
Ever wanted to be a giant monster rampaging through a city? Experience mindless chaos as you destroy all in your path, earning new abilities, new monsters and new ways to wreak havoc.
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About
Destroy everyone and everything in your path as you grow in size and power.
Level up and enhance your abilities in each playthrough to face off against police units, SWAT teams, tanks, jets and more.
Unlock new monsters, new modes and new cosmetics as you progress.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyun çok güzel ve eylenceli ama geliştirilmesi gereken şeyler var
The simple yet brilliant on-the-nose name of this game sums up everything you need to know - you are the monster. Yes, really. Simplicity is one of this game's core strengths - not just with the name, but with the gameplay too. It offers hours of mindless entertainment, without having to learn convoluted controls or quirky mechanics. That's not to say the game lacks depth. I'm sure the hardcore gamers out there would enjoy trying to min-max the upgrades whilst surviving on the hardest difficulty. As for me though, I'm a lazy gamer that likes to vegetate after a day at work, and this game empowers me to raze a city even when I'm down to my last few braincells. The monsters available right now are interesting and fun to play. Each monster has a thematic set of abilities, each ability complimenting the others without too much overlap. Early game I found myself saving up certain abilities for situations they seemed most suited - like avoiding damage or farming XP - until late game where cooldowns were reduced and I could spam them more readily. Overall, the monsters and their abilities feel cohesive and well thought out. It's worth noting that the game is not perfect; I've had it crash on me once, and the movement could feel slicker. But, it is in early access, and the developer does appear very responsive to feedback and bug reports. The game met my expectations, and it shows some real promise with further development.
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Languages: English**languages with full audio support
Hours played at review time, across 140 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oyuna 3 ay ara verdim ve hala yeni canavarlar ve farklı düşmanlar eklememişşiniz ve neden sadece ben bir kücük bir eyalette oynuyorum ve köprüleride yıkmak istiyorum hatta o denize girip karşı ülkeleri heryeri yıkmak istiyorum beni neden sınırlandırıyorsun bir gamer olarak size akıl vermemi istiyorsanız bana ulaşın
I really want to recommend this game right now but I just can't in it's current state, I see the vision of this game and it's a very good vision I can't wait for this game to progress more. I'll list the pro's then the cons Pro's: I like that you are unlocking different types of monsters (not all of them are true monsters but whatever lol) the kraken, a beast (I forgot it's name) Enil a elemental god, I think that's it's name at least andddddddddddd a mech that gained sentience The abilities for each of the monsters are very fun to use and make sense for each of them, the kraken has a tentacle slam, the beast has a slam where it jumps forward and hits the ground and spikes come out from it, Enil has lightning, ice spikes and tornados what you would expect from a elemental god lol, and finally the mech which honestly I have the most fun with it has miniguns as hands and when you use that ability you start to hover fast in any direction and shoot people, has a rocket launcher and a anti gravity ball thing that sends people and vehicles into the air. Sadly those are the only pros I can think of so onto the Cons: I have a lot to say here boy oh boy 1. I wish you could destroy more buildings even at the max size you could get to atm I would expect to be able to destroy more buildings yet I can't when I clearly could and speaking of destroying buildings I also wish more of the monsters abilities could destroy buildings, I understand for some of them why they can't destroy buildings like the kraken logically only one of it's moves could destroy a building but the beast for example has at least two moves that could destroy a building in my opinion, Enil can't even destroy a building with any of his abilities for him being a elemental god I'm surprised he can't even destroy buildings, the tornados could certainly destroy buildings yet they don't. I would like to see the mechs anti gravity ball could affect buildings too. 2. This game get's to boring after sometime, it needs more maps and each of the monsters really need some sort of right click attack that doesn't recharge overtime cuz that's part of why everything is boring, you are just waiting for your abilities to recharge so you can actually do stuff, this would help with fighting tanks or other armored vehicles also make more of the abilities actually do something to the tanks it's SUPER disappointing to see it does nothing at all to them. 3. Make the normal rounds longer than 13 minutes, the reason why everybody bought this game is because they want to be really big monsters causing destruction in the city also I think it's REALLY unrealistic for the government to just be like after 12 minutes "Yeah let's nuke this city even though we could kill this thing still" I think 20 to 25 minutes is more reasonable cuz at that point you are pretty damn big and it's not so long that you just want to stop playing. 4. Make the ai civs have better movement it feels like they all just are not even trying to run from you, they all go in random directions even running towards you which doesn't make any sense, it wouldn't be so bad if we were much, MUCH bigger but we aren't, we start small so we can see what the ai do more and it just doesn't feel right. In Kaiju media the kaiju always end up working more if they want to kill people specifically and you just don't feel that here. 5. When you start becoming bigger certain things just don't work anymore like at a certain size you can't even pick up the collectables the game has around the map which sucks and idk if this applies to some of the monsters or just one of them but I have found that with the beast when you use it's fire breath at a certain size it just can't even hit people anymore or rarely does which sucks cuz that basically means "No using this ability unless you want to not kill anyone 99% of the time" 6. Only just recently (literally in my last session of this game which was a couple of hours ago) I crashed 4 or 5 times and I have a VERY good pc so certainly not a hardware issue If the dev sees this review I hope you consider all I said and maybe add some of these in, I see a lot of potential in this game and I enjoy the rougelike elements it has I just can't recommend this game in it's current state
es super casual, para las horas muertas
Este juego está muy bien para cuando estas aburrido o no sabes que hacer, solo juega y para darle un poco más de chispilla, intenta hacer todos los logros. Yo lo estoy haciendo, y si no fuera porq el juego me peta, ya los tendria todos xd
Still rough around the edges. To be expected with early access. I have only had one crash so far after 12 hours in game. The different monsters are very unique and have fun abilities. Some of the interactions are a bit wonky. I would love to see more destructible parts of the city once your size has grown. An aiming reticule or point would also make using abilities much better. Enlil was the only monster I didn't enjoy. His lightning strike and tornado abilities were always a gamble. Would be ok if they targeted better and hit boxes matched the animation. Overall I loved it. If you are looking for a kaiju smash fest type of game, this it.
It’s just a ported mobile game, refunded.
Although simple thus far, it is a great way to blow off some steam and destroy everything! =D
Crashes a lot, and with crashes every archivement is lost. 3 crashes in a row. In 2 hours play, all archivement lost. Game is really fun, but too much instability at this point. Will be back in some week and check again
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Players by region
Where this game's players are, estimated from review languages.
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