
A short relaxing incremental game disguised as a tower defense, but enemies can’t reach your walls. Thanks to lava.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 6 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Enemies constantly run toward your walls. You buy defenders, upgrade production, and watch the waves grow.
But they can’t reach you. There is a river of lava at the end. Every enemy falls into it. Every time.
Your conquest map is your skill tree
Zero stress gameplay.
No losing. No pressure. No "restart the level" moments. Just numbers going up and enemies running.
Be the Zero Stress King
This is a tower defense where you already won. Sit back, relax, and enjoy the lava.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−20% | 1.7Kreviews | 88% | — | $230.1K |
| $1.94 | 241ratings | 90% | #81 | $38.4K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego esta bien pero es demasiado corto, necesita mas contenido, mapas defensores y enemigos.
쉬워요 한..4판하면 업글다하고 엔딩봄
fikir güzel ama beceri ağacı yok denecek kadar küçük animasyonlar aşırı basit mobil oyun gibi para verilmez farklı relax oyunlar var onlara bakın
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +7 more
Hours played at review time, across 254 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
Bel gioco si sbloccano tutti gli achievement abbastanza rapidamente.
Chill game
(8 Hrs to finish) fun with good gameplay and progression, zero stress playing, good for put in the background, if you like incremental games this is definitely worth of playing.
整体游戏时间6-8小时。老手子懂规划5小时附近能通关。 先说不满意的点,就算是通关了也没法把全局核心增量天赋点点满,需要你去做舍取。 其次内容较少,线性太短,第6幕了感觉内容就戛然而止了。这个游戏确实不需要频繁转生去获取更高的资源倍率,所以核心增量天赋点在这个游戏里显得没什么存在感。 满意的点,全屏打怪然后疯狂爆点的爽感很足,算是轻量的增量&简单的挂机
Nice and relaxing idle game
I wasn't actively playing this for long. I kinda forgot it running and tuned in from time to time and after a few restarts I eventually got all the skills and beat it. I'm not sure if it's even possible to get all the prestige friend people but I tried to get as many as I could before putting this down. It stays true to its name of being idle unlike a lot of idlers that are mostly clickers and demand your attention. This one is not like that but it's fun while it lasts regardless.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $230.1K | 514 | 64% | $8.39 | |
| $230.1K | 433 | 83% | $19.99 | |
| $230.3K | 571 | 98% | $19.99 | |
| $230.3K | 530 | 80% | $19.99 | |
| $229.9K | 943 | 85% | $14.99 | |
| $229.8K | 603 | 81% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 21 | 33% | $4.99 | |
| — | 0 | — | — | |
| $281.7K | 2.4K | 86% | $2.99 | |
| $41.6K | 166 | 67% | $6.99 | |
| $11K | 109 | 46% | $2.99 | |
| $5.4K | 28 | 82% | $9.99 |