
Manage a hotel and hire employees including Death, a dragon, a Spirit Hunter, and a bioroid maid. Build your wealth through various means and refine your strategies based on the predictions of Oracles. All employees can be romanced depending on your choices.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome to the yard!
In this game, you inherit an long-abandoned villa burdened with dark debts. You’ll manage a hotel and hire diverse employees including Death, a dragon, a Spirit Hunter, and a bioroid maid.Strange guests will arrive, each bearing their own mysterious events. Build your wealth through various methods like mining, adventuring, alchemy, and restaurant management, while adjusting your strategies based on the predictions of Oracles.
*Caution: Consulting Oracles may decrease your sanity level!
The fate of the world will be shaped by your decisions, and your staff may fall for you based on your choices. This game offers up to 23 different endings.
Making money is great!! Making money is joyful!!
What’s that, lose some sanity for the sake of earning money?
This dilapidated villa can be transformed into a luxurious hotel with multiple rooms!
As a boss who’s heartless to customers but kind to your employees, you’ll customize exclusive rooms just for your core team.
Putting aside the facts, this yard is still quite visually appealing
Please hasten to dig through the mine cave and clear the forest.
Kindly expedite the excavation of the mine and forest.
Pay attention to every guest visiting the courtyard and listen to their Oracles to gain extraordinary powers, but be sure to keep your SAN in check to avoid confronting the truth too soon.
If you see a giant cat covered in eyes, please ask the front desk for a sick leave note.
Beyond the hotel lies an expansive forest.
With proper development, it can provide a variety of ingredients for your hotel's restaurant.
Place some indescribable animals and plants in specific containers.
Chop finely.
Add some magical spices from foreign lands.
Incorporate some special minerals.
Maintain the proper flame temperature.
"Are you talking about alchemy or Eastern mystical culinary arts?"
"Both."
The hotel welcomes a variety of business strategies. There’s more than one way to complete the game.
Managing food, for instance, helps you swiftly utilize materials and amass wealth.
Assist the guests in the yard, and in return you’ll receive diverse recipes from around the world.
The auto-listing feature frees up your hands. With just one lovely chef Haa Lou Ling, you can enjoy the capitalist joy of earning money while lying flat. However, your cat form must diligently explore the forest to supply her with abundant ingredients.
Stay on good terms with Yevna the Dragon Alchemist, and she will work diligently in the alchemy workshop to provide you with alchemical products.
As you gradually gain more knowledge, you can level up your alchemy skill to help the workshop produce more alchemical items.
As you gradually gain more wisdom, you can increase your alchemy level and help the workshop produce even more alchemical creations.
Be sure to collect alchemy formulas — they will provide you with key items that help preserve your sanity.
When your alchemy reaches godlike mastery, you can even craft transcendent items, such as the legendary Philosopher's Stone.
Bioroid Maid

One day, you discovered she was once human (???)
Trainee Death

After confessing, "I need to repay 9999 ounces of high-purity souls to the Death Tower," she brandished her scythe.
The "Slaughter" option — turn it on or off?
The Dragon Alchemist

Even though your alchemy skills surpassed hers by the fifth month — yep! — don't tell her. That proud and conceited Dragon Alchemist will turn on you in a heartbeat.
The Spirit Hunter (Chef)

