.99 | |
| $20.5M | 38.1K | 91% | $19.99 |