
A short relaxing incremental game disguised as a tower defense, but enemies can’t reach your walls. Thanks to lava.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 6 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Enemies constantly run toward your walls. You buy defenders, upgrade production, and watch the waves grow.
But they can’t reach you. There is a river of lava at the end. Every enemy falls into it. Every time.
Your conquest map is your skill tree
Zero stress gameplay.
No losing. No pressure. No "restart the level" moments. Just numbers going up and enemies running.
Be the Zero Stress King
This is a tower defense where you already won. Sit back, relax, and enjoy the lava.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−20% | 1.7Kreviews | 88% | — | $230.1K |
| $1.94 | 241ratings | 90% | #56 | $38.4K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great and relaxing game!
За 1 час прошел всю игру на все трофеи, перепрошел как с телефона, так и с компа. Желаю разрабам удачи, и ждем обновлений
👑🌋Zero Stress King: Idle Defense - короткая (8-10 ч), расслабляющая и даже забавная игра, но она быстро становится очень скучной (однообразной). А именно из-за того, что ты в основном можешь проводить время в меню прокачки и тыкать на улучшения юнитов (иногда возвращаться на гл.экран и покупать юнитов и здания) и все... Даже покупка особого юнита ("Выбирай с умом", ага) ни на что особо не влияет. Думаю, можно даже не перерождаться, чтобы пройти игру, но это было бы душнее) Я переродилась два раза и прошла до конца на все достижения. https://steamcommunity.com/sharedfiles/filedetails/?id=3780390993 Кликеры и idle-игры я люблю, но честно, у меня были б`ольшие ожидания от этой игры, но что вышло, то вышло. Может настроение неподходящее было. Музыка, кст, имба. Как в эпичном рпг )))
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +7 more
Hours played at review time, across 254 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
数值做的一坨,哪怕你通关了资源也跟不上升级要的消耗。更别提就算你真的全升满了第一次也不可能打得过最后的挑战试炼,说白了就是逼着你再挂机几个小时再玩一遍。根本不是什么增量爽游戏,本质挂机游戏,不知所谓的玩意。看到了能劝退一个是一个
Experienced zero stress
fun game but you wont play for vey long still worth the 4 dollars to play for a day i enjoyed it
Lost all Progress after after Power Shortage on my side. Fine Game for a Idler. Get it enjoy it. For me Thumbs down just because i lost all progress
Bastante entretenido
Great artwork and concepts, completed in 7 hours of mixed focus / idling. I felt the progression curve was a bit odd and later mobs were kinda chain unlocked very quickly one after the other. Solid 6/10 and great value for money, but felt a bit flat once the final "boss" was defeated. Some more achievements would help so I'm interested to see what the September update brings!
耐撕!兄弟!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 21 | 33% | $4.99 | |
| — | 0 | — | — | |
| $281.7K | 2.4K | 86% | $2.99 | |
| $41.6K | 166 | 67% | $6.99 | |
| $11K | 109 | 46% | $2.99 | |
| $5.4K | 28 | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $230.1K | 514 | 64% | $8.39 | |
| $230.1K | 433 | 83% | $19.99 | |
| $230.3K | 571 | 98% | $19.99 | |
| $230.3K | 530 | 80% | $19.99 | |
| $229.9K | 943 | 85% | $14.99 | |
| $229.8K | 603 | 81% | $17.99 |