
Now with over 600,000 copies sold, ZERO Sievert is a tense top-down extraction shooter that challenges you to scavenge a procedurally-generated wasteland, loot gear, and explore what’s left of a devastated world. When the odds are stacked against you, you’ll need to do more than just survive...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 14 → 20.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Half a million players have stepped into the radioactive ruins, scavenged for precious loot, and fought tooth and nail to make it out alive. That number represents not just sales, but stories. Thousands of extraction runs, loadouts tested, factions faced, and unforgettable moments of survival and chaos.
For those who are making runs into the radioactive wasteland, THANK YOU! And for those of you thinking if you should join them, well, I know 600,000 reasons why you should...
Happy hunting...
The world has ended. ZERO Sievert charges you with scavenging equipment across multiple areas, all set in an atmospheric fictitious post-apocalyptic Eastern Europe setting. Your base of operations, the bunker, is filled with traders, modding stations, and areas to make your own, providing you with progression across your excursions into the wild.
Once you’re out in the wilds of the wasteland, however, the situation becomes a lot less secure. Across the six biomes of the game, you’ll initially be armed with little more than a gun and a bottle of water, after which point it’s up to you to recover items, take out bandits, and most importantly, get back alive.
And be warned; the nuclear fallout may have impacted some of the local wildlife…
With a complete new hunter experience, our tutorial takes you (loosely) by the hand and equips you with the knowledge, skills and guns you'll need to to survive and thrive in the world of ZERO Sievert.
Procedurally generated maps make every journey different, with ever-changing hiding spots, loot locations, weather, and layouts. With six maps to explore, be sure to adapt and learn each one's secrets to get in, get out, and get better.
Hunt in a way that suits your playstyle, with over 50 unique guns and 150 mods that can be combined to make you the biggest threat in the wastes of ZERO Sievert. Create a weapon that suits your style or focus on stats to become the ultimate hunter.
As you survive the harsh wasteland you’ll gain experience, sharpening your skills and unlocking new ways to become a deadly hunter. The Weapon Skill System allows you to level up various weapon types, boosting stats such as reload speed, damage, movement speed, and even unlocking unique perks tailored to each weapon. Beyond weapon XP, you can level-up your hunter with unique perks to help navigate the wasteland, tackle tough challenges, and take on more enemies.
In Zakov you’ll encounter The Green Army, a group dedicated to maintaining law and order, or the Crimson Corporation, a global pharmaceutical and technology giant. As a hunter you can choose a faction, earn reputation, unlock unique faction quests, and collect special, high-tier loot to aid you in your journey throughout the wasteland!
Multiple questlines guide you through the world of ZERO Sievert. Through talking with a range of characters you’ll slowly unravel information and lore about the world that’s been left behind. Alongside this, there are more than 100 different items to loot which can be used to craft new items, upgrade your own base, and trade.
The Steam Workshop offers all new ways for you to experience the post-apocalyptic world of Zakov. Dive into a wide range of game changing mods that introduce new weapons to your arsenal, factions for you to work for, NPC’s to discover, quests, languages, and much more.
Updates
Engagement
Reviews
Themes across 1254 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
시간 개순삭 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
........ Yes
☢️ Una joya para los amantes de STALKER ☢️ Me está encantando ZERO Sievert. Es de esos juegos que empiezas pensando “voy a jugar un rato” y terminas completamente atrapado. 😂 Tiene una ambientación increíble, muchísimo desafío y esa sensación constante de que cualquier salida puede convertirse en una lucha por sobrevivir. El estilo pixel art le queda perfecto y consigue transmitir una atmósfera oscura y peligrosa que me recuerda muchísimo a STALKER. 🎒 Explorar, conseguir equipo, mejorar tu personaje y volver con vida hace que cada incursión se sienta importante. Y cuando finalmente consigues algo que llevabas tiempo buscando… la satisfacción es enorme. 🔥 Difícil, adictivo y con una atmósfera brutal. Si te gusta STALKER, la supervivencia y los juegos que no te perdonan los errores, definitivamente recomiendo darle una oportunidad. ⭐⭐⭐⭐⭐ 10/10 — Una auténtica joya pixelada. ☢️ “En la Zona, sobrevivir ya es una victoria.”
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, French*, Italian*, Polish*, Russian* +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个游戏在你狗运找到ASVAL30发弹匣的时候就会变成爽游了
Очень спорная игра. С одной стороны, жанр довольно свежий, хороших игр в нём мало — и этот аргумент по сути вытягивает проект на довольно высокий балл Но в самой игре безнадёжно много недостатков, которые просто обязаны исправить во второй части. Минусы возникли, скорее всего, из‑за недостаточного опыта разработчиков По игровому процессу: вылазки на локации действительно неплохие. Дизайн уровней — чуть выше среднего, есть где развернуться и поманеврировать. Но абсолютно бездарно сделаны некоторые квесты на поиск предметов — без гайдов иногда вообще непонятно, куда бежать. Стрельба, пожалуй, выполнена не очень: нет нормальных регистраций попаданий в голову, куча пушек бесполезна, снайперки, как всегда, вытягивают игру А вот остальные механики надо дорабатывать конкретно. Еда — рудимент, какой в ней смысл? То же самое со сном: только мешает, на игровой процесс не влияет. Апгрейд базы — почти бесполезная механика, а то, что есть, не работает от слова «совсем». Есть барахольщик и абуз перемотки времени — просто затариваешься у него, и все нужные ингредиенты уже в кармане Ну и самая слабая механика — лутинг. В начале неплохо: собираешь, продаёшь, изучаешь… Но через десять часов лутаться смысла нет, потому что ценность представляют только пушки — их продают и обменивают на патроны и медикаменты. А остальной лут проверяется персонажем слишком долго. К тому же сам лут не может ничем удивить — его мало, много бесполезного хлама, дорогих вещей нет, то есть «охотиться» здесь незачем В целом, игра в своём жанре без приколов, довольно аккуратная, без прикрас и сюрпризов. Разработчики уже анонсировали вторую часть — посмотрим, что смогут предложить. В том же Escape from Duckov будто исправили кучу всего, что я перечислил
チルしてます👍
got mauled to death by 25 ghoul and lost all my gear. 10/10 would do it again
runs on a potato and is the most unfair game i have played 11/10
+
A brilliant accomplishment of game design to capture the feeling of STALKER, tactical, and extraction shooters in 2D.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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