Although her swordsmanship is impressive, she prefers being a chef.
— Regardless, her knife skills are excellent.
In addition, there is a variety of unique NPCs with a wide range of different races, appearances, and personalities. Every character has their own story to discover.
A rich game experience and a fantastical dark world await your exploration.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.69−30% | 13.8Kreviews | 94% | — | $2.8M |
| $10.99 | 12ratings | 54% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
请各位赞助者在取名时注意一点
死神塔還缺人嗎?
I originally wrote a review at just under 4h of playtime and said I was probably barely scratching the surface of what this game had on offer. I now have 26h of playtime, and that includes save-scumming for endings and various achievements, without having even touched New Game+ for the achievements I'm missing yet. I can therefore say I was definitely right in my initial thoughts. Now, how you feel about that playtime is going to depend heavily on how you regard both visual novels and management/simulation titles, because this game is a blend of both. Large chunks of VN content, especially in certain chapters, followed by large portions of managing the hotel and your Action Points. Personally, I am quite surprised by how much I ended up enjoying this title. It definitely has flaws, but I was invested throughout. The story is very much catered to those interested in the supernatural, featuring many different culture's mythologies, along with a huge serving of Lovecraftian elements, and some science-fiction thrown in too. There are a lot of names and terms used in this game, where it does mostly expect you to know what they are before-hand. Some more niche things do get explained, and the English localisation does have some notes about certain Chinese proverbs and sayings, but if you go in completely blind, you will likely have a very hard time understanding what is actually going on or being said. I will also say that the pacing at certain sections is a bit off, with huge chunks of VN content into a Carnival, into another huge chunk of VN content. Save whenever you can, especially towards the end of each in-game week. Note: I know a lot of people will be put off by the (clearly) MTL English localisation, but it didn't bother me, given I'm kind of used to it from much bigger Chinese devs (*cough* MiHoYo). Haa Lou Ying does stand-out here, but that's more an issue with English not having regional dialects in the way China does. Personally though, I loved it, and I also loved how each of the 4 main girls were not only wholly unique in visual style and characterisation, but also tied in to various different mythologies and aspects. This even extends to some recurring NPCs and other story characters. In regards to the girls, all of them were great, although Yevna did take a while to grow on me. I was also surprised that their "affinity invitations" did not wholly focus on romance, but also delved into a whole myriad of topics, with the game not shying away from the dark or macabre. Some of them were quite shocking, yet done in a way that fit the girls' personalities. By the way, if you're expecting R18 in this game for the romances, it does not have it. Like with other elements, each romance/affinity with each girl fit their character, and felt believable. A lot of the endings will also depend on your affinity with each girl and whether you've played more into their traits. Moving on to the other core gameplay, which is the hotel management, it honestly surprised me with how in-depth it got later on. You only get 1 Action Point to use during the day, and then again during the night, with certain activities being locked to specific times of day (mostly night-time). You can get "Oracles" later on, which give you 2 AP per day and per night (so 4 total), and some Energy Drinks that can be used for 1 extra AP, but those come later and are not guaranteed. You then have to decide on what to do. Do you raise affinity with the girls? Do you create or upgrade new rooms? Do you go exploring or mining? Do you rest to regain Sanity? Do you clean the Hotel? Depending on how you play it, will lead to different outcomes and endings in the story. You then also have Alchemy and Cooking mini-games, with Alchemy playing a huge part if you want to progress through certain story elements, or participate in the monthly Carnivals that sell Extra-Items (that provide passive buffs). Definitely get a grasp on Alchemy and Soul-Gathering early on, as it will potentially save you a lot of hassle in the later sections. There are also mini-quests from various guests that visit the Hotel, whether selling them Alchemy ingredients, Food, or Materials in order to receive Gold or extra Oracles on-top of the daily one. There's also a handy shop that you will want to upgrade as soon as you can. Overall, this is a gem of a game, and I kind of feel bad waiting for it to go on sale to save that £2-3. It's more than worth the original asking price in my opinion. Great main story, great side stories, interesting characters. Least regrettable Steam purchase.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 942 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
特里波卡我喜欢你
给到4/10 首先,开局的剧情像小学生在写日记“我的一天”一样流水账,在看完之后能看出想要表达什么,但是文笔真的太烂了,翻来覆去的流水账,这么烂还这么长,长的让人很折磨,长的我都怀疑这其实是橙光或者易次元。 (以下为真实的游戏内容的文字版赘述,没有刻意色情描写,希望未成年不要继续往下观看) 其次,恋爱模拟原来指的是旅店运营开始没多久运镜聚焦在角色的巨大半露胸上来回聚焦,男主突然做梦被巨大半露胸长着两个濡湿的舌尖勾起的很有弧度特写的舌头聚焦来回运镜,剧情结束后中间转周还要有高清大图在屏幕上停顿几秒让我强制欣赏的主角强吻,男主的设定也是不主动不拒绝不负责无辜小男孩(虽然想塑造幽默人物但真的文笔太烂了,勉强也能理解想塑造什么)这个设定和表现力度,我还以为这里是黄油哈,是少了活塞运动所以没有打上黄油的标签吗。很抱歉我可能确实在这方面见识有点少,我以为像别的同样有恋爱攻略角色的剧情一样最起码是主经营游戏,不知道会贴脸卖肉哈。另外谢谢你好不容易这段剧情过去了,在之后转周的时候还要放大图定格时间来侵袭我的眼睛。 对于人造人一开始在培养皿穿不穿漏不漏我是没有吐槽的,接受程度OK但上面这两运镜和故事情节属实让我大开眼界。 再接着是炼金系统,引导也很烂,完全不说明材料前面的数字的意义,虽然本质上是1+1=2的运算 然后是经营模式,前期体力低,只有一点,就一直在过时间动画,点击一次,就要时间动画,如果可以快速行动,白天晚上两点剧情算一起,然后进行动画会好一些,这个不算吐槽,这点上每个人都有自己的看法, 价钱上还算可以,忍耐过文本和剧情可以体验一定的克系经营可爱小人客栈,想看性暗示不在乎文笔烂可以入这款国产阉割版模拟经营黄油,起码还有暗示画面运镜和特写,还能体验似乎是为了合理的逻辑,做那个突然一个剧情,塑造在梦里,在两个有美术画面的舌头下,无助迷茫的无辜男主,接受半露巨大胸的女角色的爱和强吻,噢~失忆,那么痛,穿越时间,陌生的强吻~噢,你是杰克我是肉丝,You jump I jump,更何况买了还送克苏鲁模拟旅店经营 人物塑造上也是很努力了还算鲜明,毕竟有这个烂文笔在这,因为文笔烂我不知道怎么夸角色们可爱,但也不否认角色们确实可爱,有的地方写的有点痴呆了,能知道想塑造的可爱,小叶子也确实可爱。 最后全文的文笔也有可取的地方,不是都烂,烂的地方烂,其余时候不至于说烂,还是很一般的,足够够让我理解他想塑造什么,吃一口失了智饼干就能够一边退化一边痴呆的流口水看小白文融入文本的语言组织水平畅快阅读 刚打开的时候出门去吃火锅了,挂机了好几个小时,又体验了一段时间,今天发现时长莫名写着五个小时又莫名变成几分钟(?)
好玩,人物好看,后日谈再多些就好了
小死神可爱捏
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不错~
补票评论,真的好玩,玩法和题材特别吸引我,这种有克系的gal真的太棒了,爽的我立刻意淫魂穿男主然后和四人过幸福快乐的日子wwwwwwww
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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