
Zero Hour is a tactical FPS with online team-based game play that takes place in a variety of fictional locations interpreted in Bangladesh with Real-life scale & resource management. It brings a grounded, close quarter combat experience to the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to Zero Hour, a tactical FPS with online team-based action gameplay that is set across various locations in Bangladesh with real-life scale & resource management. Join forces with up to 10 players in intense cooperative missions, or go solo with up to 9 AI squad mates. Experience hostage rescue and bomb defusal missions that require calculated strategies in the dynamic 5v5 PvP mode. Shape your route through compelling situations by interacting with story-driven NPCs and engaging with various objectives.
Intense PvP Action
Engage in intense 5v5 PvP battles across various game modes, including bomb defusal, hostage rescue, and deathmatch. Experience competitive gameplay with a comprehensive leaderboard and tier system. Choose your loadout wisely, as limited guns and gadgets add a strategic layer—you'll lose them upon dying, making every decision critical.
Intense Tactical Action
Zero Hour presents serious slow-paced, and methodically intense gameplay. The game offers authentic gunplay and scenarios, where quick thinking and strategic execution are essential for victory. Utilize the planning table to overview operations and formulate your approach before taking action. Remember, every move counts, and success demands teamwork, strategy, and precision.
Innovative Gameplay Elements and Weapon Customization
Explore over 18 diverse maps set across various locations in Bangladesh, featuring unique elements like functional elevators, bulletproof glass, and dynamic shutters for strategic advantages. Strategically utilize the breaker switch to control building lights, adding tactical depth to your missions.
Choose from over 23 distinct weapons and 18 utilities, emphasizing resource management and team coordination. Fine-tune your arsenal with detailed weapon customization, modifying rails, sights, and foregrips for optimal performance. Immerse yourself in realism by checking magazine bullet counts and repacking magazines for efficiency.
Dynamic Door Mechanics
Doors are your lifeline and your barrier. Infiltrate with caution as terrorists set traps and alarms. Meanwhile, attackers have an arsenal of over 4 breach options: kick, door rammer, C2 explosives, and back kick combined with grenades, ensuring a variety of strategies to navigate these vital entry points.
Dynamic Suspect AI
Face a variety of suspects, each with distinct behaviors. Some even wield suicide bombs, while others utilize sniper tactics in long-range maps. They even have the ability to sense incoming fire and strategically time their advances ensuring maximum safety. The dynamic nature of suspects keeps you on your toes, with no guarantee of their next move.
Your K9 Companion
The K9 Attack Dog feature brings an immersive and emotional experience to your missions. As the game starts, you're assigned as a dog handler, initiating your journey with a small, nameable puppy. Initially resting in a cage, the puppy soon becomes interactive and starts playing around, following the player through the training facility. After successfully completing three missions, the canine companion becomes available for mission deployment.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 33.4Kreviews | 77% | — | $10.4M |
| $9.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hi guys, I just wanna say that this game is good, but it has a lot space for improvement. First of all, I played just CO-OP mode and I think that devs could work on storyline of this mission. Storyline of every mission is just 30 seconds long. You can maybe show what happened before the mission, but it's ok. AI in this game is a little bit retarded because it sometimes looks like they are surrendering, but than they get their guns and start shooting at you. It's stupid how tired you get if you run for more than 5 second - of course it's not COD so you can just run and shot, but there is no way you can get tired so easily. Aside from all this, congratulations to AttritoM7 for making your first game, I hope you'll make more!
bien
Media

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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4M | 9.6K | 79% | $39.99 | |
| $10.4M | 35.2K | 97% | $19.99 | |
| $10.4M | 14.6K | 92% | $19.99 | |
| $10.4M | 15.5K | 88% | $34.99 | |
| $10.4M | 14.7K | 83% | $24.99 | |
| $10.5M | 13.5K | 95% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $230.1M | 295.6K | 90% | $29.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $71.2M | 65.3K | 80% | $33.32 | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $14.1M | 16.5K | 79% | $39.99 | |
| $565.6K | 871 | 50% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 977 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game's trying to be R6S with Ready or Not elements; Fails in both. Not as interesting as RoN in PVE; Not as fun as R6S in PVP. 1. Preparations are 15, yes, 15 ♥♥♥♥♥♥♥ seconds. You can't take good position, you can't place gear around the target. Also, the gear sucks, yeah. 2. Gun system is ass. Like, big fat hairy ass. Gun sights have little size due to "realism", gun damage is cheeks and earns for headshots, you have to report kills for information about enemy team to update. 3. Maps suck. Either too small, or too big. There's no minimap, only "very cool preparation map", it's also useless, mostly to draw dih or make a circle around spawn point. Because noone actually reads the review and just slides for short answer: No, don't buy this game. No, it's not Ready or Not but different. No, it's not R6S but different. No, this game doesn't have "unique, polished" style. No, this game is not for you even if you like both RoN and R6S and are used to crappy games. Better play R6S if you like PVP, RoN if you like PVE, Arma or Squad if you wanna have harder PVP.
думал щас мне дверь выбьют
прикольный шутер для тех кто любит реалистичные шутеры
игрушка чётка играть делайте
.
оч крутая игра особенно если играть не соло
é mt bom dar tiro nas vitimas da sociedade, estourei a cabeça de varios ja, epero fazer isso na vida real
W
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.