
A short relaxing incremental game disguised as a tower defense, but enemies can’t reach your walls. Thanks to lava.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 6 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Enemies constantly run toward your walls. You buy defenders, upgrade production, and watch the waves grow.
But they can’t reach you. There is a river of lava at the end. Every enemy falls into it. Every time.
Your conquest map is your skill tree
Zero stress gameplay.
No losing. No pressure. No "restart the level" moments. Just numbers going up and enemies running.
Be the Zero Stress King
This is a tower defense where you already won. Sit back, relax, and enjoy the lava.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−20% | 1.7Kreviews | 88% | — | $230.1K |
| $1.94−35% | 241ratings | 90% | #56 | $38.4K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even if you defeat every boss, you cannot unlock every friend. because not enough point for buying friends Requires a reset every time to apply the friend
什么破玩意,飞升点数还点不满技能
приятная игра
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +7 more
Hours played at review time, across 254 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wirklich schön gemachtes Incremental. Es gibt quasi keine Langeweile, immer irgendwie was zu updaten oder zu verbessern, zu kaufen, mehr Gegner zu spawnen, den Strahl der Monumente zu lenken, schön, einfach schön. Die Idee die Punkte im Prestigebaum frei vergeben und ändern zu können finde ich auch super. So lassen sich einzelne Runs an den jeweiligen Bedarf anpassen. Absolute Empfehlung.
Fun.
타워디펜스의 탈을 쓴 방치형 게임입니다. 초반에는 신경을 써줘야 하지만 친구가 생길때 마다 조금씩 방치형으로 바뀌게 됩니다.
Прикольная игра, 20 часиков за один присест на выходных из них - 8 часов просто спал, игра сама игралась. По больше бы островов и вариатиивностей защитных персонажей. А так же можно сделать разные цвет и кастомизацию под каждый остров. 9\10
10/10
Fun game, felt no stress ahhhhhh
my first steam game ive completed 100% achievements. it was fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 21 | 33% | $4.99 | |
| — | 0 | — | — | |
| $281.7K | 2.4K | 86% | $2.99 | |
| $41.6K | 166 | 67% | $6.99 | |
| $11K | 109 | 46% | $2.99 | |
| $5.4K | 28 | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $230.1K | 514 | 64% | $8.39 | |
| $230.1K | 433 | 83% | $19.99 | |
| $230.3K | 571 | 98% | $19.99 | |
| $230.3K | 530 | 80% | $19.99 | |
| $229.9K | 943 | 85% | $14.99 | |
| $229.8K | 603 | 81% | $17.99 |